• 0

    posted a message on The Craft & The Curious SMP

    Posted in: Let's Plays
  • 0

    posted a message on The Craft & The Curious SMP

    Posted in: Let's Plays
  • 0

    posted a message on The Craft & The Curious : Looking For Youtubers : APPLY TODAY!

    IGN: DahlgrenVB


    Age: 66


    Skype (can PM later): @DahlgrenVB


    Time Zone: GMT-8


    Channel: https://www.youtube.com/user/dahlgrenvb


    Uploading: Probably twice a week to begin with then I'll play it by ear depending on the response.


    Bit About You: Cop in Marin County, CA, hurt my back, retrained for Network Engineer, was in that job at a mid-sized ISP in East-Central California for 20 years, retired. Now I'm having an incredible time learning all the nuances of creating content. My first offerings were horrid and now they're much worse . . . wait, I mean much BETTER. I'm a bit of a loner but I also value team play, sharing and leaving people alone when appropriate.

    Posted in: Let's Plays Help
  • 0

    posted a message on PROBLEM WITH TP @P VIA COMMAND BLOCK
    SOLVED. On the two videos I watched the redstone circuit was just run alongside the command block. I thought that was odd so tried running the circuit directly at the command block, still no good. However, when I fed the command block power via a redstone circuit terminating in a repeater which butted into the command block it worked every time. Dunno why. Don't care. Fixed. -Dahl
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on command block to replace worldguard ?
    This is back in 2012. At that time it did not appear to be part of the syntax.

    https://gist.github.com/Dinnerbone/3736487
    Posted in: Discussion
  • 0

    posted a message on PROBLEM WITH TP @P VIA COMMAND BLOCK
    Thanks for the reply, abir51. I tried /tp @a[r=10,name=!gamertag] 324 63 37 replacing gamertag with another user's name so I would be affected by the command block but it still did not work. I think it's time to learn the backroom info about command blocks. For instance, if the gamer I put in as an exception is not logged on does that break the process? I think not because you can put multiple names in as exceptions (I have no idea what the delimiter is ( , space : ; )) but I'm fairly certain it should work as I did it.

    I did notice, when I open the block, that the bottom line says something about putting someone's name in who you want the affect to be placed on (as if it can't use the @a or @p). Odd.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on How Much Do You Archive?
    Sorry for the late response to your help. Somehow I lost track of this posting!

    Thanks, Strange_Gecko. I think I'll delete my avi's (the raw vids) after 2 months as you suggested. Yeah, I always watch the YouTube rendition of my videos. Boy do they come out different sometimes, especially the lighting and sometimes the sound level. -Dahl

    Quote from Strange_Gecko

    I tend to keep raw recording files for about 2 months after In have uploaded the completed video to YouTube. I keep all of my edited videos on a separate hard drive just in case any of these are removed from YouTube. Watch your videos before you delete them from your computer. YouTube processes videos into different formats so some problems may arise. Once you have watched your video through and are happy with it, keep a version of the completed video and clear some space by deleting all those "half-edited" files.
    Sorry for the late response to your help. Somehow I lost track of this posting!

    You had me puzzled when you said you didn't save projects until I read that you don't have to do much editing. I do extensive editing (on most, not all videos) so don't have that luxury. Thanks for the response. I'm thinking 2 months for the AVI's (raw vid) should turn the tide. -Dahl

    Quote from Redshirt_4

    I delete raw files as fast as possible. Yes, I have a 3 TB drive, but full size Fraps AVI files are the size of a large game, so it's just a waste not to delete them.
    Edited files, I keep around longer than I used to. Back when I did Battlefield: Vietnam over the summer, I had very limited drive space, so I could only keep a small amount of videos on my computer at a time, and I had to leave a lot of space for my next .AVI.
    However, now that I have a 3 TB external drive and a laptop dedicated to editing, I can keep them around for much longer, usually until I no longer need them, which is very dependent on the project.
    Also, I never save projects. Yes, it's bad practice, but I do very minimal editing anyways, so I can redo everything in minutes if I need to and with the new format I'm using, it only takes a few minutes to convert into the finished video.
    Yup, that's my process, Frap them to huge AVI's, Sony Studio them into mp4's then Handbrake to H.264/mp4's again (1/2 the size if not smaller) then upload to YouTube (where they promptly do whatever the want to do with the vid hahaha). If I need to tweak the audio track I use Audacity. It's been working out okay so far. -Dahl

    Quote from nerddigestive

    If I were you, I would encode and compress the AVI files into something like H.264 .mp4 format so they take up less space and then delete the original AVI once you have checked that it has encoded properly. I would then store all of my old raw recordings (having compressed them) and store all of my project files for editing on an external hard drive. Preferably also back up this hard drive to somewhere else in case it is lost or stolen. You cannot count on YouTube to keep your videos if the main copies get deleted. I may just be being paranoid but that is what I do for all of my videos.
    I tend to 'fall in love' with all my vids so find it difficult to delete them but have done so for the sake of space. I do have some very old videos that only exist on YouTube. -Dahl

    Quote from Alzorath

    Generally I only keep backups of specific series... but usually several months out.
    Posted in: Technical Help
  • 0

    posted a message on Critters Rock! Looking for Collaborators
    Small channel looking to join forces with another small channel to create rewarding content that will pull subscribers to both our channels. When you get a chance, review my intro video. If you feel comfortable with my approach and want to try and move your channel forward a bit faster maybe we can help each other. Take care. -Dahl

    Posted in: Let's Plays
  • 0

    posted a message on How Much Do You Archive?
    Hey, putting out content for YouTube leaves me with the following:

    1. raw avi files from fraps (broken into 4GB blocks). As you may know there are MANY of these and they add up.

    2. Sony Vegas Project folder and the rendered video.

    3. Handbrake folder with the finished product (MP4) ready for upload but about 1/2 the size of Sony Vegas vid.

    My question: These files are, naturally, filling up all three of my harddrives with no end in sight. I'm not sure what I should archive and for how long. In the past I have deleted some avi's then a few months later I could have used them to put together a montage. So, what do you do and how happy are you with how you do it?

    -Dahl
    Posted in: Technical Help
  • 0

    posted a message on "Premium"... gone?
    Quote from pwncakes

    I was one of the first thousand people to buy minecraft, and I always used to play for the longest time, about 2 months before wolves came out (right around where octopuses and seed generating came out) I quit playing minecraft today. I tried to login today, and I got prompted with "Not premium". Did notch knock some people off the premium list or am I just glitched?

    any information would suffice,
    thanks


    Send an email to [email protected] with proof of purchase. That's pretty much it. I would certainly try once a day for a while to see if it was a fluke. Also, are you positive you're correct on the password?
    Posted in: Legacy Support
  • 0

    posted a message on Help! Monsters..in house..
    Do you have double doors? If so, take out the one hinged to the right (as you are looking at it from the outside) and replace it with blocks.
    Posted in: Legacy Support
  • 0

    posted a message on [SOLVED] MC Server: Windows 7 + Bukkit + 64-bit Java
    I had high hopes I'd find a difference between those two startup logs but the ONLY one is:

    32bit: [Lnet.minecraft.server.Statistic;@6e293a
    64bit: [Lnet.minecraft.server.Statistic;@5b6df84b

    However, it does look like your batch files are reversed in that you appear to be allocating additional RAM for 32bit and are staying with the 1024MB for the 64bit or is it just too damn late in the night for me?
    Posted in: Server Support and Administration
  • 0

    posted a message on i need help with my ip plz help me!
    Quote from weak213

    i watched like 200 videos on how to get static ip for netgear router i tried every method it doesnt work plz help :SSSS:


    Are you trying to make sure the Private (internal) IP address of your server stays the same or are you talking about having a static Public (external) IP address?
    Posted in: Server Support and Administration
  • 0

    posted a message on My Vanilla Server works perfectly, but my Bukkit server doesn't,
    Quote from Kaihn547

    Well, I'm not exactly a complete expert, so I don't know that you need to configure java setting and have 2 startup batch files, and I have run CraftBukkit with no plugins, and it still is the same.


    Okay, not a plugin issue. How do you start up your Bukkit server if I may ask? Normally, it is via a batch file.
    Posted in: Legacy Support
  • 0

    posted a message on Complaints, and critique about the new site
    It's fine. I would very much like to see the Start New Topic button on the bottom right replaced with a Next Page button. the [First 1 2 3 ... Last] choices on the left are klunky.
    Posted in: Forum Discussion & Info
  • To post a comment, please or register a new account.