Will there be some sort of way to see better under the ocean? Lessen the effect of the darkness underwater? Or a potion or effect? There are some great things down there, it's just very hard to see them.
- djchrisblue
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Member for 13 years, 3 months, and 2 days
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Feb 16, 2018djchrisblue posted a message on Minecraft 1.13 Snapshot 18W07APosted in: News
Very curious about this! I play on a server with about 15-20 people on typically. Haven't had a good night's sleep in years
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Sep 12, 2013djchrisblue posted a message on Snapshot 13w37a Ready For Testing!Be advised if you have a json stats file from a previous save, it may crash the game when you try to view your statistics. I deleted my json file and it works fine.Posted in: News
The new portals look cool! It's too bad they don't create equivalently huge portals in the nether. It's pretty funny wallking into a massive portal in the overworld and exiting a tiny sized one in the nether (:
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May 1, 2012djchrisblue posted a message on Manly Mods, Done By Men - Sacheverell Reviews "RedPower2",Posted in: News
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May 1, 2012djchrisblue posted a message on Manly Mods, Done By Men - Sacheverell Reviews "RedPower2",Manly mods, huh? Are us girly girls allowed to play with them? Sheesh. What a weird commentary.Posted in: News
I love RedPower, and Eloraam is very talented however.
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Not all growth enhancement systems do this--I'm able to get Ars Magica and Thaumcraft's growth enhancement systems to work quite well with Harvest Craft. Sorry about your problem, though.
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Try running the batch file. (launcher.bat)
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Not actually true--Harvest Craft uses the OreDictionary which means it respects other mods' fruit, if they too use the OreDictionary. So, it just depends if TropicCraft uses the OreDictionary.
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I wish I had a piston tree.
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You might want to do your own testing, but I've never been able to get any forge mod trees to grow past 128y, only vanilla ones.
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Also, be advised that when one chooses -1 for dungeon levels (it says to choose -1 for a random number) the .bat exits, explaining that the dungeon level chosen is too small. (:
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Thanks for responding. I would ask the same of any suggestion: what does any suggestion add but fun? (:
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I would love it if the game kept statistics on the amount/types of food eaten. Currently it keeps track of items used, made, and broken, but when you eat a carrot, it doesn't count as "using" it. (Planting it counts as "using it".)
Our server keeps public leaderboards, and this would be a fun one to track! I could display players' favorite foods.
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The new portals look cool! It's too bad they don't create equivalently huge portals in the nether. It's pretty funny wallking into a massive portal in the overworld and exiting a tiny sized one in the nether (:
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Ars Magica has a nice spell called Accelerate which increases the number of ticks in a small radius. (:
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I like this idea, too. I might take it up at some point, if nobody else does.
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All of Pam's mods use the Forge Ore Dictionary (you don't need to know what this is, but modders do know what this is) which means her mod is configured to allow her rice/fruit/flowers/etc to be used with another mod's rice/fruit/flowers/etc, but the other mod has to be configured to use the Forge Ore Dictionary as well. Have you contacted the other mod author to see if they are using the Forge Ore Dictionary?
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