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    posted a message on Better Nether [1.16|1.15|1.12]
    Quote from paulevs»

    darkraptor6, thank you for your suggestion, but I think that the mob that can break blocks will completely destroy biome, where he will spawn. I think, that some smaller creatures can have same attacks, like beetles, for example.


    Oh yeah i see ^^

    Do you have plans for some herbivores-neutral beasts ?
    Or little critters for the jungle ?

    Posted in: Minecraft Mods
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    posted a message on Better Nether [1.16|1.15|1.12]
    Hello ! I've just discovered this mod and wow, it's really good !
    I'm impatient to see the future of this mod ^‿^ Here have some ideas for your mod :
    Suggestion: Big eyes blocs are good but i think that an animated texture would be very cool ! (the pupil moving in different directions, like it's alive !)
    Here's my creature suggestion:
    1. The Gloom-shroom thrower, or Gribshroom (or another name)
    Description: Into the mushroom forest, a strange and big figure moves. It walks slowly and heavily, sometimes it moans :a deep, inarticulate sound made of pain.
    He is searching for food, and nothing will stop him. His back is covered of terrible
    excrescences... theses are in fact parasites toxic mushrooms.


    Appearance and habitat:
    -> In the mushroom forest biome
    -Big quadrupedal humanoïd beast with dark skin and glowing eyes. -Size of idk, maybe 2 players in length? He could break blocks when walking but only mushroom blocks. -On his back there will be a big amount of little mushroom that would be yellow-green, with maybe other normal mushroom.
    Comportment: It's an aggresive monster. It is very territorial. Attacks player, passives creatures. (zombie pigmen ?)
    Attacks: When he will see you, he will shoot with theses mushrooms on you; it would produce a big cloud of spores (particles) that will quickly despawn. This cloud would infliges you with slowness 2, blindness and some poison. Theses debuffs serve him to let him come enough near to you and then he will crush you with his arms.
    Stats & rewards: - This monster is quite tanky : ~60 HP but a good defense against ranged weapons and knockback. - This monster is very slow, so you can avoid him with some luck.

    -After been killed, he would dropps a lot of mushrooms and MAYBE some hide of this creature, to make an armor with it ( good as iron, with a strong resistance to any poison!)

    Thanks for making this mod so good, keep it up ! (By the way, sorry for my bad english, it's not my native language ^^)
    Posted in: Minecraft Mods
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    posted a message on Graphic problem - ~60mods

    Hello, i'm not new at MC and well it's not the first time i'm modding MC,
    but i have a strange problem. I've changed my graphic card to an AMD radeon rx480 (not a bad graphic card, a lot better than the old one) and i have performances that are far worse. But it's not my main problem is i have strange issues ;


    In this video, here's the problem i got when i installed around 50 mods. It's not a lag but a graphic freeze or something else :huh:

    On my forge profile i've put 5 RAM Go

    Here are the mods i use:

    Could somebody help me ?


    Thank you!

    Posted in: Mods Discussion
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from Violet_Wyvern»

    This was a little bit weird about Barakoana elite, Because even I'm using assault rifle, And his wooden shield can even blocking the bullets... This doesn't make sense!



    I wonder what Barakoana elite's shield are made... (Probably has a Vibranium inner layer...)


    Blessed by the sun !

    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]

    Vivement ce mod en 1.12.2, un mod complet :D


    Thanks Scimiguy to continue this great mod :D


    Un français ! Mais que se passe-il , c'est incroyable !
    Je ne savais pas que le mod était continué, merci de ton commentaire mec !
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from ConorGarland»

    Yeah, Thaumcraft is back like a phoenix reborn from the ashes!

    OHHH YEAAAAH !
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Wait..what ?! thaumcraft is back ?! :o

    Posted in: Minecraft Mods
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    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)

    I have suggestion about Cockatrice

    Mythical animals spawning in wyvern lair, its agresive but tamable.

    sorry for my english (im from Poland)

    pls give like


    you've take a ice and fire concept art ;-;
    Posted in: Mods Discussion
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!

    I just really want to see a giant rock/mountain monster. I got a little to into describing it, past the point of possibility. Would a monster that is made out of blocks be possible? Like a iron golem, except it becomes a entity once you get close, instead of after finish the structure?

    Oh yeah , it could be amazing , and i really think that mowzie can do it , heis very skilled for minecraft modding ;)
    Posted in: Minecraft Mods
  • 1

    posted a message on Modular Bosses - High Quality Epic Bosses - 1.0 Release - (11/3/2017) INACTIVE

    The trailer is amazing man :o

    Posted in: Minecraft Mods
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    posted a message on Modular Bosses - High Quality Epic Bosses - Updated (11/3/2017) - 1.0 Release!
    Quote from gumby8»


    The Golem takes on the material it spawned on. Works even on custom blocks from other mods
    Block hardness is then used to set HP and damage. The harder the block is the more damage and HP the Golem will have.


    a m a z i n g :o
    Posted in: WIP Mods
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    posted a message on Modular Bosses - High Quality Epic Bosses - Updated (11/3/2017) - 1.0 Release!
    Quote from gumby8»



    One more regular monster from an old PS1 game I played called Vandal Hearts. Monster was called an Eggworm


    After that I need to

    get animations to work with the golem

    finish up the Shade Howler Animations

    Get everything in the config


    And then...release version 1.0'


    after that...the long road to updating the mod version to the latest minecraft version


    Nice !
    Posted in: WIP Mods
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    posted a message on Modular Bosses - High Quality Epic Bosses - Updated (11/3/2017) - 1.0 Release!
    Quote from gumby8»

    OK Got a lot done in this update...where to start. how bout some new mini-bosses and monsters





    The Brain attacks with bursts of energy every few seconds

    At the same time it creates "Sparks"

    if there is a Spark near the Brain it will shield the Brain from all incomming damage until the Spark is killed.




    The heart is very straightforward. When you damage it, it will become invulnerable for a few moments while it franticly pumps blood to stay alive.




    Sparks come in 4 colors
    Green - Heals all nearby monsters
    Blue - Knocks the player away
    Purple - Inflicts Darkness
    Orange - Inflicts high damage to the player

    And finally, what all this lead up to. The dungeon gen logic, the mini bosses, the monsters, the special blocks and doors, schematics and all the rest.

    The Worm dungeon finally has a working beta that you all can try out!


    Known bugs: Sometimes a large chunk of a room just wont build, there is seemingly no cause for this at the moment. Actively working on that bug as it can make a dungeon unbeatable. Also ~1/20 dungeons generated could end in a dead end. This is preventable, I just need to work on the dungeon layout generator a bit more. BUT FOR NOW.....it works, most of the time.

    Side note: Pre-Packaged schematics are now included in the jar. please remove all schematic files from the ".minecraft\Schematics\Worm" folder...Unless you are using your own custom schematics, more on that later


    Reminder Side Note: If you are making a mods spotlight, pelase link back to this thread in your description so people can give proper feedback. And be sure to mention that it is a WIP/Beta


    Awesome job done ,man ! Do you have plans for others dungeon monsters ? Maybe acid slimes ? bloody caterpillard?
    :D
    Posted in: WIP Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!

    YEEEEEES ! thanks so much , and DrZhark , what new about the new mobs incoming ?

    Posted in: Minecraft Mods
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    posted a message on Lycanites Mobs - Strange and Deadly Creatures!

    Awesome , dragons ! :o

    Posted in: Minecraft Mods
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