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    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    After messing around with it for awhile I think mystcraft is taking over the world generation. I managed to disabled it and find a semi-permanent way around to getting to the twilight forest and then reenable mystcraft. so I'm happy, You've done a really good job with the world generation. The forests are massive and the size of the trees is impressive, I understand why the ground level is so low with trees reaching the around 160 anyway, I think you've done really well and am glad I'm still able to enjoy this mod with mystcraft. It adds a lot more to the game in my opinion but my base is in a mystcraft world and I wasn't wanting to give that all up.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    I seem to be having an issue with this mod and I'm guessing mystcraft, in the overworld the portal takes me about to the overworld, just about 40 blocks or so lower, i'm guessing to where i should spawn in the twilight forest, in a myst diminsion it takes me to the nether, and in the nether i hacked one in and it took me to the overworld. I understand you can't just make it work with every mod, but if there is some other way to get there, maybe a console command or something.
    Posted in: Minecraft Mods
  • 0

    posted a message on Keeping a chunk loaded in SSP
    I've installed buildcraft additional pipes and I was hoping that it would include chunks in other dimensions. Does anyone know of a mod that would do this?
    Posted in: Mods Discussion
  • 0

    posted a message on [1.6.6] ΔThe Carbon CoreΔ |24/7|LWC|Anti-Grief|Rights|TS3|
    I was recently banned, I'm sorry, i didn't realize that was considered a fly hack, its the movement plus mod, all it does is add things like dodge jumps and double jumps, it wasn't flying, but if you give me another chance i won't use it.
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on [1.6.6] ΔThe Carbon CoreΔ |24/7|LWC|Anti-Grief|Rights|TS3|
    ign= dlrdlrdlr
    Rules:

    no griefing
    no xray
    no hacking
    no flying
    do not build close to spawn
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on [16x][1.7.2] Wayukian pack (Magma slime & blaze previews on pg. 144) [800k+ downloads]
    If you just put the default water I would think it would work and animate like the default water, though I wouldn't complain with custom water. :smile.gif: It really does look great by the way.
    Posted in: Resource Packs
  • 0

    posted a message on Risugami's Mods - Updated.
    Quote from wrothmonk »
    Quote from wrothmonk »
    I have installed JUST mod loader and I have deleted the meta inf folder and it still black screens but I cant get a bug report because its just black. nothing else AT ALL!!!!!

    EDIT: oh and guess what, when I open up the .jar again after playing the meta-inf folder is there again!!!!!!! WTH!!!!

    Also before you say it I have re-installed minecraft MULTIPLE TIMES!!!!!

    *bump* I WANT THIS FIXED!!!!! I CANT PLAY MINECRAFT WITHOUGHT MOD LOADER!!!

    umm Maybe try and delete meta inf without installing any mods and see if it comes back.
    Oh and if you have minecraft open when you are changing the jar the changes won't take effect correctly
    also it might still make an error report even if it doesn't show it to you check out if there is a file called ModLoader.txt in your .minecraft folder.
    Posted in: Minecraft Mods
  • 0

    posted a message on Lava blade design that doesn't burn mob drops?
    Well a Gravity traps possible if you want, you just would have to make an elevator, its not that hard, I didn't know lava blades could burn up drops, but i don't think there is anything you can do about it. for a water elevator you push the mobs into a circle and have a tower set up like this

    [] :Glass: :Glass: []
    :Glass: :|: :Water: :Glass:
    :Glass: :Water: :|: :Glass:
    [] :Glass: :Glass: []

    and have it alternate so there are always pockets of air and the mobs won't drown but the ai will swim up until it gets to where you want it. alternate that design so the next level would be
    [] :Glass: :Glass: []
    :Glass: :Water: :|: :Glass:
    :Glass: :|: :Water: :Glass:
    [] :Glass: :Glass: []
    Where :|: is ladder or sign.
    Posted in: Legacy Support
  • 0

    posted a message on [1.8.1][WIP] More Ores MOVED TO NEW THREAD!!!
    Quote from Kingofthehill »
    Quote from ChathSuaco »
    Quote from Kingofthehill »
    Please Help Me. My minecraft has been working up until i got this mod. Error Screen:
    Mods loaded: 21
    ModLoader Beta 1.5_01v3
    mod_Arrows Beta 1.5_01v2
    mod_Bacon 1.5_01
    mod_BetterBlocks v3.1
    mod_CastleGates 1.4_01v1.0
    mod_FancyPack 1.5_01
    mod_Fireworks 1.5
    mod_Garages 1.4_01v1.0
    mod_gravityStaff 0.8
    mod_GreatWall v5
    mod_HumansPlus 2.1
    mod_Kaevator_Hedges 1.5_01
    mod_MetalDetector v0.3 for 1.5_01
    mod_meteorite 3.5.1
    mod_MinerHelmet Modloader Beta 1.5_01 v3.7
    mod_mocreatures v2.9.3 (MC 1.5_01)
    mod_RecipeBook Beta 1.5_01
    mod_Shelf Beta 1.5_01
    mod_SpawnerGUI Beta 1.5_01
    mod_StainedGlass 1.5_01
    mod_ZanMinimap 1.5_01 - v0.9.8
    
          Minecraft has crashed!      
          ----------------------      
    
    Minecraft has stopped running because it encountered a problem.
    
    If you wish to report this, please copy this entire text and email it to [email protected].
    Please include a description of what you did when the error occured.
    
    
    
    --- BEGIN ERROR REPORT 50359939 --------
    Generated 5/14/11 10:08 PM
    
    Minecraft: Minecraft Beta 1.5_01
    OS: Windows Vista (x86) version 6.0
    Java: 1.6.0_25, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 4300/4500 Series version 3.2.9756 Compatibility Profile Context, ATI Technologies Inc.
    
    java.lang.ExceptionInInitializerError
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    	at java.lang.reflect.Constructor.newInstance(Unknown Source)
    	at java.lang.Class.newInstance0(Unknown Source)
    	at java.lang.Class.newInstance(Unknown Source)
    	at ModLoader.addMod(ModLoader.java:201)
    	at ModLoader.readFromClassPath(ModLoader.java:1061)
    	at ModLoader.init(ModLoader.java:741)
    	at ModLoader.AddAllRenderers(ModLoader.java:120)
    	at sd.<init>(sd.java:60)
    	at sd.<clinit>(sd.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:282)
    	at ju.a(ju.java:26)
    	at net.minecraft.client.Minecraft.run(SourceFile:658)
    	at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ArrayIndexOutOfBoundsException: 601
    	at to.<init>(SourceFile:242)
    	at to.<init>(SourceFile:256)
    	at BlockNewOres.<init>(BlockNewOres.java:13)
    	at mod_MoreOres.<clinit>(mod_MoreOres.java:231)
    	... 16 more
    --- END ERROR REPORT 1de09db ----------


    First instinct makes me wanna ask if maybe you have too many mods... then I see
    Caused by: java.lang.ArrayIndexOutOfBoundsException: 601

    and I HAVE to say, YES you have too many mods.... unless I'm thinking of a different line of code, someone correct me if I'm wrong please...


    lol i'm not too good with codes but at the end of that code it has the number 601. I went to the props file of this mod and changed the block ids to 600,601,602 etc. Does that have anything to do with it? and What can I say? I love mods. And like i said, it was all working great until i got this mod. :S idk maybe i'll try to delete some mods.

    Well unless you have the expanded block Id's mod they will only go up to 255 I think, so setting them past that would cause issues. If you do have the expanded block Id's I can't help
    Posted in: Minecraft Mods
  • 0

    posted a message on [16x][1.7.2] Wayukian pack (Magma slime & blaze previews on pg. 144) [800k+ downloads]
    I really like how it looks but could you fix the water and lava, you don't have to make custom water and lava, but it would be great if you could just put the old textures there, I've patched my game already and I would really rather not unpatch it for a texture pack I may not keep.
    Posted in: Resource Packs
  • 0

    posted a message on Risugami's Mods - Updated.
    Quote from inzertive »
    when i download and unzip the Shelf mod and put it in the minecraft.jar it gives me a black screen then an error report for like a second can anyone help me??
    P.S i have a Mac and i have installed mod loader

    Have you installed mods before? I assume you've deleted the meta inf folder?
    Posted in: Minecraft Mods
  • 0

    posted a message on Standalone lumberjack mod.
    I also would like to have a mod like that, I've looked and couldn't find one
    Posted in: Mods Discussion
  • 0

    posted a message on Risugami's Mods - Updated.
    Biosphere looks great with betterglass mod, I like it so far, idk if i'm wanting to replace the entire gen code with this, but it is pretty cool, I think it would be cool if this generated above the world kind of, maybe how I've heard the aether world was being planned, so you could leave it without a bottom but if you fall off you hit something, With the shelf mod, I guess this is more the games fault, but with some blocks it looks bad, specifically iron, gold and diamond 9x9 blocks, because they are big, If its possible it would be cool to automatically resize them to fit better, since i don't know the code that determines that I'll understand if its a bit to much of an overhaul required.Biosphere seems to overwrite finitewater mod, which makes sense I suppose, just so you know, its not a big deal to me.

    I'm curious, how does the biospheres handle new ores from mods?
    Also is there a chance to optimize it somehow, there seems to be a lot of sudden drops in fps, but not constantly, It might be light updates but Idk, biospheres not the shelves mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on Risugami's Mods - Updated.
    I just installed both your shelf mod and your biosphere mod and it didn't work, here is an error log
    Running with extra ram
    MyCraft V2.1.1
    Running from folder: C:\Users\dustin\AppData\Roaming\.minecraft\bin\mycraft
    Lib file: minecraft.jar
    
    
    java.lang.Exception: Exit value: 1org.frustra.myclaunch.Launcher.main(Launcher.java:154)MyCraft V2.1.1
    Running from folder: C:\Users\dustin\AppData\Roaming\.minecraft\bin\mycraft
    Lib file: minecraft.jar
    
    Injecting ModLoader
    [ToolUtils r5] Loaded.
    16 achievements
    146 recipes
    Setting user: dlrdlrdlr, -1008219413561683147
    ModLoader Beta 1.5_01v3 Initializing...
    Loading MyCraft + ModLoader mods
    Loading: mod_betterglass
    Overriding /terrain.png with /BetterGlass/topleft.png @ 30. 92 left.
    Overriding /terrain.png with /BetterGlass/top.png @ 39. 91 left.
    Overriding /terrain.png with /BetterGlass/topright.png @ 40. 90 left.
    Overriding /terrain.png with /BetterGlass/left.png @ 54. 89 left.
    Overriding /terrain.png with /BetterGlass/none.png @ 55. 88 left.
    Overriding /terrain.png with /BetterGlass/right.png @ 56. 87 left.
    Overriding /terrain.png with /BetterGlass/leftbottom.png @ 76. 86 left.
    Overriding /terrain.png with /BetterGlass/bottom.png @ 77. 85 left.
    Overriding /terrain.png with /BetterGlass/rightbottom.png @ 78. 84 left.
    Overriding /terrain.png with /BetterGlass/topleftbottom.png @ 84. 83 left.
    Overriding /terrain.png with /BetterGlass/topbottom.png @ 85. 82 left.
    Overriding /terrain.png with /BetterGlass/toprightbottom.png @ 100. 81 left.
    Overriding /terrain.png with /BetterGlass/topleftright.png @ 101. 80 left.
    Overriding /terrain.png with /BetterGlass/leftright.png @ 106. 79 left.
    Overriding /terrain.png with /BetterGlass/leftrightbottom.png @ 107. 78 left.
    Overriding /terrain.png with /BetterGlass/all.png @ 49. 78 left.
    Mod Loaded: mod_betterglass 1.4_01
    Loading: mod_AutoForest
    CONFLICT @ -250
    CONFLICT @ -217
    CONFLICT @ -216
    CONFLICT @ -219
    CONFLICT @ -218
    CONFLICT @ -175
    CONFLICT @ -170
    Mod Loaded: mod_AutoForest 0.9.7.3
    Loading: mod_mocreatures
    Overriding /gui/items.png with /mob/horsesaddle.png @ 38. 132 left.
    Overriding /gui/items.png with /mob/haystack.png @ 46. 131 left.
    Overriding /gui/items.png with /mob/sugarlump.png @ 60. 130 left.
    Overriding /gui/items.png with /mob/sharkteeth.png @ 61. 129 left.
    Overriding /gui/items.png with /mob/sharkegg.png @ 62. 128 left.
    Overriding /gui/items.png with /mob/fishyegg.png @ 85. 127 left.
    Mod Loaded: mod_mocreatures v2.9.3 (MC 1.5_01)
    Loading: mod_Stackables
    Mod Loaded: mod_Stackables Beta 1.5_01
    Loading: mod_Pistons
    May 14, 2011 4:13:03 PM mod_Pistons getDataValue
    INFO: Using data values [200, 201, 202, 203] for pistons mod.
    Overriding /terrain.png with /piston.png @ 108. 77 left.
    Overriding /terrain.png with /spiston.png @ 109. 76 left.
    Mod Loaded: mod_Pistons Beta 1.5_01
    Loading: mod_NWater
    Failed to load mod from "mod_NWater"
    java.lang.NoClassDefFoundError: PReader
    	at mod_NWater.<clinit>(mod_NWater.java:15)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    	at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    	at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    	at java.lang.reflect.Constructor.newInstance(Unknown Source)
    	at java.lang.Class.newInstance0(Unknown Source)
    	at java.lang.Class.newInstance(Unknown Source)
    	at ModLoader.addMod(ModLoader.java:201)
    	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    	at java.lang.reflect.Method.invoke(Unknown Source)
    	at org.frustra.mycraft.modding.advanced.InjectUtil.modLoaderInit2(InjectUtil.java:281)
    	at ModLoader.init(ModLoader.java:741)
    	at ModLoader.AddAllRenderers(ModLoader.java:120)
    	at sd.<init>(sd.java:60)
    	at sd.<clinit>(sd.java:9)
    	at net.minecraft.client.Minecraft.a(SourceFile:282)
    	at net.minecraft.client.Minecraft.run(SourceFile:658)
    	at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: PReader
    	at org.frustra.mycraft.modding.advanced.CustomClassLoader.getPrimitiveType(CustomClassLoader.java:158)
    	at org.frustra.mycraft.modding.advanced.CustomClassLoader.loadClass(CustomClassLoader.java:194)
    	... 20 more
    MCPatcherUtils initialized. Directory C:\Users\dustin\AppData\Roaming\.minecraft
    Loading: mod_BuildCraft
    Overriding /gui/items.png with /buildcraft_gui/wooden_gear.png @ 91. 126 left.
    Overriding /gui/items.png with /buildcraft_gui/stone_gear.png @ 93. 125 left.
    Overriding /gui/items.png with /buildcraft_gui/iron_gear.png @ 101. 124 left.
    Overriding /gui/items.png with /buildcraft_gui/golden_gear.png @ 102. 123 left.
    Overriding /gui/items.png with /buildcraft_gui/diamond_gear.png @ 105. 122 left.
    Overriding /terrain.png with /buildcraft_gui/wooden_pipe.png @ 110. 75 left.
    Overriding /terrain.png with /buildcraft_gui/stone_pipe.png @ 111. 74 left.
    Overriding /terrain.png with /buildcraft_gui/iron_pipe.png @ 125. 73 left.
    Overriding /terrain.png with /buildcraft_gui/golden_pipe.png @ 126. 72 left.
    Overriding /terrain.png with /buildcraft_gui/diamond_pipe.png @ 127. 71 left.
    Overriding /terrain.png with /buildcraft_gui/mining_machine_front.png @ 136. 70 left.
    Overriding /terrain.png with /buildcraft_gui/mining_machine_side.png @ 137. 69 left.
    Overriding /terrain.png with /buildcraft_gui/mining_machine_back.png @ 138. 68 left.
    Overriding /terrain.png with /buildcraft_gui/mining_machine_top.png @ 139. 67 left.
    Overriding /terrain.png with /buildcraft_gui/plain_pipe.png @ 141. 66 left.
    Overriding /terrain.png with /buildcraft_gui/frame.png @ 142. 65 left.
    Overriding /terrain.png with /buildcraft_gui/quary_side.png @ 143. 64 left.
    Overriding /terrain.png with /buildcraft_gui/quary_front.png @ 148. 63 left.
    Overriding /terrain.png with /buildcraft_gui/quary_top.png @ 153. 62 left.
    Overriding /terrain.png with /buildcraft_gui/plain_iron_pipe.png @ 154. 61 left.
    Overriding /terrain.png with /buildcraft_gui/diamond_pipe_0.png @ 155. 60 left.
    Overriding /terrain.png with /buildcraft_gui/diamond_pipe_1.png @ 156. 59 left.
    Overriding /terrain.png with /buildcraft_gui/diamond_pipe_2.png @ 157. 58 left.
    Overriding /terrain.png with /buildcraft_gui/diamond_pipe_3.png @ 158. 57 left.
    Overriding /terrain.png with /buildcraft_gui/diamond_pipe_4.png @ 159. 56 left.
    Overriding /terrain.png with /buildcraft_gui/diamond_pipe_5.png @ 166. 55 left.
    Overriding /terrain.png with /buildcraft_gui/drill.png @ 167. 54 left.
    Mod Loaded: mod_BuildCraft 1.5_01.3
    Loading: mod_MovePlus
    Mod Loaded: mod_MovePlus Version 1.5 for MC b1.5_01
    Loading: mod_BuildCraft$1
    Loading: mod_BuildCraft$TickContainer
    Loading: mod_Shelf
    Mod Loaded: mod_Shelf Beta 1.5_01
    Done.
    16925044 is not a valid stat
    16908389 is not a valid stat
    16908398 is not a valid stat
    16777316 is not a valid stat
    16777322 is not a valid stat
    16925028 is not a valid stat
    16908399 is not a valid stat
    16908505 is not a valid stat
    16777326 is not a valid stat
    16908394 is not a valid stat
    16777317 is not a valid stat
    16908502 is not a valid stat
    16777327 is not a valid stat
    CHECKSUM MISMATCH
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    Stopping!


    Never mind, dumb mistake I made.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1][WIP] More Ores MOVED TO NEW THREAD!!!
    Quote from Hydra137 »
    ya i install all the required mods and more ores and ran minecraft no black screen then i tried to make a new world and it will keep freezing

    *_*
    When is it freezing? While generating the world or is your problem like mine, where it freezes randomly?
    Posted in: Minecraft Mods
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