
Hi guys, Vechs here! I started making custom stuff for Minecraft back in 2010, and the Super Hostile series is my best-known contribution to Minecraft fans everywhere!
The main objective of my maps (aka custom Minecraft worlds) is to find and complete the Victory Monument. This is a structure with slots on it for blocks. To win a Super Hostile map, you must place each of the requested blocks in the appropriate slot on the Victory Monument. There are 16 colors of wool blocks to find, and also in older maps, the 3 material blocks, of iron, gold, and diamond.
CTM stands for Complete the Monument, which is the genre my Super Hostile series created. Unlike Adventure maps, which typically have very rigid rules and restrictions, CTM maps are about playing Minecraft in a mostly normal fashion, but with a goal to work towards.
For the most part, Super Hostile is like playing Minecraft normally, but it's more difficult and you have a long-term goal to work towards. Also you may find yourself in some unusual terrain. Oh, and the map is designed to kill you, so keep that in mind.
Going forward, Super Hostile maps made after 2020 now also require a custom modpack, which can be found here:
Currently Under Construction:
Super Hostile: Vexelvania (working title)
Latest Release:
Super Hostile: Spellbound Caves II
CLICK HERE TO DOWNLOAD PUBLIC (Available Now!)
The new official home of Super Hostile is here! Download the maps at:
https://vechsdavion.com/
Support Super Hostile directly here!
And lastly, here is a bunch of legal stuff. The short version is: feel free to make videos about my maps, watching people play helps me make better maps; please don't rip-off my work and claim it as your own; and please don't upload my work to other websites.
Users are free (and encouraged) to create videos of the MAPS and share the videos online, using websites such as YouTube. Users are also free to include advertisements and monetize their videos of my maps. Watching people play my maps is by far the best way for me to learn how to make better maps. If you have made video's or LP's (Let's Play series) of my maps, then thank you very much!
TERMS AND CONDITIONS
MAP (MAPS, plural) - Data that interfaces with the Minecraft client to extend, add, change or remove game content.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MAP. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MAP despite use of MOJANG code.
USER - End user of the map, person installing the map.
THESE MAPS ARE PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THESE MAPS TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THESE MAPS. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THESE MAPS FALL ON THE USER.
Use of these MAPS to be installed, manually or automatically, is given to the USER without restriction.
These MAPS may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of these MAPS must have advance written permission from the OWNER. ANY attempts to make money off of these MAPS (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
These MAPS are provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of these MAPS require advance written permission of the OWNER and may be subject to certain terms.
"Super Hostile", "Victory Monument", "Super Docile", "Hostile Trails", the "Vechs'" brand and "Race for Wool" are Trademarked ™(2011) by the author. The MAPS herein and the character "Vechs" are Copyright ?(2011) and are the intellectual property of the author (Vechs)
2
Yes ! Was a little worried at first in case it had been Vechsed but it proved to be a fine base .
2
2
Cheers !
1
1
One would have to assume you are referring to one of Vech's Super Hostile maps but given your sig I have to point out that there is an element of ambiguity . If its NOT a SH map you're referring to then I think you've stumbled into the wrong forum . Those forums are available by subscription only ...er....or so I hear .
1
Also , they have their own epic series going with Shadow of Israphel . Why start what would be another one to cover a complete play through of Canopy Carnage ? We got a bit of fan service with those vids even if it was " Ballsed Up ! " Yog-style . I was disappointed they didn't play more but realistically didn't expect more .
2
I'm sorry ?!! That's about as close to stalking as you can get without actually stalking . Deeply weird .......
3
Hello . I am one of Crazygreggy's therapists . After some time we have determined the cause for his untimely breakdown was an ill chosen attempt to play map #8 of the Super Hostile series . He was found after his cries of anguish roused his neighbours to wonder what had befallen him . When the police arrived they found him crouched over the remains of his computer , gnawing on the shattered frame of his monitor . When he saw the police entering he wildly shrieked out : " Don't forget the flint and tinder ! " and then collapsed , hysterically giggling .
I would like to say Mr Vechs that if you must make your maps so insanely difficult that it threatens the sanity of those playing them that some sort of medical advisory warning be added to the map read me .
Thank you for your time .
1
And yet the Pyromaniacs among us had little trouble ....I guess it was a matter of technique . As an aside , altering technique to suit the prevailing terrain seems to be the thing a Vechs map tries hard to teach us - albeit unwillingly for some . Can you imagine a cautious person attempting the Red Fortress in Canopy Carnage ? Doomed from the start . Or a casual dig anywhere person trying there luck in The Infernal Sky .Ooops ! Mind the step . This is why I like the harder Vechs maps - they make me think about how I'm playing the game and force a re-assessment where and when necessary .