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    posted a message on Immersive engineering manual bug

    so in the immersive engineering in game guide book there are several instances of text like this <Link;blueprints;??o??;nblueprint??r> is there a fix for this error?

    Posted in: Mods Discussion
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    posted a message on Witchery 0.24.1

    Hello, I have been playing with witchery and recently started looking at the book "Witches Brews" and I Don't understand how to do it at all.

    if some one could answer some questions for me that would be a great help, thank you :)

    what is the default capacity of a potion?

    do i just through in the effect component i want and get a relevant potion with one ingredient?

    is this for the cauldron or kettle?

    do i need to add power to the potion to before i can use upper level effects?

    all documentation i see said potions have exactly six ingredients?

    Posted in: WIP Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Checked for dark spots but there are no dark spots. scorpions spawned in my sheep pen and murdered them all. sheep must have grass to regrow wool so im not sure what to do there. elk spawned and trammpled all my crops again.... there must be a solution
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    i am having some trouble with my farms. I have tried every variation of indoor farm i can think of but the mob spawn rules keep destroying it. I have a chicken coop that cats keep spawning inside even though it is completly enclosed.

    I have an empy pasture that stays full of scorpions, and the insects keep destroying my tilled soil, as well as the cats, and rabbits tramppling them.

    Does anyone know how i can have a farm without it being full of mobs all the time?

    it is perfectly lit and entirely enclosed.

    i am using minecraft 1.4.7 with the old version of mo'creatures that is compatible for it.
    Posted in: Minecraft Mods
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