Have you ever wanted to take out some of the biomes that you just can't stand or add some new ones that Notch simply refuses to add no mater how much you tweet him? Well fear no more, for now you can! The myBiomes mod can not only do all of those things but is also extremely compatible! Have fun!
Requires Forge API
To use, just place the jar in your mods folder and then select "myBiomes" as the world type during world creation.
Um das zu nutzen, stelle einfach die jar Datei in deinem Modsordner und dann wähle "meineBiome" als Welttyp während der Weltschöpfung aus.
Customisation options for custom biomes:
Potion effects to take effect in specific biomes
The top and mid-layer blocks
Flower, tree, mushroom, and tall grass generation
Note: "s" denote notes added after the version was published.
Versioning key: Generation.Major.Minor.Bug-fix
Release v3.0.1 - 08/01/17 - Fixed some localisation issues.
Release v3.0.0 - 07/01/17 - Entirely rewritten.
Release v2.1.2 - 25/03/16 - Updated to new localisation paradigme as the previous one was removed from Forge. Fixed several code inefficiencies.
Release v2.1.1a - 24/03/16 - 1.9 Flavour only. Fixed error with compilation.
Release v2.1.1 - 29/12/15 - Added mushrooms. Refined translations. Added biome weighting.
Release v2.1 - 28/12/15 - Re-written. Again. Back for realises this time.
Release v2.0 - 1/1/15 - Re-written. Initial chunk bug born.
Release v220.127.116.11 - 19/11/13 - Fixed all bugs with v1.1.5. Re-released.
Release v1.1.5 - 18/11/13 - Now compatible with ExtrabiomesXL! Withdrawn back to v1.1.4 due to excessive bugginess
Release v1.1.4 - 28/9/13 - Russian translation removed in response to homosexuality law. Updated to 1.6.4.
Release v18.104.22.168 - 13/7/13 - Fixed a bug in the sound engine that caused a crash whenever a user entered a biome without music in it.
Release v1.1.3 - 10/7/13 - Updated to 1.6.2. Removed modifications to core classes as they are now unsupported.[Bug causing crash in musicless biomes. Fixed in 22.214.171.124]
Release v126.96.36.199 - 4/6/13 - Fixed a bug arising from a new version of the Forge API.
Release v1.1.2 - 20/4/13 - Removed always-on requirement which fixed the blank button bug.
Release v1.1.1 - 9/4/13 - Removed all references to the Path and Paths classes which should fix the related issue for most users. Code was cleaned up.
Release v188.8.131.52 - 2/4/13 - Fixed an error when the user doesn't have any biomes and tries to add a new one or enables debug mode.
Release v184.108.40.206 - 2/4/13 - Fixed a bug when changing the potions list or when using the feature in game.[Some issues for users using the mod for the first time. Fixed in 220.127.116.11]
Release v1.1 - 1/4/13 - Added emerald to the ore generation list. No longer mod folder compatible for full functionality. Added Ocelots. Increased maximum height limit. Add village and stronghold optionality. Added diff kinds of trees(Forest, Taiga, Jungle, Swamp). Added enable all and disable all buttons to the main GUI. One will now never spawn in ocean biomes unless it is the only one enabled.(Requires bass class editing)[Potions non-functional. Fixed in v18.104.22.168]
Release v22.214.171.124 - 24/3/13 - Fixed biome addition bug. Added debug mode.
Release v126.96.36.199 - 22/3/13 - Fixed missed updates to the API. Tested and working. [Biomes did not generate properly. Fixed in 1.0.3]
Release v1.0.1 - 21/3/13 - Fixed the bugs with lake generation. Simplified code. Updated to 1.5.1. [Biomes did not generate properly. Fixed in 1.0.3]
Release v1.0 - 16/3/13 - Release the mod. Fixed all known generation bugs. Added myBiome options menu in the game options menu. Updated to 1.5.
Beta v9.0 - 4/3/12 - Cleaned up terrain generation code. Added potion effects. Added music. Changed block selection GUI. Transferred the Lang file into the coding environment.
Beta v8.0 - 11/2/13 - Added disabling of lakes(very buggy) and custom ore spawning(not buggy). Cleaned up code. Fixed the lost info bug in the mob spawning menu. [Lakes broken until 1.0.1]
Beta v7.0 - 5/2/13 - Squashed the world clipping bug.(AT LAST!)
Beta v6.1 - 30/1/13 - Added dynamic language updater. Added Russian translation.
Beta v6.0 - 24/1/13 - Minor bug fixes. Added: Japanese, German, French, Polish, and Dutch.
Beta v5.0 - 30/12/12 - Added customization of water colour, and terrain generation.
Beta v4.0 - 29/12/12 - Added coloured text when enabling/disabling. Carried info over between screens. Allowed editing of biomes after they're made.
Beta v3.0 - 28/12/12 - Added customization on the number of trees, grasses, and flowers. Implemented save upgrader to Beta v3.0.
Beta v2.0.1 - 28/12/12 - Fixed a bug when loading modded worlds.
Beta v2.0 - 28/12/12 - Added control over rain. Added control of mob spawning. Fixed spawning in disabled biomes.(excluding oceans) Fixed crashing when the update server is down. Added a save system updater.
Beta v1.0 - 26/12/12 - Original Publish.
1. "The work", "The mod", "The data", "The files" - All of these phrase shall be synonymous and shall be defined as the work above as well as the files to which are linked above and who have the phrase myBiome in the title.
2. "Redistribute" - This shall include direct redistribution of the files as well as linking to or indirectly distributing the files via any method except where mentioned in clause 7(seven) below.
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