- dizzipl
- Registered Member
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Member for 11 years, 3 months, and 15 days
Last active Sun, Nov, 26 2017 07:16:52
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- 53 Total Posts
- 2 Thanks
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Aug 8, 2014dizzipl posted a message on The Doors: Not Just a BandThey are beautiful:steve_tearful:Posted in: News
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Aug 8, 2014dizzipl posted a message on New Fences? New Gates?Posted in: NewsQuote from blackeyedgamerNow all we need are half slabs that can be placed sideways. (on the wall) so we could have half walls
YES!! That would be fantastic! -
May 9, 2014dizzipl posted a message on Snapshot 14w19a Ready for TestingPosted in: News
Congrats. I hereby promote you clown of the day - To post a comment, please login.
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Looking forward to the 1.8 version!
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It crashes after I had installed the WPML
// Why is it breaking
Time: 05.10.13 03:44
Description: Initializing game
java.lang.ClassCastException: drzhark.mocreatures.block.MoCBlockRock cannot be cast to cpw.mods.fml.common.registry.BlockProxy
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:235)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:196)
at drzhark.mocreatures.MoCreatures.InitItems(MoCreatures.java:752)
at drzhark.mocreatures.MoCreatures.load(MoCreatures.java:390)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:235)
at cpw.mods.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:196)
at drzhark.mocreatures.MoCreatures.InitItems(MoCreatures.java:752)
at drzhark.mocreatures.MoCreatures.load(MoCreatures.java:390)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:697)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 28929784 bytes (27 MB) / 140038144 bytes (133 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.21.917 Minecraft Forge 9.11.1.917 8 mods loaded, 8 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{6.4.21.917} [Forge Mod Loader] (minecraftforge-9.11.1.917.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{9.11.1.917} [Minecraft Forge] (minecraftforge-9.11.1.917.jar) Unloaded->Constructed->Pre-initialized->Initialized
SeasonsMod{1.11.0_1} [The Seasons Mod] ([1.6.2]Seasons_Mod_v1.11.0_1.nmf) Unloaded->Constructed->Pre-initialized->Initialized
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.4]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized
CustomSpawner{2.3.1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
MoCreatures{6.0.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.0.1.zip) Unloaded->Constructed->Pre-initialized->Errored
TimeScaler{1.21} [TimeScaler] (TimeScaler v1.21 (1.6.4).jar) Unloaded->Constructed->Pre-initialized->Initialized
Launched Version: 1.6.4-Forge9.11.1.917
LWJGL: 2.9.0
OpenGL: ATI Radeon HD 4800 Series GL version 3.3.11672 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: John Smith Legacy.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
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Here is a screenshot.
http://imageshack.com/a/img802/7003/umhs.png
Not sure what im doing wrong here but what happens is this: Ater a day all my rubble from the hopper ends up in the chest.
Can it be the time mod that messes things up?
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I use a mod that makes the days much longer and then I thought about how great it would be to keep track of how many days has past.
I thought about making a redstone device but after seeing a video of one who made a redstone calendar, I quickly gave up lol. Here is the link btw.
Do anyone know of a mod maybe?
I could of course use a book and do it manually but that's not what I want to spend time on.
Any suggestions are welcome!
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Great with the editor that lets me populate my until now abandoned city! Btw.. is there a performance hit if you add many villagers in the same chunk? I've had some trouble with performance recently but I havent really tested if it's this mod. Pretty sure it isn't.
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Is there a way to invert it?
I want to use shift WHENEVER I REMEMBER! lol.. Instead of remembering to holding it down after my house is accidentally chopped down.
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I must have had a typo when I tried. And I also assumed it didn't work in the first place since in the server window I got a "timescaler : config file not found" Awesome job on this.. I have been looking for this for a long time now and I had to use the awful commandblock timemachine workaround which forced me to toggle the daylightcycle on and off all the time.