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    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    I'll debug it right now.
    Posted in: Minecraft Mods
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    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    Quote from Son_Of_Bazzar

    What the hell is butter? No block in the game is called butter. Unless you have some mod, then i apologize. :D


    Notch mislabeled it as Gold. I know it's confusing but he won't fix it.
    Posted in: Minecraft Mods
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    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    Quote from gfdlihg

    Am I supposed to manually move all the .classes from the different folders in the mod?


    You can just copy all of the files within the archive into the minecraft.jar.
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    I checked and it worked for me. Don't know what's wrong.
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    Quote from OCDSpice

    I don't know what's happening! Whenever I try using minecraft with myBiome mod 1.5.2 + Forge 1.5.2, it just crashes!
    CRASH REPORT:
    ---- Minecraft Crash Report ----
    // Uh... Did I do that?

    Time: 5/30/13 8:11 PM
    Description: Unexpected error

    java.lang.NoSuchFieldError: g
    at myBiome.ClientTickHandler.tickEnd(ClientTickHandler.java:51)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
    at cpw.mods.fml.common.FMLCommonHandler.onPostClientTick(FMLCommonHandler.java:367)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1901)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:834)
    at net.minecraft.client.Minecraft.run(Minecraft.java:759)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_10, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 447953888 bytes (427 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 4 mods loaded, 4 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mB{1.1.2} [myBiome] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LWJGL: 2.4.2
    OpenGL: Intel(R) HD Graphics 3000 GL version 3.1.0 - Build 9.17.10.2828, Intel
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Pixel-Perfection-V18.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null


    Is this the full bug report? If it is then it's formatted a lot differently than the usual ones are. As it is I can't really diagnose the problem.
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    Disregard
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    Quote from biagio123

    If i make a biome and then make a new world... or make a diffrent world will that biome still be in it???????And is there a way to export the biome into a mod im creating Thx
    - biagio123


    Biomes are kept on a list that can be seen when creating or new world or in the options menu. You can enable them on a world by world basis.
    Posted in: Minecraft Mods
  • 0

    posted a message on Spanish translator needed
    A spanish translator is needed to translate one of my mods(myBiomes). If you up for the job please post below or pm me.
    Posted in: Modification Development
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    The blank button bug has been fixed.
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    I can't figure out what the issue is so I'll do some debugging. I need a volunteer of someone with the issue who is willing to beta test the mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    Would all those affected by this bug please post the file entitled "ForgeModLoader-client-0" here. (Please use SPOILERS).
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    So I am having some major issues implementing the custom dimensions feature. Minecraft and Forge do not have very good APIs for dimensions. I'm going to keep working on it but it won't be out anytime soon. Meanwhile I will work on developing the rest of the mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    Quote from D00m259

    So, whenever I click the "Layer 1" or "Layers 2 & 3" buttons when trying to make my own Biome this error happens:


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Rendering screen

    A full error report has been saved to C:\Users\Isaac\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-05_12.48.55-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT dedc6157 --------
    Full report at:
    C:\Users\Isaac\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-05_12.48.55-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 4/5/13 12:48 PM

    -- Head --
    Stacktrace:
    at myBiome.GUI.GuiBlockSelector.func_73863_a(GuiBlockSelector.java:104)

    -- Screen render details --
    Details:
    Screen name: myBiome.GUI.GuiBlockSelector
    Mouse location: Scaled: (526, 34). Absolute: (1053, 617)
    Screen size: Scaled: (683, 343). Absolute: (1366, 686). Scale factor of 2
    Stacktrace:
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1021)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:867)
    at net.minecraft.client.Minecraft.run(Minecraft.java:756)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_04, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 443507792 bytes (422 MB) / 670171136 bytes (639 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 20 mods loaded, 20 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    mB [myBiome] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    HarkenScythe_Core [HarkenScythe] (1.5.1HarkenScythe_v2.0.6Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Atum [Atum] (Atum 0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    BiblioCraft [BiblioCraft] (BiblioCraft[v1.1.5].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Chisel [Chisel] (chisel-1.5.1-1.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    CustomStuff2 [Custom Stuff 2] (customStuff2_0.9.11_Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    iChunUtil [iChunUtil] (iChunUtil1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    GraviGun [GraviGun] (GravityGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Hats [Hats] (Hats1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    HUDini [HUDini] (HUDini_151_0185.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    iChun_Core [iChun_Core] (iChunUtil1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MainMenuAPI [Main Menu API] (MainMenuAPIv1.0_Beta_MC1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    MutantCreatures [Mutant Creatures] (Mutant Creatures v1.3.3 mc1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    PortalGun [PortalGun] (PortalGun1.5.0v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    StevesCarts [Steve's Carts] (StevesCarts2.0.0.a96.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    LWJGL: 2.4.2
    OpenGL: GeForce GT 520/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.NullPointerException
    at myBiome.GUI.GuiBlockSelector.func_73863_a(GuiBlockSelector.java:104)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1021)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:867)
    at net.minecraft.client.Minecraft.run(Minecraft.java:756)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT d0bb6e70 ----------

    Every other button seems to work fine, I just can't change the layers.


    From the log you posted:

    A full error report has been saved to C:\Users\Isaac\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-05_12.48.55-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash



    --- BEGIN ERROR REPORT dedc6157 --------
    Full report at:
    C:\Users\Isaac\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-05_12.48.55-client.txt
    Please show that file to Mojang, NOT just this screen!


    ------------------------------------------------------------------------------------

    Quote from FuciMiNaKule

    I've got problem with 1.4.7 version,when i try to create world,the new button is empty and when i click on it its like messed up,empty buttons doing nothing etc.
    Did i something wrong ?(sorry for bad english)


    Please post the file name "ForgeModLoader-client-0"
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    For those of you who are interested, here's an update on my status in regards to the dimensions feature:
    1. Adding a GUI for manipulating dimension settings. 95% (45% of the work)
    2. Implementing dimension generation with biomes into the game. 0% (45% of the work)
    3. Adding custom gate material to move in between dimensions. 0% (7% of the work)
    4. Removing the use of the Paths class which is causing some issue with certain users. 0% (3% of the work)

    I will update this list as time goes on.
    Posted in: Minecraft Mods
  • 0

    posted a message on myBiomes (Make your own biome + Disable the defaults!)
    Quote from iiTwoFaceOG

    sooo if u don't put it in the mods folder where do u put it :RFlower:


    Put it in the minecraft.jar file. If you don't k ow how to do that there should be plenty of material about it on Google.As to posts related to the Paths error (as seen above) I will try and rewrite that section of code as not to utilize that class though I can't make any guarantees.
    Posted in: Minecraft Mods
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