I am trying out some changes to the side of my furnache and pretty much all other block its my TP that use that kind of border (pistons, droppers, dispensers a ton). The one of the left it the border I have now and it does not make any sense in what it is supposed to show. So here are my new versions.
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Last active Fri, Jun, 30 2017 18:58:21
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Mar 20, 2017Posted in: Resource Pack Discussion
Heyo, I just wanted to show off my new Enchanting Table (and the book) Texture. It took me a really long time to find a way to do the obsidian base and the book texture atlas is such a pain to work with.
Next project is gonna be to replace the wool and the piston textures.
Mar 1, 2017Posted in: Resource Pack Help
I am the creator of the pack Marvelouscraft, which a few of might have seen. I want to add some of the Mobs, but they take up a lot of my time and are hard to get right.
What are the tips and Tricks you use to make good looking Mobs? Are there any tools for previewing them or are you just loading them into MC over and over again.
Ich hope you can help me out so I can finally add horses
Feb 18, 2017Posted in: Resource Packs
Glad you like my work. I am glad in hearing there are people that would continue my work, but am not sure about that yet. Also sorry I did not reeply earlier, the notfication system is a bit weird.
But since I started playing again, I made another update to 1.11 and added all the new blocks. Sadly no new Mobs and entities since tehy take up a lot of time.
Nov 24, 2016Posted in: Resource Packs
I don't think I will upfate the pack any more. The reasons being the huge amount of textures and models that gets added each patch. I mean 6 different boats, really? My problem is that few people even see those new textures, but they need a lot of effort to creat especially since I don't wanna use recolors.
Additionally I don't play MC rarely these days and judging from this thread there is not a lot of interest in Marvelouscraft.
I hope, you understand and sorry I donÄt have better news.
You can of course all the pack with newer versions it should work fine, besides the default new textures.
Mar 28, 2016Posted in: Resource Pack Discussion
He trained hard for those abs, yo. I just imagine him that way.
Here are the Command Blocks, but I can't really show the animation. 48 frames instead of a single texture, thanks Mojang^^
Btw. I am reworking some of my older textures, so if you are using my pack and see some textures with no hueshiting, or are blurred feel free to tell me so.
Mar 25, 2016Posted in: Resource Pack Discussion
Looks really, really good. I also like the idea a lot. My version is more oriented on the default texturepack and actually trampled grass^^
Also the 1.9 version is out, I'd love if you give it a shot. Some stuff is still missing, especially GUI and the command blocks, but it should be playable now.
Mar 25, 2016Posted in: Resource Packs
And the full update is out. I still have some stuff to do with the GUI and some mobs are missing, but it should be playable now
I hope you enjoy it, since I was very meticloulous witht the new textures and put a lot of effort into it to make sure everything looks good and even reworked some older textures in the process.
Mar 16, 2016Posted in: Resource Packs
Hello The beta version for 1.9 is out. Keep in mind that there are al lot of GUI's not updated yet, so take it as a preview of things to come.
I will release small updates pretty much daily so head over tocurse to check if a new version is out.
Mar 16, 2016Posted in: Resource Pack Discussion
And a couple more textures for Marvelouscraft Beet and the shulker.
As for the clock and compass faces: they are basically 64 different images for all the positions. I miss the time when it where two images^^ Sadly the variant does not work anymore as well.
Mar 14, 2016Posted in: Resource Pack Discussion
Woah. The outlines look nice!
Also I am starting to update Marvelouscraft and reworked all of the End Texutes to fit a new colosheme. I also added the purpur blocks and grass path. You can download the new Version onCurse.com, just chose the 1.7 beta. Keep in mind that the GUI is a total mess and there are a lot of missing textures, still.
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