There is a very big problem with making mobs in the mod bigger/stronger, and that is playability. Fighting a mob that's nearly-invincible and deals 50k damage per-hit for 2 hours is not fun. Nor would it be fun to watch 2 of these mobs fight each-other for hours either. And the problem with making mobs bigger is that it makes the game lag. A lot. The old versions would become pretty much unplayable if you spawn in more than 3 monsters at the same time. If you were to make them as big as they are in the movies (60-100 blocks tall) the game would just freeze. Either that or you sacrifice their AI, so they don't do anything besides standing in one place and insta-killing anything that touches them. Neither of these scenarios are fun and are way worse than what we have now.
Will the Godzilla mod, get the same kinda of attention that the SUS did, cause its been at least a year of just working on that mod, so will the Godzilla mod be worked on for that long?
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Its kinda like that..but he has other mods to work on.. So just let him be..
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I gotta agree with you on this one..
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It might.. Eventually...
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Any updates? I've not rlly been paying attention at least until now.
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I miss their old ai from 1.6
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Rlly no one has?
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Anyone had a bug when king Kong is struck by lightning he multiplies until your game crashes?
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Cool, also 1.9 it supposed to be released the 25th I can't wait
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Hello long time no see what have i missed?
its been a year ;/
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Nice mod!
cant wait to see what comes up in the future!
Btw: the bloop is my fav mob in this mod
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I think I found a bug when I right click any of the original animatronics besides chica it won't turn into a phantom
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Plz add me my
GT
coolman1234532
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hey guys im back im sorry ive been gone for awhile my cpu was hacked so i had to throw it away and pull out my old laptop
But im glad to be back
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