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    posted a message on [1.14.3] Finder Compass - turns the vanilla item into a configurable search utility

    Doesn't work for me for some reason. :( I can't see the texture for some reason. Using latest 1.11.2 and did try 1.11 on MC 1.11.2. Doesn't work for either mod version.

    Posted in: Minecraft Mods
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    posted a message on Scenter 4.0.1 - Scent Out Hidden Ores

    Hey man, for some reason while I use scenter with other mods, not alone, I get this...

    Xray, but from what mod it runs with, I don't know. Any info? Thanks!


    Edit: Sorry, Version 1.11.2 with latest scenter as of posting.

    Posted in: Minecraft Mods
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    posted a message on Backpacks! (by Brad16840)

    Doesn't appear to work with 1.11.2. :(

    Posted in: Minecraft Mods
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    posted a message on MASSIVE cpu usage on modded server.

    Hey everyone, I have an issue. I upgraded my computer recently and am having a massive spike in cpu usage.


    I originally had a Phenom 1100t with 8gb or ram run my server just fine with myself and a few others playing.


    I've upgraded to a i5 6600k with 16gb of ram and it's running horribly. major lag, using as much cpu as it can, everything. CPU is clocked up to 3.9 and my ram is at 3500 or so. (I forget last timing.) Is there anything I can run or stats I can post to help people out? I've looked stuff up already but get old posts and don't seem to help my situation.


    Thanks!

    Posted in: Mods Discussion
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    posted a message on ChickenBones Mods

    Hey Chickenbones. Do you do anything with forge multipart anymore?

    Posted in: Minecraft Mods
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    posted a message on Thebombzen's Mods

    Is there a way to get autoswitcher to work with treecapitator on 1.7.10? Latest compatibility is only for 1.8. =(

    Posted in: Minecraft Mods
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    posted a message on Thut's Mods - Elevators, Concrete and Volcanos

    Seems to have an issue with the 3x3 and 5x5 when trying to place blocks around it in some spots. Maybe it's just me?


    Edit: Seems to be when the elevator is at that level and it's possible when the elevator isn't at them spots. Maybe the voxel sizes are too big on the 3x3/5x5??

    Posted in: WIP Mods
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    posted a message on Would like someone to spotlight/showcase your mod?

    Me and a friend are up to showcasing your WIP mod. Gonna' be a little for us to get up to doing large mods out there, but we can give it a look, whatever you request. Thanks!

    Posted in: Mods Discussion
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    posted a message on List of Mods for 1.8.9

    Is this website still active? Been quite a long time since an update on anything. I understand updates aren't just overnight and I'm sure it'll take a while, but it's been quiet on both fields.

    Posted in: Minecraft Mods
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    posted a message on Tall Worlds Mod - Raising the world height cap without causing lag

    I haven't tried though due to reading about bugs. I do plan to test it out, me and friends enjoy buildings large structures and systems. But, quick question. How compatible is this with other content mods like IC2/BC/Metallurgy/Etc such as the ores and items generating in the new taller world?

    Posted in: WIP Mods
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    posted a message on Learn to mod

    I'm still here and reading! Haha.

    Posted in: Modification Development
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    posted a message on Learn to mod
    Quote from jcm2606ยป

    Honestly if you don't have the time to learn Java, you're going to struggle modding. You have to know at least the basics of Java in order to mod, without it you will struggle to understand what you have to do, why you have to and how it works. That and the syntax and general concepts will seem alienated from you. I'd highly recommend trying to learn Java.


    How much time did you give yourself? Did you just rush through and assumed because you could remember it, you know it? Or did you actually take it nice and easy and slowly learn it, giving it time to sink in? The latter is what you should be doing, you won't understand the more advanced stuff if you just rush through the basics.


    As for your questions, I started off by watching about 20 episodes of a Java tutorial series by a Youtuber called TheNewBoston, then I just jumped into modding and self-taught myself. That was a couple years back. And you should use an IDE (Integrated Development Environment) to develop programs. An IDE is similar to Notepad++ in that it has a lot of useful features for programming such as syntax highlighting (colouring certain keywords certain colours, like a type of data purple) and line numbers, however it has a lot more features designed specifically for the language that you're developing in, including templating (creating a new file / script / class will automatically fill the file / script / class with a blank template of code for you), a built-in way of quick-compiling-and-executing your program so you can see if your (new) code works properly without waiting for ten or more minutes for your program to compile and build. I personally use Eclipse, it is rather bulky and clunky, but it has a LOT of nifty features and is highly modular, having built-in support for plugin development (I find it ironic how you develop plugins for Eclipse, within Eclipse, just funny to me) and execution, and boat-load of other features. Other IDEs are Netbeans and IntelliJ IDEA.


    Man, that was informative. Now I haven't put too much time into it, but I do usually have multiple hours a day to spare. I'm very driven to learn how to do this but haven't really gotten the right information I needed. Thanks for the such the lengthy post and support on it.


    Also, did you go by some sort of template or website for all of the strings and elements for Minecraft? How did you find out/know what text to use in the code? (Currently working through TheXFactor117's lengthy tutorial on getting a base started in Eclipse. Trial and error)


    I understand if I'm taking too much of your time up if there's sources I can learn by.

    Posted in: Modification Development
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    posted a message on Learn to mod

    Hi everyone, I'd like to know how to learn to mod. I understand it isn't an instant process or a relatively quick one, but I'd love to know. I don't know too much on any matter much more than very minimal java, if really any notable stuff. I've seen lots of tutorials and websites very relative to this objective but the information is quite overwhelming and I don't personally have as much time as I'd like to go over sites I'd likely cross reference sections from each site multiple times. So I'll try here.


    I'd also like to know, how did you learn? How did you go about making your mod and trying it out for the first time? Is there some kind of website or environment program to test the code?


    Thank you!

    Posted in: Modification Development
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    posted a message on How to create mods?
    I've been a lurker on the forums for a long time, I've posted every once in a while and have had a thread or two. Now I feel it's time for me to get involved.

    As the title suggests, I would like to learn code. I've done a little research and I've found some tutorials and I'm reaching out for suggests not only how to mod in the case that anyone knows good videos and/or posts, but what would be a great stage to start at? What should I start off with first?



    Thank you!
    Posted in: Modification Development
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    posted a message on My personal mod pack
    Quote from trown1222

    Nice Modpack Kirby.. Been waiting for a modpack this brilliant :D


    Thanks! :D

    -Updated the info a little bit.
    Posted in: Mods Discussion
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