I'm trying to use keybinds to activate the features of enderIO helmet (sound locator/night vision.) I did a quick test and it doesn't do that for 'command' actions, just keybind ones.
EDIT: And by the way, movement keys still work after it activates, but I can't steer due to still being in cursor mode. Also using MineMenu-1.7.X-1.1.7.B38-universal in Bevo's Tech Pack
EDIT2: Manually updated to MineMenu-1.7.10-1.1.8.B40-universal just to be sure. Same issue.
I'm sorry to report you, that I have an Issue with your mod. I placed an Reservoir next to an Liquid-Crafter (from MineFactoryReloded) with nothing else around it, and I got this crash.
If you were using a mod like Minegicka, that requires orderly key button pressing to cast spells.
Enter an order of keys in the Menu, and BAM! Instant spell casting!
So, I'm having trouble that after I select an action, it leaves my mouse cursor active, such that I have to click the screen again to be able to control my character. Is this normal? If so, is there some way it can go back to steering my character after I select something automatically?
* Re-added reservoir and lava heater (lava heater also acts as ic2 heat source)
* Removed IFluidHandler from remote inventory. Didn't work very well
* Hopefully fixed the last of the API issues. Fixes #40
* Added beautiful overlay renders
Excellent. This is pretty slick, very nicely done. It's always great to see new and original ideas that are *open*, and not trying to keep secrets or make money from it. Cheers!
Open source is how I've learned, so of course I'm going to give back!
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* Added ko_KR localization
* Fixed issues with incorrectly reading machine block meta. Fixes #43
* Fixed remote interface accessing invalid slot
* Re-added skylight block
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It's an issue with Magic Bees. Report it to them.
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* Moved menu.json location out of config folder (now in %MINECRAFT_DIR%/MineMenu/menu.json). Any existing files should be copied over without issue.
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I'll investigate
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Fixed! Grab 1.4.2
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In theory, yes. I can take a look at it.
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Released v1.4.1!
* Fixed crash on retrieving overlay texture
* Fixed crash on dedicated servers
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Hmm, it shouldn't be doing that...
What action are you trying to use?
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* Re-added reservoir and lava heater (lava heater also acts as ic2 heat source)
* Removed IFluidHandler from remote inventory. Didn't work very well
* Hopefully fixed the last of the API issues. Fixes #40
* Added beautiful overlay renders
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* Emergency bug fix
AND JUST RELEASED v1.3.3!
* Fixed remote block access
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Open source is how I've learned, so of course I'm going to give back!
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