• 0

    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Is anyone else crashing when trying to change spells in a spell book? Whenever I push either z or x I get this crashlog

    ---- Minecraft Crash Report ----
    // Why did you do that?
    
    Time: 9/16/14 10:25 AM
    Description: Unexpected error
    
    java.lang.ClassCastException: net.minecraft.client.entity.EntityClientPlayerMP cannot be cast to net.minecraft.entity.player.EntityPlayerMP
        at am2.AMKeyBindings.onKeyInput(AMKeyBindings.java:90)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler_275_AMKeyBindings_onKeyInput_KeyInputEvent.invoke(.dynamic)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
        at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
        at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:539)
        at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1823)
        at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:917)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
        at net.minecraft.client.main.Main.main(SourceFile:103)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    
    -- Head --
    Stacktrace:
        at am2.AMKeyBindings.onKeyInput(AMKeyBindings.java:90)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler_275_AMKeyBindings_onKeyInput_KeyInputEvent.invoke(.dynamic)
        at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
        at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
        at cpw.mods.fml.common.FMLCommonHandler.fireKeyInput(FMLCommonHandler.java:539)
    
    -- Affected level --
    Details:
        Level name: MpServer
        All players: 1 total; [EntityClientPlayerMP['Jork'/145, l='MpServer', x=-32.77, y=87.62, z=404.32]]
        Chunk stats: MultiplayerChunkCache: 225, 225
        Level seed: 0
        Level generator: ID 00 - default, ver 1. Features enabled: false
        Level generator options: 
        Level spawn location: World: (12,64,160), Chunk: (at 12,4,0 in 0,10; contains blocks 0,0,160 to 15,255,175), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
        Level time: 1660681 game time, 2169497 day time
        Level dimension: 0
        Level storage version: 0x00000 - Unknown?
        Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
        Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
        Forced entities: 179 total; [EntityXPOrb['Experience Orb'/275, l='MpServer', x=-110.50, y=27.25, z=525.50], EntityYale['Yale'/277, l='MpServer', x=-127.06, y=79.00, z=511.34], EntityCephignis['Cephignis'/258, l='MpServer', x=83.47, y=6.36, z=415.88], EntityYale['Yale'/257, l='MpServer', x=23.22, y=90.00, z=508.50], EntityCephignis['Cephignis'/262, l='MpServer', x=80.88, y=9.00, z=420.88], EntityCephignis['Cephignis'/263, l='MpServer', x=57.44, y=5.00, z=492.47], EntityItemFrame['entity.ItemFrame.name'/260, l='MpServer', x=-41.50, y=78.50, z=527.94], EntityCephignis['Cephignis'/261, l='MpServer', x=-131.66, y=57.00, z=393.97], EntityCephignis['Cephignis'/264, l='MpServer', x=49.50, y=7.06, z=481.88], EntityYale['Yale'/265, l='MpServer', x=-141.44, y=75.00, z=450.88], EntityYale['Yale'/35, l='MpServer', x=-120.28, y=65.00, z=324.88], EntityYale['Yale'/33, l='MpServer', x=-139.41, y=64.00, z=356.59], EntityCow['Cow'/38, l='MpServer', x=-112.50, y=71.00, z=366.50], EntityCow['Cow'/37, l='MpServer', x=-112.50, y=70.00, z=364.50], EntitySkeleton['Skeleton'/42, l='MpServer', x=-105.69, y=29.00, z=335.66], EntitySkeleton['Skeleton'/43, l='MpServer', x=-95.88, y=28.00, z=338.44], EntitySkeleton['Skeleton'/47, l='MpServer', x=-83.50, y=57.00, z=332.50], EntitySkeleton['Skeleton'/44, l='MpServer', x=-101.50, y=33.00, z=343.50], EntitySkeleton['Skeleton'/51, l='MpServer', x=-65.50, y=21.00, z=347.50], EntitySkeleton['Skeleton'/50, l='MpServer', x=-76.13, y=57.00, z=332.50], EntitySkeleton['Skeleton'/55, l='MpServer', x=-68.09, y=43.00, z=340.50], EntitySkeleton['Skeleton'/54, l='MpServer', x=-75.50, y=37.00, z=340.50], EntitySkeleton['Skeleton'/53, l='MpServer', x=-70.84, y=37.00, z=339.50], EntitySkeleton['Skeleton'/52, l='MpServer', x=-75.56, y=37.00, z=339.66], EntitySkeleton['Skeleton'/63, l='MpServer', x=-49.72, y=41.00, z=333.31], EntityClientPlayerMP['Jork'/145, l='MpServer', x=-32.77, y=87.62, z=404.32], EntitySkeleton['Skeleton'/62, l='MpServer', x=-50.53, y=43.00, z=329.88], EntitySpriggan['Spriggan'/61, l='MpServer', x=-48.50, y=33.03, z=307.44], EntityBat['Bat'/68, l='MpServer', x=-61.48, y=30.76, z=358.66], EntitySkeleton['Skeleton'/69, l='MpServer', x=-52.78, y=52.00, z=348.38], EntitySkeleton['Skeleton'/70, l='MpServer', x=-50.50, y=53.00, z=353.50], EntitySkeleton['Skeleton'/71, l='MpServer', x=-51.53, y=52.00, z=346.89], EntitySkeleton['Skeleton'/64, l='MpServer', x=-53.50, y=41.00, z=338.50], EntitySkeleton['Skeleton'/65, l='MpServer', x=-54.16, y=52.00, z=349.53], EntityBat['Bat'/66, l='MpServer', x=-58.25, y=30.10, z=352.66], EntityItem['item.item.bone'/67, l='MpServer', x=-50.75, y=45.13, z=365.41], EntitySkeleton['Skeleton'/76, l='MpServer', x=-33.84, y=45.00, z=325.69], EntitySkeleton['Skeleton'/77, l='MpServer', x=-47.50, y=43.00, z=330.50], EntitySkeleton['Skeleton'/78, l='MpServer', x=-39.50, y=44.00, z=337.09], EntityCephignis['Cephignis'/79, l='MpServer', x=-34.28, y=9.00, z=361.09], EntitySkeleton['Skeleton'/81, l='MpServer', x=-41.50, y=50.00, z=362.88], EntitySkeleton['Skeleton'/80, l='MpServer', x=-38.50, y=28.00, z=358.50], EntitySpriggan['Spriggan'/95, l='MpServer', x=-29.50, y=30.00, z=310.50], EntityArrow['arrow'/102, l='MpServer', x=-4.63, y=68.05, z=367.00], EntitySkeleton['Skeleton'/101, l='MpServer', x=-13.97, y=51.00, z=335.56], EntitySkeleton['Skeleton'/96, l='MpServer', x=-29.02, y=33.00, z=335.55], EntitySkeleton['Skeleton'/97, l='MpServer', x=-25.41, y=34.00, z=338.09], EntitySpriggan['Spriggan'/108, l='MpServer', x=7.50, y=28.00, z=347.50], EntityBat['Bat'/109, l='MpServer', x=8.32, y=25.80, z=361.56], EntitySpriggan['Spriggan'/106, l='MpServer', x=4.50, y=28.00, z=348.50], EntitySpriggan['Spriggan'/107, l='MpServer', x=6.50, y=28.00, z=350.50], EntityTFNagaSegment['unknown'/835, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityTFNagaSegment['unknown'/838, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Cephignis'/115, l='MpServer', x=27.19, y=6.00, z=360.19], EntityTFNagaSegment['unknown'/839, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Cephignis'/114, l='MpServer', x=28.91, y=7.09, z=366.09], EntityTFNagaSegment['unknown'/836, l='MpServer', x=0.60, y=-30.24, z=0.60], EntitySkeleton['Skeleton'/113, l='MpServer', x=28.50, y=38.00, z=348.50], EntityTFNagaSegment['unknown'/837, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityTFNagaSegment['unknown'/842, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityTFNagaSegment['unknown'/843, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityTFNagaSegment['unknown'/840, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityTFNagaSegment['unknown'/841, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityTFNagaSegment['unknown'/846, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityTFNagaSegment['unknown'/844, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityTFNagaSegment['unknown'/845, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Cephignis'/152, l='MpServer', x=-19.00, y=5.19, z=386.69], EntityXPOrb['Experience Orb'/153, l='MpServer', x=-16.25, y=69.25, z=397.63], EntityCephignis['Cephignis'/154, l='MpServer', x=-31.50, y=4.31, z=419.88], EntityBat['Bat'/155, l='MpServer', x=-29.75, y=34.10, z=425.25], EntityChicken['Chicken'/156, l='MpServer', x=-16.50, y=78.00, z=423.50], EntitySkeleton['Skeleton'/157, l='MpServer', x=-43.50, y=11.00, z=416.50], EntityXPOrb['Experience Orb'/158, l='MpServer', x=-43.72, y=30.75, z=422.28], EntitySkeleton['Skeleton'/159, l='MpServer', x=-44.47, y=29.00, z=417.09], EntityCephignis['Cephignis'/146, l='MpServer', x=-34.13, y=4.19, z=405.09], EntitySkeleton['Skeleton'/147, l='MpServer', x=-50.45, y=25.69, z=402.49], EntitySkeleton['Skeleton'/148, l='MpServer', x=-43.50, y=26.00, z=407.50], EntitySkeleton['Skeleton'/149, l='MpServer', x=-45.72, y=27.00, z=403.97], EntityXPOrb['Experience Orb'/150, l='MpServer', x=-16.53, y=69.25, z=404.31], EntityCephignis['Cephignis'/151, l='MpServer', x=-17.94, y=4.07, z=389.88], EntityCephignis['Cephignis'/171, l='MpServer', x=-41.91, y=41.06, z=435.47], EntityTFNagaSegment['unknown'/440, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Cephignis'/170, l='MpServer', x=-33.91, y=4.00, z=436.88], EntityTFNagaSegment['unknown'/441, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Cephignis'/169, l='MpServer', x=-29.91, y=7.06, z=439.88], EntityTFNagaSegment['unknown'/442, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Scarlet Cephignis'/168, l='MpServer', x=-24.41, y=5.19, z=376.38], EntityTFNagaSegment['unknown'/443, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityItem['item.item.bone'/175, l='MpServer', x=-63.94, y=21.13, z=427.50], EntityTFNagaSegment['unknown'/444, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityBat['Bat'/174, l='MpServer', x=-40.28, y=33.50, z=432.75], EntityTFNagaSegment['unknown'/445, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Golden Cephignis'/173, l='MpServer', x=-41.91, y=40.13, z=433.38], EntityTFNagaSegment['unknown'/446, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Cephignis'/172, l='MpServer', x=-39.91, y=44.19, z=438.59], EntityTFNagaSegment['unknown'/447, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityItem['item.item.egg'/163, l='MpServer', x=-14.91, y=79.13, z=424.88], EntityBat['Bat'/162, l='MpServer', x=-30.60, y=36.34, z=425.55], EntityBat['Bat'/161, l='MpServer', x=-39.50, y=35.10, z=426.25], EntityCreeper['Creeper'/160, l='MpServer', x=-41.00, y=34.00, z=421.59], EntityCephignis['Cephignis'/167, l='MpServer', x=-24.00, y=7.06, z=375.50], EntityCreeper['Creeper'/166, l='MpServer', x=-54.56, y=28.00, z=416.00], EntityCreeper['Creeper'/165, l='MpServer', x=-62.60, y=25.17, z=416.50], EntityCreeper['Creeper'/164, l='MpServer', x=-55.47, y=26.00, z=414.44], EntityTFNagaSegment['unknown'/439, l='MpServer', x=0.60, y=-30.24, z=0.60], EntitySpriggan['Spriggan'/186, l='MpServer', x=25.50, y=72.00, z=414.50], EntityWitch['Witch'/187, l='MpServer', x=-32.13, y=18.00, z=454.47], EntitySkeleton['Skeleton'/184, l='MpServer', x=-70.98, y=20.00, z=410.50], EntitySkeleton['Skeleton'/185, l='MpServer', x=-76.31, y=17.00, z=411.91], EntityCephignis['Cephignis'/190, l='MpServer', x=19.38, y=5.00, z=416.88], EntityCephignis['Cephignis'/191, l='MpServer', x=30.88, y=8.19, z=419.50], EntityBat['Bat'/188, l='MpServer', x=-76.25, y=18.10, z=426.75], EntityCephignis['Cephignis'/189, l='MpServer', x=17.69, y=30.41, z=394.19], EntitySkeleton['Skeleton'/178, l='MpServer', x=-37.70, y=26.54, z=375.70], EntitySkeleton['Skeleton'/179, l='MpServer', x=-36.50, y=36.00, z=370.50], EntityBat['Bat'/176, l='MpServer', x=-63.25, y=17.10, z=425.53], EntityCreeper['Creeper'/177, l='MpServer', x=-60.63, y=24.00, z=420.53], EntitySkeleton['Skeleton'/182, l='MpServer', x=-62.50, y=74.00, z=377.50], EntitySkeleton['Skeleton'/183, l='MpServer', x=-73.31, y=16.00, z=406.50], EntityCephignis['Cephignis'/180, l='MpServer', x=-50.56, y=7.19, z=380.47], EntitySkeleton['Skeleton'/181, l='MpServer', x=-62.50, y=74.00, z=375.50], EntitySlime['Slime'/205, l='MpServer', x=-23.53, y=19.00, z=470.69], EntitySpider['Spider'/204, l='MpServer', x=-79.56, y=12.00, z=414.88], EntitySpider['Spider'/207, l='MpServer', x=-41.25, y=32.81, z=474.66], EntitySkeleton['Skeleton'/206, l='MpServer', x=-37.59, y=20.00, z=469.34], EntityItem['item.item.bone'/201, l='MpServer', x=20.91, y=28.13, z=442.38], EntityCephignis['Cephignis'/200, l='MpServer', x=21.88, y=8.06, z=436.50], EntityCephignis['Cephignis'/203, l='MpServer', x=8.09, y=8.00, z=461.38], EntityBat['Bat'/202, l='MpServer', x=22.90, y=29.81, z=438.27], EntityCephignis['Cephignis'/197, l='MpServer', x=29.09, y=6.19, z=375.74], EntityCephignis['Cephignis'/196, l='MpServer', x=27.56, y=6.19, z=377.09], EntityBat['Bat'/199, l='MpServer', x=25.09, y=29.87, z=367.31], EntityCephignis['Cephignis'/198, l='MpServer', x=30.88, y=11.09, z=379.50], EntityCephignis['Cephignis'/193, l='MpServer', x=17.88, y=37.09, z=424.09], EntityCephignis['Scarlet Cephignis'/192, l='MpServer', x=18.88, y=38.00, z=425.09], EntitySkeleton['Skeleton'/195, l='MpServer', x=-13.50, y=26.00, z=450.09], EntityCephignis['Cephignis'/194, l='MpServer', x=-5.13, y=7.31, z=453.41], EntityCreeper['Creeper'/220, l='MpServer', x=27.50, y=32.00, z=471.50], EntitySkeleton['Skeleton'/221, l='MpServer', x=31.47, y=79.00, z=476.09], EntitySkeleton['Skeleton'/223, l='MpServer', x=-27.66, y=28.00, z=482.78], EntitySkeleton['Skeleton'/216, l='MpServer', x=39.50, y=67.00, z=438.50], EntityCephignis['Golden Cephignis'/217, l='MpServer', x=27.88, y=8.34, z=464.69], EntityCreeper['Creeper'/218, l='MpServer', x=28.50, y=27.00, z=469.50], EntityCreeper['Creeper'/219, l='MpServer', x=24.50, y=27.00, z=473.50], EntityCephignis['Scarlet Cephignis'/212, l='MpServer', x=-10.13, y=59.00, z=473.09], EntityCephignis['Cephignis'/213, l='MpServer', x=-7.47, y=60.13, z=467.69], EntitySkeleton['Skeleton'/214, l='MpServer', x=27.66, y=36.00, z=451.78], EntityBat['Bat'/215, l='MpServer', x=32.25, y=33.90, z=437.24], EntityCephignis['Cephignis'/208, l='MpServer', x=-7.19, y=59.81, z=470.31], EntityTFNagaSegment['unknown'/450, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Cephignis'/209, l='MpServer', x=-10.91, y=60.07, z=466.06], EntityTFNagaSegment['unknown'/449, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Cephignis'/210, l='MpServer', x=-9.22, y=59.06, z=470.88], EntityTFNagaSegment['unknown'/448, l='MpServer', x=0.60, y=-30.24, z=0.60], EntityCephignis['Cephignis'/211, l='MpServer', x=-7.91, y=59.19, z=474.09], EntityCreeper['Creeper'/239, l='MpServer', x=41.04, y=24.00, z=473.44], EntitySkeleton['Skeleton'/238, l='MpServer', x=39.28, y=24.00, z=472.34], EntitySkeleton['Skeleton'/237, l='MpServer', x=38.50, y=24.00, z=475.50], EntityCreeper['Creeper'/236, l='MpServer', x=37.69, y=16.00, z=468.63], EntitySkeleton['Skeleton'/235, l='MpServer', x=36.31, y=14.00, z=469.84], EntityCephignis['Cephignis'/234, l='MpServer', x=45.41, y=7.00, z=479.38], EntityCreeper['Creeper'/231, l='MpServer', x=-107.50, y=18.00, z=368.31], EntityCephignis['Cephignis'/229, l='MpServer', x=-105.91, y=76.00, z=396.53], EntityCephignis['Cephignis'/228, l='MpServer', x=-107.13, y=75.09, z=393.44], EntityCephignis['Cephignis'/227, l='MpServer', x=-102.90, y=76.09, z=393.10], EntityCephignis['Cephignis'/226, l='MpServer', x=-105.16, y=76.08, z=392.43], EntityCephignis['Cephignis'/225, l='MpServer', x=-108.13, y=76.19, z=396.09], EntityBat['Bat'/224, l='MpServer', x=-103.31, y=28.24, z=420.88], EntityCephignis['Cephignis'/254, l='MpServer', x=41.53, y=9.84, z=488.09], EntityCephignis['Cephignis'/255, l='MpServer', x=39.47, y=8.19, z=480.47], EntityYale['Yale'/253, l='MpServer', x=-89.97, y=81.00, z=484.03], EntityCephignis['Cephignis'/250, l='MpServer', x=67.88, y=7.62, z=439.44], EntityCephignis['Cephignis'/251, l='MpServer', x=71.53, y=7.09, z=438.09], EntityCephignis['Cephignis'/249, l='MpServer', x=68.91, y=7.09, z=439.75], EntityCephignis['Cephignis'/246, l='MpServer', x=76.49, y=9.10, z=432.42], EntityCreeper['Creeper'/242, l='MpServer', x=21.00, y=32.00, z=482.59], EntityYale['Yale'/243, l='MpServer', x=21.75, y=91.00, z=472.91], EntityBat['Bat'/240, l='MpServer', x=38.86, y=19.11, z=470.27], EntityCephignis['Cephignis'/241, l='MpServer', x=60.88, y=10.06, z=451.09]]
        Retry entities: 0 total; []
        Server brand: fml,forge
        Server type: Integrated singleplayer server
    Stacktrace:
        at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:368)
        at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2383)
        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:864)
        at net.minecraft.client.main.Main.main(SourceFile:103)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    
    -- System Details --
    Details:
        Minecraft Version: 1.7.2
        Operating System: Windows Vista (amd64) version 6.0
        Java Version: 1.7.0_10, Oracle Corporation
        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
        Memory: 364256880 bytes (347 MB) / 858771456 bytes (818 MB) up to 1060372480 bytes (1011 MB)
        JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
        AABB Pool Size: 18083 (1012648 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
        IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 95
        FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 34 mods loaded, 34 mods active
        mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        CodeChickenCore{1.0.0} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        NotEnoughItems{1.0.1} [Not Enough Items] (NotEnoughItems-1.7.2-1.0.1-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        TConstruct-Preloader{0.1.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        AnimationAPI{1.2.2} [AnimationAPI] (AnimationAPI-1.7.2-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        arsmagica2{1.3.0.008} [Ars Magica 2] (1.7.2_AM2-1.3.0.008.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        lucky{5.0.0} [Lucky Block] ([1-7-2]_Lucky_Block_v5-0-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        Baubles{1.0.0.13} [Baubles] (Baubles-1.7.2-1.0.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        Thaumcraft{4.1.1.14} [Thaumcraft] (Thaumcraft-1.7.2-4.1.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        Botania{r1.2-116} [Botania] (Botania r1.2-116.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        advancedthaumaturgy{0.1.1} [Advanced Thaumaturgy] (AdvancedThaumaturgy-1.7.2-0.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        AWWayofTime{v1.0.2} [Blood Magic: Alchemical Wizardry] (Blood Magic-v1.1.0(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        craftguide{1.6.8.1} [CraftGuide] (CraftGuide-1.6.8.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        lycanitesmobs{1.9.0 - MC 1.7.2} [Lycanites Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        arcticmobs{1.9.0 - MC 1.7.2} [Lycanites Arctic Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        demonmobs{1.9.0 - MC 1.7.2} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        desertmobs{1.9.0 - MC 1.7.2} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        forestmobs{1.9.0 - MC 1.7.2} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        freshwatermobs{1.9.0 - MC 1.7.2} [Lycanites Freshwater Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        infernomobs{1.9.0 - MC 1.7.2} [Lycanites Inferno Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        junglemobs{1.9.0 - MC 1.7.2} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        mountainmobs{1.9.0 - MC 1.7.2} [Lycanites Mountain Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        plainsmobs{1.9.0 - MC 1.7.2} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        saltwatermobs{1.9.0 - MC 1.7.2} [Lycanites Saltwater Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        swampmobs{1.9.0 - MC 1.7.2} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.9.0 [1.7.2].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        Mantle{1.7.2-132.45b0b50} [Mantle] (Mantle-1.7.2-0.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        Mystcraft{0.10.15.00} [Mystcraft] (mystcraft-1.7.2-0.10.15.00.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        TConstruct{1.7.2-1.6.0.jenkins478} [Tinkers' Construct] (TConstruct-1.7.2-1.6.0.a14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        ThaumicTinkerer{2.4-152} [Thaumic Tinkerer] (ThaumicTinkerer-2.4-152.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        TwilightForest{2.2.3} [The Twilight Forest] (twilightforest-1.7.2-2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        witchery{0.20.5} [Witchery] (witchery-1.7.2-0.20.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
        Mantle Environment: Environment healthy.
        TConstruct Environment: Environment healthy.
        Launched Version: 1.7.2-Forge10.12.2.1147
        LWJGL: 2.9.0
        OpenGL: ATI Radeon HD 5900 Series GL version 4.2.12217 Compatibility Profile Context 12.104.0.0, ATI Technologies Inc.
        Is Modded: Definitely; Client brand changed to 'fml,forge'
        Type: Client (map_client.txt)
        Resource Packs: [Ovos Rustic Redemption v1.1.2 - 1.7.X .zip]
        Current Language: English (US)
        Profiler Position: N/A (disabled)
        Vec3 Pool Size: 3063 (171528 bytes; 0 MB) allocated, 18 (1008 bytes; 0 MB) used
        Anisotropic Filtering: Off (1)


    I'm not trying to play multiplayer even though it says MPServer, this is on my single player world.
    Posted in: Minecraft Mods
  • 0

    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    Quote from igotnothing»
    i can't make any spells (at least in creative)... worked fine in 1.1.2 but in the newer version and the 1.7.2 version i can;t nake spells. the game lets me choose a form (self, projectile and all the rest) and modifier but when i try to put a power (blink, damage, true sight and so on) it won't let me (they are highligthed and i can drag them but when i leave them they won't add to the spell. am i doing something wrong?

    sorry for bad english. not my native

    You have to place the power in the gray bar at the bottom.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Shiar

    Lovely. The latest forge updates have all completely borked the ability to jar nodes. Crashes every single time... the slightly older version of forge (1097) just ignores all attempts, while the latest (1121, 1125) crashes on right-click.

    Thanks for acknowledging this, I've been going crazy the past couple days trying to figure out what's been going on with this.
    Quote from MentalMouse42

    Forge 1112 works OK.

    I can confirm Forge 1112 lets me actually jar up nodes without a crash. Thanks.
    Posted in: Minecraft Mods
  • 0

    posted a message on Lucky Block Mod - Drops items, spawns mobs, structures and more!
    Quote from PlayerInDistress

    Also, and I bet most people don't even know this, if you are playing Minecraft and you press f3+h (press the f3 and h key at the same time, you also might need to press fn+f3+h, depending on your keyboard) it will make all item tooltips show the id of the item! So if you put your mouse over an item you can see the exact id. Easier than having to download tmi. Also, in future versions, it will show the 'command name' as well (e.g. minecraft:wooden_planks).

    That's gonna save me a lot of time, thanks for the knowledge! I'll edit my post up above to reflect on this
    Posted in: Minecraft Mods
  • 0

    posted a message on Lucky Block Mod - Drops items, spawns mobs, structures and more!
    Quote from PlayerInDistress

    Thanks for that write up! The reason mod ids may not have worked, is because, most item ids from mods have 256 added to them for some reason. So it should work if you subtract 256 from the mod ids you see on any config file, and write in that id.

    No problem!

    Thanks for the info as well! :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Lucky Block Mod - Drops items, spawns mobs, structures and more!
    Quote from TubaAssassin05

    Forgive me for posting such a noobish comment, but as someone with almost no programming experience, I have no idea how to add things to the lucky block drop table. I wanted to try and add a few items from Tinker's Construct and Twilight Forest to the drops.

    First, you'll need the item IDs for whatever items you want. You can discover them by pressing f3+h (or fn+f3+h) at the same time, then hovering over the item should show a number (thanks, PlayerInDistress!) If that doesn't work for some reason, downloading TMI (TooManyItems) and peering into the item lists should show you the item ID. I thought looking into my mods .cfg files for item ids would work, but in my case it didn't for whatever reason.

    Then, follow this syntax and paste this into your LuckyBlockProperties file, which is found under your config > lucky folder. You can just open the file with Notepad. Place these entries wherever it fits most in the entry. If you want a block, add this entry in the Blocks area, Items in the Items area, etc.

    /your items here
    ID=(the item ids you want here),amount=(how many you want here, if you just want 1, don't bother adding the amount entry)

    You may find items that give a weird ID, for instance I modded my file to include dropping Infinity Orbs from Ars Magica. Their IDs for me show up as ID 20261:10 for blue, 20261:11 for green, and 20261:12 for red. Should you find an item you want displaying this, you'll need to lay out your item like this...

    /blueorbtest
    ID=20261,damage=10
    /greenorbtest
    ID=20261,damage=11
    /redorbtest
    ID=20261,damage=12

    To take it a step further, let's say I wanted an entry so it could randomly give me a large entry of items. For instance, I use the Spellbound mod and I modded my lucky blocks to give me literally any of those tablets, and thus my entry into the LuckyBlocksProperties.txt file appears as such.

    /spellspam
    group(ID=random-27017-27108,amount=random-4-12,reinitialize=true)

    Hopefully this info helps. It's pretty easy once you play around with it for a bit! For references sake, here's my entire LuckyBlockProperties.txt file, though I don't recommend copy+pasting mine into yours as I doubt we're running the same mods.

    4.2.1

    WARNING:

    The first line indicates the version of this file.
    If it does not match the version of the mod, this file will be replaced.
    Backup this file if you want to keep any changes you made to it.

    Instruction on how to customize the Lucky Block might be added
    For now, look at everything below the '>drops' line to understand the syntax.

    ~SPAWNRATE~

    The spawnrate means the Lucky Block will have a 1 in (spawnrate) chance of spawning per chunk.
    This means the smaller the spawnrate, the more likely it is to spawn. Set it to 0 to prevent natural spawning.

    ~RECIPE~

    To configure the recipe, use the first 3 groups of letters to show what the recipe will look like in the crafting table.
    A space instead of a letter will indicate that nothing goes there. Then, match each letter to it's appropriate item/block.
    Look below to understand. for no recipe, don't put anything below the recipe line.

    >IDs
    850
    >spawnrate
    0
    >recipe
    ggg,gdg,ggg,g,item:266,d,block:158
    >drops
    /========== TOOLS & ARMOR ==========

    /all wood, stone and gold tools
    group(ID=268;ID=269;ID=270;ID=271;ID=290)
    group(ID=272;ID=273;ID=274;ID=275;ID=291)
    group(ID=283;ID=284;ID=285;ID=286;ID=294)
    /2-3 iron tools
    group:random-2-3(ID=256;ID=257;ID=258;ID=267;ID=292)
    /1-2 diamond tools
    group:random-1-2(ID=276;ID=277;ID=278;ID=279;ID=293)
    /all leather and gold armor
    group(ID=298;ID=299;ID=300;ID=301)
    group(ID=314;ID=315;ID=316;ID=317;ID=418)
    /2-3 chain and iron armor
    group:random-2-3(ID=302;ID=303;ID=304;ID=305)
    group:random-2-3(ID=306;ID=307;ID=308;ID=309;ID=417)
    /1-2 diamond armor
    group:random-1-2(ID=310;ID=311;ID=312;ID=313;ID=419)
    /all horse armor
    group(ID=417;ID=418;ID=419)
    /bow and arrows
    group(ID=261;ID=262,amount=random-16-32)

    /========== BLOCKS ==========

    /sponge
    ID=19
    /TNT
    ID=46,amount=8
    /obsidian
    ID=49,amount=14
    /enchantment table
    ID=116
    /end portal frame
    ID=120,amount=random-2-6
    /dragon egg
    ID=122
    /ender chest
    ID=130,amount=2
    /beacon block
    ID=138
    /dropper
    ID=158,amount=8
    /hay bale
    ID=170,amount=8

    /========= ITEMS ==========

    /gold ingots
    ID=266,amount=random-8-16
    /stick
    ID=280
    /painting
    ID=321,amount=4
    /saddle
    ID=329,amount=2
    /cake
    ID=354
    /rotten flesh
    ID=367
    /nether star
    ID=399
    /triplemeattreat
    ID=25361,amount=3
    /ichor
    ID=23406
    /blazerods
    ID=360,amount=5
    /blueorbtest
    ID=20261,damage=10
    /greenorbtest
    ID=20261,damage=11
    /redorbtest
    ID=20261,damage=12

    /========== GROUPS ==========

    /bookshenlves and books
    group(ID=47,amount=random-6-12;ID=340,amount=random-8-16)
    /pumpkins and jack o'lanterns
    group(ID=86,amount=random-8-16;ID=91,amount=random-8-16)
    /golden apples
    group(ID=322,amount=random-2-4;ID=322,amount=random-1-2,damage=1)
    /buckets
    group(ID=325,amount=random-1-2;ID=326,amount=random-1-2;ID=327,amount=random-1-2;ID=335,amount=random-1-2)
    /meat (raw and cooked)
    group:1(group(ID=319,amount=random-8-16;ID=320,amount=random-4-8);group(ID=349,amount=random-8-16;ID=350,amount=random-4-8);group(ID=363,amount=random-8-16;ID=364,amount=random-4-8);group(ID=365,amount=random-8-16;ID=366,amount=random-4-8))
    /vegetable food (carrots, potatoes, pumpkin pie)
    group:1(group(ID=391,amount=random-8-16;ID=396,amount=random-4-8);group(ID=392,amount=random-8-16;ID=393,amount=random-4-8;ID=394,amount=random-2-4);group(ID=363,amount=random-8-16;ID=364,amount=random-4-8);group(ID=400,amount=random-6-12))
    /ender pearls and eyes
    group(ID=368,amount=10;ID=381,amount=5)
    /potions
    ID=373,damage=randomPotionDamage,amount=random-4-8,reinitialize=true
    /spawn eggs
    ID=383,damage=randomSpawnEggDamage,amount=random-4-8,reinitialize=true
    /heads
    ID=397,damage=random-0-4,amount=random-1-3,reinitialize=true
    /juke box music discs
    group(ID=84;ID=random-2256-2267,amount=random-1-3,reinitialize=true)
    /spellspam
    group(ID=random-27017-27108,amount=random-4-12,reinitialize=true)
    /brewing
    group(ID=368,amount=random-1-3;ID=369,amount=random-1-3;ID=370,amount=random-1-3;ID=371,amount=random-1-3;ID=372,amount=random-1-3;ID=375,amount=random-1-3;ID=376,amount=random-1-3;ID=377,amount=random-1-3;ID=378,amount=random-1-3;ID=381,amount=random-1-3;ID=382,amount=random-1-3;type=particle,ID=2002,damage=3)
    /redstone
    group(ID=23,amount=random-2-4;ID=25,amount=1;ID=29,amount=random-2-4;ID=33,amount=4;ID=46,amount=random-4-6;ID=69,amount=2;ID=70,amount=2;ID=72,amount=2;ID=76,amount=8;ID=77,amount=2;ID=96,amount=1;ID=107,amount=1;ID=123,amount=1;ID=131,amount=2;ID=143,amount=2;ID=147,amount=1;ID=148,amount=1;ID=151,amount=1;ID=152,amount=1;ID=154,amount=1;ID=158,amount=random-2-4;ID=324,amount=1;ID=330,amount=1;ID=331,amount=random-32-64;ID=356,amount=8;ID=404,amount=2;type=particle,ID=2002,damage=9)
    /colorful
    group(group:1(ID=35,damage=random-0-15,amount=random-32-64,reinitialize=true;ID=159,damage=random-0-15,amount=random-32-64,reinitialize=true;ID=351,damage=random-0-15,amount=random-32-64,reinitialize=true);type=particle,ID=2002,damage=randomPotionEffect,amount=20,reinitialize=true)
    /iron, gold, diamond, emerald with fireworks
    group(ID=265,amount=random-8-16;ID=266,amount=random-8-16;ID=264,amount=random-8-16;ID=388,amount=random-8-16;type=entity,name=fireworks,NBTTag=randomFireworkNBTTag,amount=20,scatterOffset=0-2,reinitialize=true)
    /quartz
    group(ID=44,damage=7,amount=random-4-8;ID=153,amount=random-16-32;ID=155,amount=random-4-8;ID=155,damage=1,amount=random-4-8;ID=155,damage=2,amount=random-4-8;ID=156,amount=random-4-8;ID=406,amount=random-24-32;type=particle,ID=2002,damage=14)

    /========== ENTITIES ==========

    /passive mobs
    group:1(type=entity,name=Pig,NBTTag=tag(text=CustomName(§e§lLucky Pig),flag=CustomNameVisible(true));type=entity,name=Cow,NBTTag=tag(text=CustomName(§e§lLucky Cow),flag=CustomNameVisible(true));type=entity,name=Chicken,NBTTag=tag(text=CustomName(§e§lLucky Chicken),flag=CustomNameVisible(true));type=entity,name=Sheep,NBTTag=tag(text=CustomName(§e§lLucky Sheep),flag=CustomNameVisible(true));type=entity,name=Squid,NBTTag=tag(text=CustomName(§e§lUnlucky Squid),flag=CustomNameVisible(true)))

    /colored sheep
    type=entity,name=Sheep,NBTTag=tag(text=CustomName(§cM§6r. §eR§aa§2i§bn§3b§5o§dw),flag=CustomNameVisible(true),byteNumber=Color(random-0-15)),scatterOffset=4-4,adjustHeight=2,amount=16,relativeToPlayer=true,reinitialize=true

    /lucky eggs
    type=entity,name=luckyegg,amount=20

    /exp bottles
    type=entity,name=expbottle,amount=random-8-16

    /tnt
    type=entity,name=tnt,amount=15

    /lightning creeper
    group(type=difficulty,ID=3;type=entity,name=Creeper;type=entity,name=lightning)

    /giant and wither
    group(type=difficulty,ID=3;group:1(type=entity,name=Giant;type=entity,name=WitherBoss))

    /========== STRUCTURES ==========

    /traps - READD THESE
    type=structure,name=anviltrap,relativeToPlayer=true
    type=structure,name=lavatrap,relativeToPlayer=true
    type=structure,name=watertrap,relativeToPlayer=true
    /type=structure,name=pittrap,relativeToPlayer=true

    /lucky fort
    type=structure,name=fort,relativeToPlayer=true

    /falling blocks (iron, gold, diamond, emerald)
    type=structure,name=fallingblock,ID=42
    type=structure,name=fallingblock,ID=41
    type=structure,name=fallingblock,ID=57
    type=structure,name=fallingblock,ID=133

    /bedrock
    type=structure,name=bedrock

    /explosion READD
    group(type=difficulty,ID=3;type=structure,name=explosion,damage=6)

    /colorful pole
    group(type=structure,name=fallingblock,ID=159,damage=14,posYOffset=0;type=structure,name=fallingblock,ID=159,damage=1,posYOffset=10;type=structure,name=fallingblock,ID=159,damage=4,posYOffset=20;type=structure,name=fallingblock,ID=159,damage=5,posYOffset=30;type=structure,name=fallingblock,ID=159,damage=3,posYOffset=40;type=structure,name=fallingblock,ID=159,damage=11,posYOffset=50;type=structure,name=fallingblock,ID=159,damage=10,posYOffset=60;type=structure,name=fallingblock,ID=159,damage=2,posYOffset=70;type=structure,name=fallingblock,ID=159,damage=6,posYOffset=80;type=structure,name=fallingblock,ID=57,posYOffset=90)

    /re-roll
    type=block,ID=850,relativeToPlayer=true,minOffset=2,maxOffset=4,amount=10

    /chests
    /type=structure,name=chest,NBTTag=tag(text=type(bonusChest))
    type=structure,name=chest,NBTTag=tag(text=type(dungeonChest))
    /type=structure,name=chest,NBTTag=tag(text=type(villageBlacksmith))
    type=structure,name=chest,NBTTag=tag(NBTTagList=items(NBTTag=tag(number=id(265),number=maxAmount(8),number=weight(10)),NBTTag=tag(number=id(266),number=maxAmount(4),number=weight(10)),NBTTag=tag(number=id(388),number=maxAmount(4),number=weight(10)),NBTTag=tag(number=id(264),number=maxAmount(4),number=weight(10)),NBTTag=tag(number=id(850),number=maxAmount(2),number=weight(10)),NBTTag=tag(number=id(322),number=maxAmount(2),number=weight(10)),NBTTag=tag(number=id(322),number=damage(1),number=maxAmount(1),number=weight(5))),number=min(8),number=max(8))

    /========== MONSTER APOCALYPSE ==========

    /sword, difficulty, time, potion effects
    group(ID=268;type=difficulty,ID=3;type=time,ID=18750;type=effect,ID=2,duration=30,damage=4;type=effect,ID=9,duration=30;type=effect,ID=15,duration=30;>
    /zombies, creepers, spiders + cave spiders
    group:1(type=entity,name=Zombie,amount=random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,name=Creeper,amount=random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,name=Spider,amount=random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,name=CaveSpider,amount=random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true);>
    /all
    group(type=entity,name=Zombie,amount=random-20-50,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,name=Creeper,amount=random-10-30,scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,name=Spider,amount=random-15-45,scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,name=CaveSpider,amount=random-5-10,scatterOffset=8-10,adjustHeight=2,reinitialize=true))))
    /witherskeletontest
    group(type=entity,name=Skeleton,NBTTag=tag(flag=PersistenceRequired(true),byteNumber=SkeletonType(1)),amount=random-5-20,scatterOffset=1-3,adjustHeight=1,reinitialize=true)
    /========== NBT ITEMS ==========

    /lucky block book
    ID=387,NBTTag=tag(text=author(PlayerInDistress),text=title(§e§lLucky Block Book),NBTTagList=pages(text=1(§l§nThe Lucky Block§r\n\nThe Lucky Block (§ofortunus blockus§r) was brouhgt to Minecraft by the gods to reward the good and punish the evil.),text=2(The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.),text=3(You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is §bdestiny§r.)))

    /enchanted sword
    ID=276,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(16),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(17),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(18),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(19),shortNumber=lvl(2)),NBTTag=tag(shortNumber=id(20),shortNumber=lvl(2)),NBTTag=tag(shortNumber=id(21),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Sword)))

    /enchanted bow
    ID=261,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(48),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(49),shortNumber=lvl(2)),NBTTag=tag(shortNumber=id(50),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(51),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Bow)))

    /enchanted tools
    group:random-1-2(ID=277,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(32),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(33),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(35),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Shovel)));>
    ID=278,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(32),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(33),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(35),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Pickaxe)));>
    ID=279,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(32),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(33),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(35),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Axe)));>
    ID=293,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(32),shortNumber=lvl(5)),NBTTag=tag(shortNumber=id(33),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(35),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Hoe))))

    /enchanted armor
    group:random-1-2(ID=310,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(5),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(6),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Helmet)));>
    ID=311,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Chestplate)));>
    ID=312,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Leggings)));>
    ID=313,NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(2),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))),NBTTag=display(text=Name(§e§lLucky Boots))))

    /========== DECKED ZOMBIE ==========

    /sword
    group(type=difficulty,ID=3;type=entity,name=Zombie,NBTTag=tag(NBTTagList=Equipment(NBTTag=tag(shortNumber=id(276),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(16),shortNumber=lvl(30)),NBTTag=tag(shortNumber=id(17),shortNumber=lvl(30)),NBTTag=tag(shortNumber=id(18),shortNumber=lvl(30)),NBTTag=tag(shortNumber=id(19),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(20),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(21),shortNumber=lvl(6)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))),>
    /helmet
    NBTTag=tag(shortNumber=id(310),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(5),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(6),shortNumber=lvl(1)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))),>
    /chestplate
    NBTTag=tag(shortNumber=id(311),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))),>
    /leggings
    NBTTag=tag(shortNumber=id(312),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))),>
    /boots
    NBTTag=tag(shortNumber=id(313),byteNumber=Count(1),shortNumber=Damage(0),NBTTag=tag(NBTTagList=ench(NBTTag=tag(shortNumber=id(0),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(1),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(2),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(3),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(4),shortNumber=lvl(4)),NBTTag=tag(shortNumber=id(7),shortNumber=lvl(3)),NBTTag=tag(shortNumber=id(34),shortNumber=lvl(3))))))))
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2+1.6.4] Minegicka II - Minegicka 3 released!

    Whats the op?

    Original post
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from goldendragon1597

    Quick question about aspects, though: Is it possible to "run out" of the primary 6 aspects (as you can only scan a kind of block once)? For instance, I'm quite low on Ordo right now, and don't have a way to replace it...

    Nope, as long as you scan literally everything you should be fine. Aura nodes themselves are especially good sources of primal aspects. If you're stuck, there's research for a Deconstruction table which will consume items for a chance to end up as one of the six primal aspects depending on the item used.
    Posted in: Minecraft Mods
  • 0

    posted a message on Lucky Block Mod - Drops items, spawns mobs, structures and more!
    Just wanted to say thanks for this mod, it's my favorite minor addition I've got loaded up currently!
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumic Tinkerer (Thaumcraft Addon) - Evolve Knowledge

    I've been using TT for quite some time and I've thoroughly enjoyed it, it's by no means a bad mod!

    I wish you luck with Botania, I'll definitely be keeping my eye on it. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] Thaumic History [ThaumCraft Addon] [1.1-02]
    I'm someone who can never get enough Thaumcraft addons, this looks really cool! As for the poll, I think a weather-changing machine would be quite useful since some mods I use add things that will only work under a certain weather pattern.
    Posted in: WIP Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I've got like 52 hours in my current world, I've still never seen a single Hungry Node in my Overworld nor my several Mystcraft worlds, and I've been exploring tons.

    Not sure if I'm lucky or unlucky because I really wanna see one!
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    That's one DEEP storage unit!

    I can only imagine the hilarity if you were to toss one in an Alchemical Furnace.
    Posted in: Minecraft Mods
  • 3

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Azanor

    Honestly, a lot of us are wondering exactly why we are spending so much time creating free mods only to get hate in return.

    I'm probably really late here, but I used to mod for Unreal Tournament 2004 as well as Morrowind and Oblivion. I officially stopped releasing mods to the public years ago because of this very reason. I've yet to see one game community that didn't act this way on some degree towards modders, sadly.

    When I didn't have people jumping down my throat or calling me a terrible person because I can't respond to literally every single message I'd get, I had others telling me my mods were broken because they're too lazy to take 3 seconds to read a readme file on how to install it or didn't understand what a mod conflict was so therefore it must mean my core mod is 100% absolutely malicious. I mod mainly for fun, and dealing with those communities was the polar opposite of that.

    I have lots of respect for modders not just for the hard work and love you all put into your projects, but because I know just how stressful communities can potentially be. Thaumcraft is my favorite mod for Minecraft and I sincerely thank you (and all other modders, really) for all your hard work. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)
    You have to right click on the middle of the chalk circle rather than a random brick the nexus is made out of.

    If you are doing that, then I have no idea.

    Thanks for the update and the mod Mithion! I'm liking AM2 even more than the first, and I played a ton of the first. :)
    Posted in: Minecraft Mods
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