• 1

    posted a message on Equivalent Exchange 3 - 0.1.142
    Guys lets not complain about lack of updates, pahimar is getting married in less than a week, so he has and has had a lot to deal with lately. EE2 is inferior compared to what EE3 will be so lets rejoice. EE was my first mod i ever installed, and i still love the original, EE2, and EE3 all the same. Here's to a new EE that will be better than the previous two.
    Also, pahimar keep up the great work man!
    Posted in: Minecraft Mods
  • 5

    posted a message on Direwolf20's AMAA Post
    If you were to make a mod, what would it have in it?
    Posted in: Q&As
  • 1

    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from Pahimar

    Obviously its because I hate everyone, and I hate all fun. I'm the Fun Hater.

    Pahimar don't even respond to these people, those that can't read the OP or grasp the fact that collectors and condensors are gone and that this is just a pre-release shouldn't get anything from you, not even a sarcastic reply like that one.
    On another more positive note i want to say im really enjoying EE3 as it is and can't wait for pre2, good luck and thanks for everything.
    Posted in: Minecraft Mods
  • 1

    posted a message on Equivalent Exchange 3 - 0.1.142
    WARNING RANT INCOMING

    Man, when i heard this was released i went over to the forums to dl and to see all the cool stuff people were posting, and the occasional bug report, but what i saw was the most whining and immaturity i've seen on a mod thread ( RP2 barred), geez people learn to grin and bear it, dont whine about what you don't have be thankful for what you do have.
    I almost think that the mod should have been released in a mostly finished state, that would have saved some whining (almost, thanks for getting it out so those of us faithful in the mod could play with it pahimar.) Thaumcraft released in a 25% done state and its forum is full of positive stuff with the occasional bug report. I think that most of the whiners on this forum came from the modpack that shall not be named.God, I feel bad for you pahimar, you and Eloraam both have been given so much crap, yet you still keep coding, you guys rock hardcore.

    On a more positive note, loving EE3 so far keep up the good work
    Posted in: Minecraft Mods
  • 4

    posted a message on Equivalent Exchange 3 - 0.1.142
    Quote from ThunderZDrago

    I play tekkit and the only way I have heard of people making red matter in minutes afking is by a huge system that takes hours to make and cost tons of resources to do.

    Tekkit: No just no.
    huge system: just some collector flowers, nothing else to it.
    Tons of resources: build one flower, wait, use resources first flower makes to make another, rinse and repeat till you got enough flowers.
    Look, you aren't as bad as the other whiners on here, so kudos to you, but the fact of the matter is condensers and collecters were OP and won't come back in their previous form, if they come back at all. If you don't like them being removed, just grin and bear it, or just go play EE2. Good day to you sir.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.0.0] AETHER - V1.04_01 Launch Bug Fixed - BUG FIXES - Crystal Trees, Enchanted Grass, White Apples!
    Quote from yelpet

    Any help on this? I dont comprehend a word of it :/


    Mods loaded: 17
    ModLoader 1.0.0
    mod_Aether r1
    mod_ModLoaderMp 1.0.0
    mod_SAPI r11
    mod_TooManyItems 1.0.0 2011-11-19
    mod_Trivia 1.7.3 Aether Edition
    mod_cjb_x_ray 5.1.1
    mod_cjb_cheats 5.1.1
    mod_cjb_items 5.1.1
    mod_cjb_itemspawner 5.1.1
    mod_cjb_main 5.1.1
    mod_cjb_minimap 5.1.1
    mod_cjb_mobfilter 5.1.1
    mod_cjb_mobs 5.1.1
    mod_cjb_moreinfo 5.1.1
    mod_cjb_teleport 5.1.1
    mod_cjb_chat 5.1.1

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT ffd44159 --------
    Generated 12/29/11 7:04 PM

    Minecraft: Minecraft 1.0.0
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_29, Sun Microsystems Inc.
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 3200 Graphics version 2.1.8781, ATI Technologies Inc.

    java.lang.IllegalArgumentException: Slot 200 is already occupied by [email protected] when adding [email protected]
    at yy.<init>(Block.java:212)
    at yy.<init>(Block.java:239)
    at AetherBlock.<init>(AetherBlock.java:9)
    at ChristmasLeaves.<init>(ChristmasLeaves.java:10)
    at AetherBlocks.<init>(AetherBlocks.java:63)
    at mod_Aether.load(mod_Aether.java:124)
    at ModLoader.init(ModLoader.java:739)
    at ModLoader.AddAllRenderers(ModLoader.java:162)
    at wb.<init>(RenderManager.java:104)
    at wb.<clinit>(RenderManager.java:42)
    at net.minecraft.client.Minecraft.a(Minecraft.java:314)
    at nm.a(nm.java:27)
    at net.minecraft.client.Minecraft.run(Minecraft.java:613)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 2bd4 ----------

    I think it has something to do with the data values? Im not sure...

    I believe you are missing player api, and/or there is a block Id conflict between the christmas leaves and cjbpressureplate
    Posted in: Minecraft Mods
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