I love see creative uses for fences, it's real pleasing on the eye.
But yea, replace the sand with wool, and it will look better.
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Oct 4, 2010Doing something with a hack or edit is bonus points in some respect.Posted in: Alpha - Survival Single Player
Personally, I prefer doing things without such aids, but if I was say: recreating the city of Atlantis that takes a good 12 chunk diameter island... I'm going be using an edit.
Oct 4, 2010Living on the coast of a small sea (too big to be called a lake), and building a lighthouse at the moment. It is a beacon for my spawn area, and will be a landmark once I start exploring the coast line.Posted in: Alpha - Survival Single Player
Got a small workshop built into the cliff face near the lighthouse, that also function as my mine. Once I finish the lighthouse, the workshop will be converted to a well (since I'm using a water elevator to get from my mine).
The land is peaceful (even for playing on hard), and a rarely see creatures roaming outside. However my mine is know for pockets of lava, and the moans of hisses of zombies and creepers that inhabit it while I'll build on the surface. Each trip to the mine involves cleaning it out.
The land is rugged and hilly with steep cliffs and thick vegetation. Haven't explore it much though, with the fears of creepers lurking in the bushes and trees.
The region and world is still unnamed.
Oct 4, 2010defiler86 posted a message on About compasses - Use your environment to your own favorI can easily agree with wanting a compass that points North at all time. It's traditional, realistic, and can easily aid a person in navigation (that is if they keep a map with them *points to grid-paper*).Posted in: Alpha - Survival Single Player
But more and more I read these threads, I can understand a spawn-point oriented compass. And understanding a little math, a map is still feasible. If not, the notion of a compass that points to the "origin of life" has some RP merit, since I plan to decorate my spawn point with a shrine.
Both compasses can still aid equally in navigation, but still, it's best to bring a map in my opinion.
Oct 4, 2010Having a shield would be a nice touch... but can only have a weapon OR the shield equipped, not both. (Keeps with the 1 item in hand design.)Posted in: Alpha - Survival Single Player
But, I like the system so far. Skeleton arrows do do a ton of damage (I play on Hard), and I like it like that. It forces me to be aware of my surrounding. However, haven't encountered a lot so far in my world... sorta spawned in an empty area, sorta disappointing. But... the simpler the combat, the more vicious the enemies, and the more harmless I feel all equals to a happy me.
The game is about SURVIVING, not monster slaying. That's my opinion.
And, I want water mobs... both fishes to collect and eat, and the shark/barracuda/jellyfishes or any other swimming thing that kills. It doesn't need to be a shark though... I feel they're over done. Octupi or monster jellyfishs would be far more interesting. (As well as blocky. )
Oct 4, 2010Posted in: Alpha - Survival Single PlayerQuote from Leeksoup »Not a bad idea, aesthetically. It's definitely possible too- in fact, some people have even gotten trees to grow underground by putting a torch on all four sides of the sapling.
Also, the torches for grass really aren't necessary unless you're going to seal off the top. Grass stays alive at night outside, and if there's a glass ceiling letting light in it'll do the same in a cave.
Yup, I'm planning the seal the shaft back up after I do it... or turn it into a waterfall. <_<
And yes, this is purely aesthetics, since I want grass with my trees.
Oct 4, 2010"Ooo... thats a dark cave. I'll just take a peek and then come back with some torches." True story... was digging down and broke into a natural cave system, was digging a stairway down using the light above me till I heard the *thwang* from an arrow and then fell to my death.Posted in: Alpha - Survival Single Player
(And earlier in a game.) "Ooo... coal! Finally I can make some-- OH CRAP!"
Quote from NotTarts »"I could always go around this gaping chasm, but I think I can make the jump."
I've done that. :sleep.gif:;
Oct 4, 2010I came across this while searching on the topic: http://www.minecraftwiki.net/images/7/7 ... niper2.pngPosted in: Alpha - Survival Single Player
But I must ask, has anyone attempted growing grass near the bedrock layer? And if so, any tips or advise.
Personally, planning on making a spiral dirt staircase down to the bottom, keeping it both exposed the sun, and well lighting it during the night.
If not that... another idea just popped in mind. Just alternate tiles of the wall of the shaft. Since grass can jump 2 z-levels. And just use a ladder to transverse up and down.
Oct 4, 2010I always wanna make a maze as well... but incorporate switches that operated multiple doors. Open 1 door, might close 2 other doors. Make it a bit of a puzzle as well.Posted in: Alpha - Survival Single Player
Side view: the gap between levels allow red circuit wiring.
  
Oct 4, 2010Posted in: Alpha - Survival Single PlayerQuote from Mulcibaer »Welcommen, The spawn point is inside a lit house, but it may be easier to die sometimes.
Thanks for putting me on the list. ^-^
And the house would make it a easier landmark to spot.
Oct 1, 2010defiler86 posted a message on Longest Rail road ever. ( Operation Connect) w/videoWow, I'm impressed. How long does the trip take? And do you use boosters or powered carts?Posted in: Alpha - Survival Single Player
Oct 1, 2010defiler86 posted a message on I have been playing minecraft for so long, i finally found..I think I need to change my pants... I would hate to come across one. <_<Posted in: Alpha - Survival Single Player
But congrats on your find.
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