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    posted a message on Better Than Wolves Total Conversion!
    Quote from Ichthus95

    Not trolling, just a bit new at this. Took your advice, read the OP, information acquired. Thanks.
    Which leads to an interesting question: Would it be possible/legal to build a modpack that is compatible with BTW, and then suggest that people also download it? (So long as it makes no alterations to the BTW code, as per the license agreement.)

    <@{



    -edit-
    mod packs are evil.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    mined quartzite and phylite cobblestone shows up as a brick texture. This is with beta v1H.



    also what biome has limestone, dolomite, chalk or marble. I've yet to find any.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    Quote from Hidinginthelight

    To fix you need to reverse the order you installed TFC_core and optifine.
    I can't remember off hand which way worked and which way didn't, but if you are using MCpatcher or one of the other launchers just switch the load order, if you did a manual install, and remember put them in the opposite order. If you don't remember, try both ways, one will work. =)
    --snip--


    doh! multimc switched the order of mods on me, double checked and they were out of order. All works now, lol.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Wrhythm

    Bumping for shameless self promotion

    Hey guys,


    ----snip-----



    you posted this 24 hours ago on here. And if I'm not mistaken the rules of doku texture packs they have to be posted in the doku thread and then you should link to the post in the doku thread and not just a mediafire link.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    Quote from Ifarted69

    I have the exact same problem. Though I've installed the textures into the jar. Are we supposed to do this? Or are we supposed to put it in the texturepack folder?


    the textures (the 'bioxx' directory from the zip file) go into the jar file.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4]TerraFirmaCraft - Survival mode as it should've been.
    Quote from mysteriono

    Bug (I think): Ice seems to appear invisible in certain biomes, the biome I'm in currently seems to be some sort of pine forest, the water appears a clear blackish color.

    I'm not sure if it's due to me installing something incorrectly (I have the textures installed so that's probably not it) but its' rather annoying.

    Hopefully you can fix it quick.


    I have the exact same issue, also generating a new world also shows this bug/glitch.

    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Azdorine

    Not again...


    obviously people have forgotten to read....
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Than Wolves Total Conversion!
    Quote from GlaDos456

    Really?Do u want to make me unfollow ur topic?(Or worse, make me uninstall it?!!!???)
    EDIT:Oh, and its MY IDEA!!!!!!!!!! :SSSS:
    :SSSS: =in the past, i Loved ur mod, but now i dislike it

    EDIT 2:i'm not even gonna play minecraft until flowerchild gives a like on my ideas...


    looks like you won't be playing minecraft then. FC has his own roadmap for the mod. Along with a massive content update in the pipeline. But just cause he said no, you are pissed off and trying to give an ultimatum to FC like 'do it or else'. Good luck with that.
    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from ThatKidWhoCamps

    It's not illegal.


    maybe you should go read http://www.minecraft.net/terms
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    So I went back to OptiFine_1.2.5_HD_S_A.zip with BTW-3.59 and the handheld items corruption is gone. So this glitch was introduced after that version. So in A2 and A3 there is item corruption.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Alphafox99

    I tested it again with a wolf, and vanilla weapons, and this dual weild mods weapons. they all cause a crash if you do what I said before, Block - Switch to Raw Fish - While looking at your TAMED Pet.

    The Bug only occurs when Better Than Wolves is installed, as I repeated with only Vanilla, and the Battlegear mod, and then Both Battlegear and BTW.

    In Vanilla, The pet takes the fish, and you go about your marry way fishless.
    with Battlegear, The Same thing as above
    With BTW, Crash, but you keep the fish, and the pet has not used it.
    With Both Mods, Crash as above (regardless of the weapon I used)

    So, I decided to watch the java console, during the crash as the crash report was point the crash at Modloader, and discovered that there is a forge/FC hook that is going nowhere when it calls for alternate to blocking AFTER you block.
    and this repeats on the fish, as you were already blocking, but when it checks for the item, the vanilla function to feed your pet has already taken away the fish, and Boom.... You Crash


    I tried the block then switching to raw fish while looking at my pet cat, no crash on my setup. The cat takes the fish and purrrrrrs and hearts all over the place.Tested with both vanilla weapons and BTW weapons.

    I see that PlayerAPI (which is required for battlegear 1.2.5) for 1.2.5 uses vq.class which is also a class that BTW modifies.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    trying the optifine S_A3 preview on 1.2.5 with modloader and better than wolves I still get the handheld item corruption.


    optifine log output


    OptiFine_1.2.5_HD_S_A3
    Wed Apr 18 07:23:30 PDT 2012
    OS: Windows 7 (x86) version 6.1
    Java: 1.7.0_03, Oracle Corporation
    VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: AMD Radeon HD 6310 Graphics version 4.2.11566 Compatibility Profile Context, ATI Technologies Inc.
    OpenGL Version: 4.0
    OpenGL Fancy fog: Not available (GL_NV_fog_distance)
    Method not found: forge.ForgeHooksClient.onTextureLoad
    TextureFX registered: [email protected], texId: 11, index: 237
    TextureFX registered: [email protected], texId: 11, index: 205
    TextureFX registered: [email protected], texId: 11, index: 14
    TextureFX registered: [email protected], texId: 12, index: 54
    TextureFX registered: [email protected], texId: 12, index: 70
    TextureFX registered: [email protected], texId: 11, index: 206
    TextureFX registered: [email protected], texId: 11, index: 238
    TextureFX registered: [email protected], texId: 11, index: 31
    TextureFX registered: [email protected], texId: 11, index: 47
    TextureFX removed: [email protected], texId: 11, index: 237
    TextureFX registered: [email protected], texId: 11, index: 237
    TextureFX removed: [email protected], texId: 11, index: 205
    TextureFX registered: [email protected], texId: 11, index: 205
    TextureFX removed: [email protected], texId: 11, index: 14
    TextureFX registered: [email protected], texId: 11, index: 14
    TextureFX removed: [email protected], texId: 11, index: 206
    TextureFX registered: [email protected], texId: 11, index: 206
    TextureFX removed: [email protected], texId: 11, index: 238
    TextureFX registered: [email protected], texId: 11, index: 238
    TextureFX removed: [email protected], texId: 11, index: 31
    TextureFX registered: [email protected], texId: 11, index: 31
    TextureFX removed: [email protected], texId: 11, index: 47
    TextureFX registered: [email protected], texId: 11, index: 47
    TextureFX removed: [email protected], texId: 12, index: 54
    TextureFX registered: [email protected], texId: 12, index: 54
    TextureFX removed: [email protected], texId: 12, index: 70
    TextureFX registered: [email protected], texId: 12, index: 70
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    Loading /font/default.properties
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    Loading /font/default.properties
    Method not found: pb.isLadder
    Class not present: LightCache
    Method not found: forge.ForgeHooksClient.onBlockHighlight
    Method not found: forge.ForgeHooksClient.onRenderWorldLast
    Class not present: forge.IItemRenderer$ItemRenderType
    Method not found: forge.MinecraftForgeClient.getItemRenderer
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    TextureFX registered: [email protected], texId: 11, index: 50
    TextureFX registered: [email protected], texId: 11, index: 80
    TextureFX registered: [email protected], texId: 11, index: 99
    TextureFX registered: [email protected], texId: 11, index: 179
    TextureFX registered: [email protected], texId: 11, index: 212
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    Loading custom colors: /misc/watercolorX.png
    Loading custom colors: /misc/birchcolor.png
    Loading custom colors: /misc/swampgrasscolor.png
    Loading custom colors: /misc/swampfoliagecolor.png
    Loading custom colors: /misc/skycolor0.png
    Loading custom colors: /misc/fogcolor0.png
    Loading /color.properties
    Custom color: lilypad = 67984a
    Custom color: drop.water = c0c0c0
    Block palette: palette.block./misc/gravelcolor.png = 13
    Loading custom colors: /misc/gravelcolor.png
    Block palette: palette.block./misc/sandcolor.png = 12
    Loading custom colors: /misc/sandcolor.png
    Block palette: palette.block./misc/stonecolor.png = 1 14 15 16 21 56 73 74
    Loading custom colors: /misc/stonecolor.png
    TextureFX registered: [email protected], texId: 11, index: 50
    TextureFX registered: [email protected], texId: 11, index: 80
    TextureFX registered: [email protected], texId: 11, index: 99
    TextureFX registered: [email protected], texId: 11, index: 179
    TextureFX registered: [email protected], texId: 11, index: 212
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    Loading custom colors: /misc/watercolorX.png
    Loading custom colors: /misc/birchcolor.png
    Loading custom colors: /misc/swampgrasscolor.png
    Loading custom colors: /misc/swampfoliagecolor.png
    Loading custom colors: /misc/skycolor0.png
    Loading custom colors: /misc/fogcolor0.png
    Loading /color.properties
    Custom color: lilypad = 67984a
    Custom color: drop.water = c0c0c0
    Block palette: palette.block./misc/gravelcolor.png = 13
    Loading custom colors: /misc/gravelcolor.png
    Block palette: palette.block./misc/sandcolor.png = 12
    Loading custom colors: /misc/sandcolor.png
    Block palette: palette.block./misc/stonecolor.png = 1 14 15 16 21 56 73 74
    Loading custom colors: /misc/stonecolor.png
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png

    like I said this has only happened since the 1.2.5 update for optifine with it's forge support.
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Than Wolves Total Conversion!
    Quote from ReaperT

    What would we do without that ****?


    well we can't spread it on sheep anymore can we... but that was done in 3.52.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    the wolves are key part of the mod, the produce poop. very important. So why would he want them removed?

    and like I said if you don't like FC then why are you here. Just another person trying to do the 'oh look at me!'
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Than Wolves Total Conversion!
    freedom/creativity/expression is a wonderful thing.

    If you do not like the mod or the creator just go away, this is not the mod you are looking for.
    Posted in: Minecraft Mods
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