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    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    MultiMC error with 1.4.7:

    2013-03-07 12:40:49 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from AVAILABLE to SERVER_STARTING. Loading cannot continue
    2013-03-07 12:40:49 [SEVERE] [ForgeModLoader]
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    mod_SmartMoving [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    mod_SmartRender [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    mod_SpawnerGUI [mod_SpawnerGUI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    mod_Armor [mod_Armor] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    FlansMod [Flan's Mod] (Flans Mod 2.1.1 for Minecraft 1.4.7 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Millenaire [Millénaire] (millenaire4.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    2013-03-07 12:40:49 [SEVERE] [ForgeModLoader] The ForgeModLoader state engine has become corrupted. Probably, a state was missed by and invalid modification to a base classForgeModLoader depends on. This is a critical error and not recoverable. Investigate any modifications to base classes outside ofForgeModLoader, especially Optifine, to see if there are fixes available.
    2013-03-07 12:40:49 [SEVERE] [ForgeModLoader] A fatal exception occurred during the server starting event
    java.lang.RuntimeException: The ForgeModLoader state engine is invalid
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:122)
    at cpw.mods.fml.common.Loader.serverStarting(Loader.java:722)
    at cpw.mods.fml.common.FMLCommonHandler.handleServerStarting(FMLCommonHandler.java:315)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at Reflector.callVoid(Reflector.java:432)
    at bdz.c(IntegratedServer.java:136)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
    at fy.run(SourceFile:849)
    2013-03-07 12:40:49 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from SERVER_ABOUT_TO_START to SERVER_STARTED. Loading cannot continue
    2013-03-07 12:40:49 [SEVERE] [ForgeModLoader]
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_SmartMoving [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_SmartRender [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_SpawnerGUI [mod_SpawnerGUI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_Armor [mod_Armor] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FlansMod [Flan's Mod] (Flans Mod 2.1.1 for Minecraft 1.4.7 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Millenaire [Millénaire] (millenaire4.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    2013-03-07 12:40:49 [SEVERE] [ForgeModLoader] The ForgeModLoader state engine has become corrupted. Probably, a state was missed by and invalid modification to a base classForgeModLoader depends on. This is a critical error and not recoverable. Investigate any modifications to base classes outside ofForgeModLoader, especially Optifine, to see if there are fixes available.
    2013-03-07 12:40:49 [INFO] [STDERR] java.lang.RuntimeException: The ForgeModLoader state engine is invalid
    2013-03-07 12:40:49 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.transition(LoadController.java:122)
    2013-03-07 12:40:49 [INFO] [STDERR] at cpw.mods.fml.common.Loader.serverStarted(Loader.java:735)
    2013-03-07 12:40:49 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.handleServerStarted(FMLCommonHandler.java:320)
    2013-03-07 12:40:49 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:460)
    2013-03-07 12:40:49 [INFO] [STDERR] at fy.run(SourceFile:849)
    2013-03-07 12:41:04 [INFO] [ForgeModLoader] Unloading dimension 0
    2013-03-07 12:41:04 [INFO] [ForgeModLoader] Unloading dimension -1
    2013-03-07 12:41:04 [INFO] [ForgeModLoader] Unloading dimension 1
    2013-03-07 12:41:04 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from SERVER_STARTING to SERVER_STOPPED. Loading cannot continue
    2013-03-07 12:41:04 [SEVERE] [ForgeModLoader]
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_SmartMoving [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_SmartRender [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_SpawnerGUI [mod_SpawnerGUI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Armor [mod_Armor] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FlansMod [Flan's Mod] (Flans Mod 2.1.1 for Minecraft 1.4.7 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Millenaire [Millénaire] (millenaire4.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    2013-03-07 12:41:04 [SEVERE] [ForgeModLoader] The ForgeModLoader state engine has become corrupted. Probably, a state was missed by and invalid modification to a base classForgeModLoader depends on. This is a critical error and not recoverable. Investigate any modifications to base classes outside ofForgeModLoader, especially Optifine, to see if there are fixes available.
    2013-03-07 12:41:04 [INFO] [STDERR] Exception in thread "Server thread" java.lang.RuntimeException: The ForgeModLoader state engine is invalid
    2013-03-07 12:41:04 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.transition(LoadController.java:122)
    2013-03-07 12:41:04 [INFO] [STDERR] at cpw.mods.fml.common.Loader.serverStopped(Loader.java:780)
    2013-03-07 12:41:04 [INFO] [STDERR] at cpw.mods.fml.common.FMLCommonHandler.handleServerStopped(FMLCommonHandler.java:469)
    2013-03-07 12:41:04 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:559)
    2013-03-07 12:41:04 [INFO] [STDERR] at fy.run(SourceFile:849)
    EDIT: found the problem, fixed it
    Posted in: Minecraft Mods
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    posted a message on MultiMC 5 [Windows / Linux / Mac]
    I get this error when I launch:


    Instance folder is:
    C:\Users\(my name)\Desktop\Misc\Multimc\instances\Test run\minecraft\

    Instance started with command:
    "C:\Program Files\Java\jre7\bin\java.exe" -Xms1000m -Xmx6000m -jar MultiMCLauncher.jar "digital_ph33r" "3953598622707262920" "MultiMC: digital_ph33r's Modpack" "max" "Mojang"

    Error occurred during initialization of VM
    Could not reserve enough space for object heap
    Minecraft exited with code 1.
    Minecraft has crashed!

    the mods I use:

    minecraft.jar:
    MC forge
    armor stand
    biosphere
    floodgate
    light sensor
    shelves
    optifine
    spawner GUI
    more enchantments
    player API
    cute mob models
    render player API
    smart moving

    coremods folder:
    codechickencore
    NEI

    mods folder:
    millenaire
    portal gun
    aperturecraft
    treefeller
    railcraft
    mob talker
    Posted in: Minecraft Tools
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    is there a way to disable autosaving? it kills my game. using technic SSP version.
    Posted in: Minecraft Mods
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    posted a message on [NO WHITELIST][1.4.4] ‡‡ Mystic Realms Network ‡‡ MMORPG // Towny // PvP Servers ‡‡ [Arenas][Spells][Battlegrounds][Dungeons][Qu
    Age: 13
    IGN: digital_ph33r
    Why should we include you?
    I play a lot on RPGs, but not in minecraft. I know what would be good and what wouldn't. I can help build structures such as shops and homes I can also tell admins block and item IDs using TooManyItems.
    Posted in: PC Servers
  • 0

    posted a message on Question on Slimes
    Quote from XxEchoTangoxX

    they are not required to go to the end, thats blaze powder and ender pearls

    they are needed for magma cream to make eyes of ender when combined with blaze powder
    Posted in: Survival Mode
  • 0

    posted a message on Minicraft - Mining Made Easy, Deceptively Engaging Concept
    pizza41-20 December 2011 - 10:21 AM
    I <3 2D Minecraft

    Then try Terraria. It's basically Minecraft in side-scroller form.
    Posted in: Minecraft News
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    How do you fix this overwriting OptiFine, causing the "Saving Chunks..." error when you open the in-game video settings option? btw I am still using 1.7.3 w/ Yogbox.
    Posted in: Minecraft Mods
  • 0

    posted a message on Games You Think Noone Else Here Played
    Posted in: General Gaming
  • 0

    posted a message on How did you most recently die?
    Quote from =D

    Game: Halo Reach
    Singleplayer

    reason: Tried to get Jorge's helmet (complete legendary mission without dying), killed by a single grunt after taking down 4 elites :sad.gif:

    Firefight w/ invincibility and bottomless clip. :biggrin.gif:
    Posted in: General Gaming
  • 0

    posted a message on Bethesda, Mojang & "Scrolls"
    sarus92
    Good unoriningal Mojang deserves it

    Warcraft -> Minecraft

    Elder Scrolls -> Scrolls


    And seriously how unprofesional is notch? Going on twitter and posting all of this like a child? Wow. Leave gaming to the big dogs mojang.

    Posted in: Minecraft News
  • 0

    posted a message on 1.8 Updates: Endermen or Farlanders?
    bobwafflemoo
    ^^^^^^^^^^^^
    ||||||||||||
    Profile pic taken in garry's mod!
    Posted in: Minecraft News
  • 0

    posted a message on 1.8 Updates: Endermen or Farlanders?

    It needs to be endermen. wtf is a farlander anyway?

    someone from the far lands.
    Posted in: Minecraft News
  • 0

    posted a message on 1.8 Updates: Endermen or Farlanders?
    Quote from Baronboom

    Farlanders......but what makes me worry is that a skeleton and a zombie are not burning in day light..... :blink.gif:

    the pic is brightened...
    Posted in: Minecraft News
  • 0

    posted a message on 1.8 Updates: Endermen or Farlanders?
    Quote from stenger.96

    Endermen please. Besides, I doubt that most people know what the farlands are...

    link:My link
    Posted in: Minecraft News
  • 0

    posted a message on [1.0.0] PiguDelta 1.7 - Now you can be a pig!
    Quote from Nestro

    Is this a mod?? if yes very nice!

    Why do you think it's under 'Released Mods' :dry.gif:
    Posted in: Minecraft Mods
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