• 1

    posted a message on New Mail Man Villager ::: Send correspondence and gifts! Operate a mail-order store! Buy and exchange stuff between the players!
    Quote from erictom333»

    How does this benefit singleplayer in any way?


    With some tweaking I think this idea could improve single player though I'm not exactly for this. If you add mailboxes this would work in single player by letting you send stuff to different places though the mail instead of going there.


    Personally I think adding this functionality to the bird sounds better instead of adding a mail man.

    Posted in: Suggestions
  • 1

    posted a message on Ability to make compass pointing to map center

    So when you get a compass out it points to the spawn. I think it would nice if you could set a compass to point to the center of a map instead.


    My thinking is if you have a compass out it points to the spawn, if you have a map in your inventory though it'll point to that map's center or the 1st banner marked on the map.


    It'll work like arrows and bow, the compass would look at offhand 1st for a map then hotbar, then inventory if no maps found it points to spawn, otherwise it points to 1st map it finds.


    I believe this will make exploration better.

    Posted in: Suggestions
  • 2

    posted a message on Customization for Servers

    If I understand this right, you want a GUI for OPs on a server to make it easier to customize the server? If this is the case 100% support. I mean /gamerule and other such commands are useful, and many of what you want can be done with command blocks, but I'm all for easier controls and more customization.


    Having to type /gamerule or coming up with a command block solution is not intuitive for most players. Yes, they have made commands much easier, but it doesn't mean adding other ways of customizing a server is a bad idea.

    Posted in: Suggestions
  • 5

    posted a message on More additions to Book and Quill

    Seeing the attention the Book and Quill are getting now and days I figured I'd add some features I'd like to see.


    1) Ability to add images of items to the Book via Alt+hotbar slot or by dragging said item over the Book when typing. This would not consume the item.


    2) Maps would be added to Book talking up most of the page(Maps are stored via map_id so this should take very little data).


    3) Colored texts, though this can be done right now it's not intuitive.


    4) Custom book covers via banners?


    Anyways, what do you think of these ideas?

    which are good?

    are they all bad?

    Either way I'm excited for 1.14. woot!!

    Posted in: Suggestions
  • 1

    posted a message on Smelt Enchantment

    I wouldn't have it give any XP while mining, also a down side to this is redstone and lapis would only drop 1 when using this such as if you smelt those items. Clay would give terracotta and netherrack would give nether brick.


    But what I like about this idea is mainly the 2 items that would help speed up building, the sponge and sand/glass. Think how much running back and forth you do when clearing large amounts of water. If you are draining a water Temple you will likely run back and forth clearing each room and drying your sponges.

    Posted in: Suggestions
  • 1

    posted a message on Smelt Enchantment

    Basically new enchantment that gives you the smelled version of the items you mine. This will save alot of time seeing that you won't have to run to the furnace anymore.


    Examples:

    -Cut down a tree and get charcoal

    -Dig up sand and get glass

    -Break a wet sponge and it's instantly dry

    -Mine stone and get...stone...

    -Harvest Potato then eat cooked potato, too bad you can't replant you fool


    Basically it's like the flame enchantment for tools

    Posted in: Suggestions
  • 1

    posted a message on Peaceful Mode with Hunger and regular damage
    Quote from Chameleonred5»

    I mean, you could just have some check-options that appear when you switch it to peaceful. One for hunger, one for health.


    I would actually like to see this for everything. Mobs, Recipes, Weather and so forth. This would be great for all versions of Minecraft, easier customization without the use of commands or mods.
    Posted in: Suggestions
  • 9

    posted a message on Remove the Crafting Guide

    A game should not depend on a public wiki in order to enjoy fully. We have moved far passed the days of instruction manuals and Minecraft has grown far from it's days of being for a niche audience. Anything to make the game more accessable to everyone is always welcomed in my "book".


    This is like saying something like "get rid of cell phones, in my day we used a land line when calling people and went to the library to look up information".


    This is not hurting anyone, it is only helping. This is not even changing the game in anyway except now you don't have to alt+tab, look up a recipe (if you knew how to find it) and then alt+tab back.


    Plus you don't like it, don't use it. :P

    Posted in: Suggestions
  • 1

    posted a message on New game rule: disableCommandBlocks

    This will be really good because as of now you have to shutdown the server, disable command blocks, start the server, find the command block, break it or change it, shutdown the server, enable command blocks and start the server again.


    Another nice feature would be a F3 + [something] to disable command blocks targeting yourself. This would only work if OPed.


    Also would be nice to get command block locations somehow so you know where these commands are taking place. When working with a big team there can be bugs and like most programming IDEs, you are given the location of the bugs.(at least the ones the IDE's debugger can find)


    I often work with teams to build and sometimes you get these people who for some reason TP @a 0 500 0 on a repeating command block.


    So your idea of adding the command disable and/or a F3 + [insert key here] to disable such commands from targeting you would be priceless.


    95% support

    Posted in: Suggestions
  • 3

    posted a message on Curse of Ignorance

    This curse would hide your hunger and health and perhaps your hotbar along with the rest of that area. Of course you can get your HUD back by unequipping this, it's just there to be an annoyance. As I said before I would love to see more curses in the game, though coming up with curses can be tricky.


    Any other curse ideas? Is this curse a bad idea? Really should just start a curse/enchantment suggestion thread?

    Posted in: Suggestions
  • To post a comment, please .