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  • darkdiamondminer
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  • Member for 7 years, 9 months, and 13 days
    Last active Thu, Aug, 28 2014 10:48:05
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    Aug 21, 2014
    darkdiamondminer posted a message on If I were to make a new modding API for Android (and maybe iOS), what is most important?
    Quote from kivifreak
    Well don't get me wrong, i think the idea is nice: Problem it already exists. ModPE script has originally been created by treebl for ioS and the scripting language (which is javascript) has been ported to Android by 500ISE. Now treebl stopped supporting the modpe scripts. So the reasonable thing to do would be to port modpe script back to iOS which sounds like much work, but it really isn't :3

    I agree with you there. ModPE do already exist. But, this can be maybe a more 'advanced' version of ModPE. So its not really noob friendly but there will be lots of good mods instead of spam topics like: "Super wand mod [Instakill]"
    Posted in: MCPE: Mod / Tool Discussion
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    Aug 17, 2014
    darkdiamondminer posted a message on Custom Keyboard Mod [IM BACK BABY] [WIP] [50% DONE] [Apologies..]
    Quote from Chris102

    Well, can you give me the code? And it looks like you have iOS. I run Fire OS (Android-like) 3.0. Is there a problem with that?

    Sorry, you cant have the code.
    Posted in: MCPE: WIP Mods / Tools
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    Aug 14, 2014
    darkdiamondminer posted a message on BLOCKLAUNCHER FOR IOS? (COME SEE)
    Face it guys this topic is dead. Its nearly impossible for Blocklauncher to be ported into IOS. (Even Zhuowei could not do it :/)
    Posted in: MCPE: WIP Mods / Tools
  • View darkdiamondminer's Profile

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    Aug 14, 2014
    darkdiamondminer posted a message on Custom Keyboard Mod [IM BACK BABY] [WIP] [50% DONE] [Apologies..]
    Quote from Chris102
    I love orange. Can you get a theme for that?

    Yes, Yes I can!

    Note: I'm having issues in school, so its hard to manage my time. There will be a major delay in this mod.. SORRY
    Posted in: MCPE: WIP Mods / Tools
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    Aug 3, 2014
    darkdiamondminer posted a message on ModEz: an Android app for making MCPE mods with no coding experience
    Quote from Temena

    P.S. Would anyone buy a pro version if I released one?

    I wouldn't :P (Obviously I wouldn't because I can code)
    Posted in: MCPE: Mods / Tools
  • View darkdiamondminer's Profile

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    Aug 3, 2014
    darkdiamondminer posted a message on ModEz: an Android app for making MCPE mods with no coding experience
    Quote from BeATz_UnKNoWN

    Do other ModPE scripts work? (scripts not made with ModEz)

    Yes I think so.
    Posted in: MCPE: Mods / Tools
  • View darkdiamondminer's Profile

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    Aug 3, 2014
    darkdiamondminer posted a message on the un-crafting table mod
    Simple but.. Creative idea.
    Posted in: MCPE: WIP Mods / Tools
  • View darkdiamondminer's Profile

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    Aug 2, 2014
    darkdiamondminer posted a message on ModEz: an Android app for making MCPE mods with no coding experience
    Awesome work Temena! It seems your back on that modding grind! Im too!
    Posted in: MCPE: Mods / Tools
  • View darkdiamondminer's Profile

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    Aug 2, 2014
    darkdiamondminer posted a message on Custom Keyboard Mod [IM BACK BABY] [WIP] [50% DONE] [Apologies..]
    Thx for your feedback! I will add that theme soon!
    Posted in: MCPE: WIP Mods / Tools
  • View darkdiamondminer's Profile

    1

    Aug 2, 2014
    darkdiamondminer posted a message on Custom Keyboard Mod [IM BACK BABY] [WIP] [50% DONE] [Apologies..]
    IM BACK BABY!
    Hi guys its me DDM here and yes I'm back! If you don't know me I'm a decent modder who retired 4 months ago! Anyways this is not were going to discuss about! Today I bring you MCPE CUSTOM KEYBOARDS MOD!
    Yes it looks pointless and boring but look at this!
    Isn't it AWESOME! You have to admit is awesome.
    Thats only the beginning! You can suggest in the comment down below what kind of theme you want it to be and I'll try to pick most of it!
    Its Work In Progress!
    Warning
    When the mod comes out it will be themed black and white. If you want more themes you need to comment down below
    Ok so get out of here if you don't want to see:
    Copyright:
    Darkdiamondminer Script © GNC copyright
    Copyright ©

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.


    Apologies:
    I'm so sorry I just went AFK suddenly guys :( Im SO SORRY I will be making mods once in 2 months? Or so. I just want you guys to except my apologies
    ~Best wishes DDM

    Posted in: MCPE: WIP Mods / Tools
  • View darkdiamondminer's Profile

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    Jun 23, 2014
    darkdiamondminer posted a message on A Minor Idea To Passable blocks
    Hi there, this is just a small idea of passable blocks. So in your mods you can have something like cloud blocks or something :P Anyways feel free to copy the code if you give me credit ;) But BEWARE its a idea it might not work :| People might have better ideas but I think I'm the first to post about this.

    function modTick(){
     var PlayerPlaceX = Player.getX();
     var PlayerplaceY = Player.getY();
     var PlayerPlaceZ = Player.getZ();
     if(getTile(PlayerPlaceX()+1, PlayerPlaceY(), PlayerPlaceZ()) == 1){ //If block front is stone
      setPostition(getPlayerEnt(), PlayerPlaceX()+0.2, PlayerplaceY(), PlayerPlaceZ()); //Set Players position towards block
      setVelX(getPlayerEnt(), 1); //Pushes player if stuck.
      //Repeat this with rest of the coordinates (y and z)
     }
    }
    Posted in: MCPE: Mod / Tool Discussion
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    Jun 15, 2014
    darkdiamondminer posted a message on enchanting mod
    Quote from BeATz_UnKNoWN

    Am I the only person who couldn't understand this post?

    Lol no
    Posted in: MCPE: WIP Mods / Tools
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    May 27, 2014
    darkdiamondminer posted a message on How to make a mob fire resistant
    Quote from NukeDuck

    I'll be honest, I didn't even realise that it said MCPE :P
    But yeah, invisible bedrock'll work just as well, I assume.

    Invisible Bedrock is a hidden block in MCPE, it doesn't exist it PC :P 146 is actually the ID for locked chest in MCPC but since its MCPE it glitched out and became invisible and indestructible, that's why its called invisible bedrock.
    Posted in: MCPE: Mod / Tool Help & Requests
  • View darkdiamondminer's Profile

    2

    May 26, 2014
    darkdiamondminer posted a message on Crash Mod
    Sorry to rain on your topic but.. First of all this mod doesn't have a purpose. Secondly it wont work. ModPE.leaveGame() then clientMessage? Instead of clientMessage try using print() instead ;)
    Posted in: MCPE: Mods / Tools
  • View darkdiamondminer's Profile

    1

    May 26, 2014
    darkdiamondminer posted a message on How to make a mob fire resistant
    Quote from NukeDuck

    If any mob has a block above it anywhere in the column, it won't start burning. However, I think the best way to do this would be to put a piston extension block (block 34?) on the mob's helmet slot, so it's wearing a hat, but you shouldn't be able to see it.

    Are you a PC player? Because piston extension blocks are not available in MCPE :)Try putting invisible bedrock in the top of the mobs head. ID: 146
    Posted in: MCPE: Mod / Tool Help & Requests
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