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    posted a message on Rogue - A Minecraft Roguelike - A procedural dungeon generator in Minecraft

    Unfortunately following the directions in the multiplayer startup causes the server to "crash". the sever does not seem to accept the max tick at 1, just the default 60,000. I am going to attempt to play at this tick time anyway. yes i am using 1.8.3. i did also try with 1.8.7 but to no avail.


    The server log:


    [18:28:23] [Server thread/INFO]: Starting minecraft server version 1.8.3
    [18:28:23] [Server console handler/ERROR]: Exception handling console input
    java.io.IOException: The handle is invalid
    at java.io.FileInputStream.readBytes(Native Method) ~[?:1.8.0_31]
    at java.io.FileInputStream.read(Unknown Source) ~[?:1.8.0_31]
    at java.io.BufferedInputStream.read1(Unknown Source) ~[?:1.8.0_31]
    at java.io.BufferedInputStream.read(Unknown Source) ~[?:1.8.0_31]
    at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ~[?:1.8.0_31]
    at sun.nio.cs.StreamDecoder.implRead(Unknown Source) ~[?:1.8.0_31]
    at sun.nio.cs.StreamDecoder.read(Unknown Source) ~[?:1.8.0_31]
    at java.io.InputStreamReader.read(Unknown Source) ~[?:1.8.0_31]
    at java.io.BufferedReader.fill(Unknown Source) ~[?:1.8.0_31]
    at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_31]
    at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_31]
    at kp$2.run(SourceFile:81) [minecraft_server.1.8.3.jar:?]
    [18:28:23] [Server thread/INFO]: Loading properties
    [18:28:23] [Server thread/INFO]: Default game type: ADVENTURE
    [18:28:23] [Server thread/INFO]: Generating keypair
    [18:28:23] [Server thread/INFO]: Starting Minecraft server on *:25565
    [18:28:23] [Server thread/INFO]: Using default channel type
    [18:28:23] [Server thread/INFO]: Preparing level "world"
    [18:28:23] [Server thread/INFO]: Preparing start region for level 0
    [18:28:24] [Server thread/INFO]: Done (1.258s)! For help, type "help" or "?"
    [18:28:24] [Server Watchdog/FATAL]: A single server tick took 0.00 seconds (should be max 0.05)
    [18:28:24] [Server Watchdog/FATAL]: Considering it to be crashed, server will forcibly shutdown.
    [18:28:26] [Server Watchdog/ERROR]: This crash report has been saved to: C:\Users\MLGproKino\Desktop\Rogue\.\crash-reports\crash-2015-07-02_18.28.26-server.txt


    The Crash log:


    ---- Minecraft Crash Report ----
    // My bad.

    Time: 7/2/15 6:28 PM
    Description: Watching Server

    java.lang.Error
    at java.lang.Thread.sleep(Native Method)
    at net.minecraft.server.MinecraftServer.run(SourceFile:453)
    at java.lang.Thread.run(Unknown Source)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.Thread.sleep(Native Method)

    -- Thread Dump --
    Details:
    Threads: "Server Watchdog" Id=41 RUNNABLE
    at sun.management.ThreadImpl.dumpThreads0(Native Method)
    at sun.management.ThreadImpl.dumpAllThreads(Unknown Source)
    at kq.run(SourceFile:43)
    at java.lang.Thread.run(Unknown Source)

    "Netty Server IO #0" Id=28 RUNNABLE (in native)
    at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll0(Native Method)
    at sun.nio.ch.WindowsSelectorImpl$SubSelector.poll(Unknown Source)
    at sun.nio.ch.WindowsSelectorImpl$SubSelector.access$400(Unknown Source)
    at sun.nio.ch.WindowsSelectorImpl.doSelect(Unknown Source)
    at sun.nio.ch.SelectorImpl.lockAndDoSelect(Unknown Source)
    - locked [email protected]
    - locked [email protected]
    - locked [email protected]
    at sun.nio.ch.SelectorImpl.select(Unknown Source)
    at io.netty.channel.nio.NioEventLoop.select(NioEventLoop.java:622)
    at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:310)
    ...

    "D3D Screen Updater" Id=26 RUNNABLE (in native)
    at sun.java2d.d3d.D3DRenderQueue.flushBuffer(Native Method)
    at sun.java2d.d3d.D3DRenderQueue.flushBuffer(Unknown Source)
    at sun.java2d.d3d.D3DRenderQueue.flushNow(Unknown Source)
    at sun.java2d.d3d.D3DSurfaceData.swapBuffers(Unknown Source)
    at sun.java2d.d3d.D3DScreenUpdateManager.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

    Number of locked synchronizers = 1
    - [email protected]

    "DestroyJavaVM" Id=25 RUNNABLE

    "Server thread" Id=22 TIMED_WAITING
    at java.lang.Thread.sleep(Native Method)
    at net.minecraft.server.MinecraftServer.run(SourceFile:453)
    at java.lang.Thread.run(Unknown Source)

    "TimerQueue" Id=20 TIMED_WAITING on java.u[email protected]2cf4594e
    at sun.misc.Unsafe.park(Native Method)
    - waiting on java.u[email protected]2cf4594e
    at java.util.concurrent.locks.LockSupport.parkNanos(Unknown Source)
    at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.awaitNanos(Unknown Source)
    at java.util.concurrent.DelayQueue.take(Unknown Source)
    at javax.swing.TimerQueue.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

    Number of locked synchronizers = 1
    - [email protected]

    "Thread-4" Id=19 WAITING on java.u[email protected]7c2d3832
    at sun.misc.Unsafe.park(Native Method)
    - waiting on java.u[email protected]7c2d3832
    at java.util.concurrent.locks.LockSupport.park(Unknown Source)
    at java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await(Unknown Source)
    at java.util.concurrent.LinkedBlockingQueue.take(Unknown Source)
    at com.mojang.util.QueueLogAppender.getNextLogEvent(QueueLogAppender.java:77)
    at ks$4.run(SourceFile:114)
    at java.lang.Thread.run(Unknown Source)

    "AWT-EventQueue-0" Id=18 WAITING on [email protected]
    at java.lang.Object.wait(Native Method)
    - waiting on [email protected]
    at java.lang.Object.wait(Unknown Source)
    at sun.java2d.d3d.D3DScreenUpdateManager.runUpdateNow(Unknown Source)
    at sun.java2d.d3d.D3DBlitLoops.IsoBlit(Unknown Source)
    at sun.java2d.d3d.D3DRTTSurfaceToSurfaceBlit.Blit(Unknown Source)
    at sun.java2d.pipe.DrawImage.blitSurfaceData(Unknown Source)
    at sun.java2d.pipe.DrawImage.renderImageCopy(Unknown Source)
    at sun.java2d.pipe.DrawImage.copyImage(Unknown Source)
    ...

    "AWT-Windows" Id=16 RUNNABLE
    at sun.awt.windows.WToolkit.eventLoop(Native Method)
    at sun.awt.windows.WToolkit.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

    "AWT-Shutdown" Id=15 WAITING on [email protected]
    at java.lang.Object.wait(Native Method)
    - waiting on [email protected]
    at java.lang.Object.wait(Unknown Source)
    at sun.awt.AWTAutoShutdown.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

    "Java2D Disposer" Id=14 WAITING on [email protected]
    at java.lang.Object.wait(Native Method)
    - waiting on [email protected]
    at java.lang.ref.ReferenceQueue.remove(Unknown Source)
    at java.lang.ref.ReferenceQueue.remove(Unknown Source)
    at sun.java2d.Disposer.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

    "Server Infinisleeper" Id=13 TIMED_WAITING
    at java.lang.Thread.sleep(Native Method)
    at kp$1.run(SourceFile:65)

    "Snooper Timer" Id=12 WAITING on [email protected]
    at java.lang.Object.wait(Native Method)
    - waiting on [email protected]
    at java.lang.Object.wait(Unknown Source)
    at java.util.TimerThread.mainLoop(Unknown Source)
    at java.util.TimerThread.run(Unknown Source)

    "Attach Listener" Id=5 RUNNABLE

    "Signal Dispatcher" Id=4 RUNNABLE

    "Finalizer" Id=3 WAITING on [email protected]
    at java.lang.Object.wait(Native Method)
    - waiting on [email protected]
    at java.lang.ref.ReferenceQueue.remove(Unknown Source)
    at java.lang.ref.ReferenceQueue.remove(Unknown Source)
    at java.lang.ref.Finalizer$FinalizerThread.run(Unknown Source)

    "Reference Handler" Id=2 WAITING on [email protected]
    at java.lang.Object.wait(Native Method)
    - waiting on [email protected]
    at java.lang.Object.wait(Unknown Source)
    at java.lang.ref.Reference$ReferenceHandler.run(Unknown Source)


    Stacktrace:
    at kq.run(SourceFile:59)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.8.3
    Operating System: Windows 7 (amd64) version 6.1
    CPU: 6x AMD FX(tm)-6300 Six-Core Processor
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 242106648 bytes (230 MB) / 311951360 bytes (297 MB) up to 1886912512 bytes (1799 MB)
    JVM Flags: 0 total;
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Profiler Position: N/A (disabled)
    Player Count: 0 / 20; []
    Is Modded: Unknown (can't tell)
    Type: Dedicated Server (map_server.txt)

    These are for the 1.8.3 server. I downloaded it from a site that wasn't minecraft.net, due to the fact that I can't find a sserver file there for anything other than 1.8.7

    Setting the tick timer to 60,000 seems to have removed the issue.

    Posted in: Maps
  • 0

    posted a message on ChickenBones Mods
    i have an issue with code chicken core a not enough items. i cant load any worlds at all, not new ones or older ones. it gets stuck at building terrain and i cant do anything else. i would post error report, but there is none. i have tried uninstalling all my mods and just using the two core mods but it still wont load the worlds. any help would make me happy:)
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    hi im new to the forums, but ive used you minimap in the past. this time however, ive run across a problem. i have it installed alongside damage indicators mod, and the minimap will not show up. is this a problem other people have, or just me. i do not know what files are changed, as i use magic launcher. im also new at modding, so i have no idea what the problem is. if anyone can help me solve this problem then i thank you.
    Posted in: Minecraft Mods
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