hey im here to tell you this has already been suggested because i feel the other guys who told you it was already suggested didnt let you know it was suggested correctly
I find the increase of max health essential for CTM maps. Why? You will encounter many spawners. You tend to fight like 50+ mobs at once. They can wear out your armor quickly.
It's not essential for other circumstances such as typical survival.
I even have RPG mod planned out.
However, the static max health severely hampers the RPG making ability. 20 max health should NOT be hard-coded at all.
I but it in the bin like everyone is saying, and it only says this:
"Failed to load Main-Class manifest attribute from C:/Users/Cut/Downloads/minecraftq.jar"
((I named the q at the end so I could tell the difference from real minecraft and this, can that effect it? :S))
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2. every hoe except stone hoe
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IVE BEEN WANTING WAR ELEPHANTS FOR SO LONG
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