Quote from mazejaker
I don't want the option to disallow multiplayer on my single player worlds... I want the option to KEEP MY SINGLE PLAYER WORLDS, SINGLE PLAYER. I don't want to have to connect to a glitchy server to play single player, I like to be able to play even without an internet connection. It is NOT much hassle just to copy a single player world into a server folder if you want people to join. Who cares about lazy people, they're lazy...
yea, it's too early to tell but I do hope they optimize and bug hunt the server side more so. Experiencing mild block lag and general mp bugs in a single player world sucks. Even though the server side is hosted locally on your computer the server can still experience performance issues. The ones not complaining are the ones most likely that have high spec'd machines. I did notice a mild fps increase and some chunk loading increase, but also have experienced some block lag at times and half rendered npc villages.
One unified code base is a good thing, but experiencing things that happen in SMP in a SSP world is a turn off.
Only time will tell...
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give http://www.minecraft.net/terms a read.Unfortunately not enough people read EULA/TOS. On top of that forum rules.
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due to the terrain gen changes, old seeds are alot different. Don't expect your fav seed to be the same.
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obviously you have not played the mod, you don't chop down the entire tree with a flint tool. You just need to chop the base, like treecapitator. You only need 4 flint tools, harvest some stone using them and save a little bit of durability for 4 logs to create a crafting table. It only takes less then 5 minutes to actually get stone tools.
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it is against Mojangs terms of service to distribute jar files. http://www.minecraft.net/terms
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unless it changed from beta1 just smelt sand in a firepit for glass.
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make sure optifine is the last mod installed in the minecraft.jar file.
ie..
1. Fresh MC
2. Install Modloader
3. Install Forge 3.1.3.105
4. Install Optifine the latest preview A11
5. Install Redpower 5
works fine here.
May 6, 2012 10:06:42 AM ModLoader init
FINE: ModLoader 1.2.5 Initializing...
May 6, 2012 10:06:42 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\paula\MultiMC-Minecraft\instances\Redpower2\.minecraft\bin\minecraft.jar
May 6, 2012 10:06:42 AM ModLoader readFromClassPath
FINER: Zip found.
May 6, 2012 10:06:43 AM ModLoader setupProperties
FINER: SPAWNER_ALLOW_ON_INVERTED set to true
May 6, 2012 10:06:43 AM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 3.1.3.105" from mod_MinecraftForge.class
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\paula\MultiMC-Minecraft\instances\Redpower2\.minecraft\mods\RedPowerControl-2.0pr5b1.zip
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Zip found.
May 6, 2012 10:06:43 AM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerControl 2.0pr5b1" from mod_RedPowerControl.class
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\paula\MultiMC-Minecraft\instances\Redpower2\.minecraft\mods\RedPowerCore-2.0pr5b1.zip
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Zip found.
May 6, 2012 10:06:43 AM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerCore 2.0pr5b1" from mod_RedPowerCore.class
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\paula\MultiMC-Minecraft\instances\Redpower2\.minecraft\mods\RedPowerLighting-2.0pr5b1.zip
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Zip found.
May 6, 2012 10:06:43 AM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerLighting 2.0pr5b1" from mod_RedPowerLighting.class
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\paula\MultiMC-Minecraft\instances\Redpower2\.minecraft\mods\RedPowerLogic-2.0pr5b1.zip
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Zip found.
May 6, 2012 10:06:43 AM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerLogic 2.0pr5b1" from mod_RedPowerLogic.class
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\paula\MultiMC-Minecraft\instances\Redpower2\.minecraft\mods\RedPowerMachine-2.0pr5b1.zip
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Zip found.
May 6, 2012 10:06:43 AM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerMachine 2.0pr5b1" from mod_RedPowerMachine.class
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\paula\MultiMC-Minecraft\instances\Redpower2\.minecraft\mods\RedPowerWiring-2.0pr5b1.zip
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Zip found.
May 6, 2012 10:06:43 AM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerWiring 2.0pr5b1" from mod_RedPowerWiring.class
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\paula\MultiMC-Minecraft\instances\Redpower2\.minecraft\mods\RedPowerWorld-2.0pr5b1.zip
May 6, 2012 10:06:43 AM ModLoader readFromModFolder
FINER: Zip found.
May 6, 2012 10:06:43 AM ModLoader addMod
FINE: Mod Initialized: "mod_RedPowerWorld 2.0pr5b1" from mod_RedPowerWorld.class
May 6, 2012 10:06:43 AM forge.ForgeHooks <clinit>
INFO: MinecraftForge v3.1.3.105 Initialized
May 6, 2012 10:06:43 AM ModLoader init
FINE: Mod Loaded: "mod_MinecraftForge 3.1.3.105"
May 6, 2012 10:06:43 AM ModLoader init
FINE: Mod Loaded: "mod_RedPowerControl 2.0pr5b1"
May 6, 2012 10:06:43 AM ModLoader init
FINE: Mod Loaded: "mod_RedPowerCore 2.0pr5b1"
May 6, 2012 10:06:43 AM ModLoader init
FINE: Mod Loaded: "mod_RedPowerLighting 2.0pr5b1"
May 6, 2012 10:06:43 AM ModLoader init
FINE: Mod Loaded: "mod_RedPowerLogic 2.0pr5b1"
May 6, 2012 10:06:43 AM ModLoader init
FINE: Mod Loaded: "mod_RedPowerMachine 2.0pr5b1"
May 6, 2012 10:06:43 AM ModLoader init
FINE: Mod Loaded: "mod_RedPowerWiring 2.0pr5b1"
May 6, 2012 10:06:43 AM ModLoader init
FINE: Mod Loaded: "mod_RedPowerWorld 2.0pr5b1"
May 6, 2012 10:06:44 AM ModLoader addAllRenderers
FINE: Initialized
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yea, it's too early to tell but I do hope they optimize and bug hunt the server side more so. Experiencing mild block lag and general mp bugs in a single player world sucks. Even though the server side is hosted locally on your computer the server can still experience performance issues. The ones not complaining are the ones most likely that have high spec'd machines. I did notice a mild fps increase and some chunk loading increase, but also have experienced some block lag at times and half rendered npc villages.
One unified code base is a good thing, but experiencing things that happen in SMP in a SSP world is a turn off.
Only time will tell...
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well if you follow the install instructions....this isn't a hold your hand type thing. the install instructions tell you exactly what to do with the specific versions of TFC. This has been explained many times in this thread over the last few pages. Take the time to read them.
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look on the download page, it gives you a link in the install instructions. http://www.terrafirmacraft.com/download/
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and the install instructions on the download page http://www.terrafirmacraft.com/download/ are pretty easy to follow. Also if using optifine always install it last.
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as the OP states this mod does not work with forge.
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