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    posted a message on moved

    Still need more opinions about this

    Posted in: Server Recruitment
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    posted a message on moved
    Quote from Jazza893»

    Don't usually build modern tbh but I can give it a try.


    Alright.
    Posted in: Server Recruitment
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    posted a message on moved

    Updated features.

    Posted in: Server Recruitment
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    posted a message on moved
    Quote from Jazza893»

    Here are some of my builds if you wanna check them out.


    Not bad I guess, but do you have any "modern" buildings?
    Posted in: Server Recruitment
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    posted a message on moved
    Quote from Jazza893»

    I could help build for the server if you are interested.


    Depends on how good you are. You'd have to be VERY good at building.
    Posted in: Server Recruitment
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    posted a message on moved
    Quote from lordsmashman»

    I love the idea id like to contact you via Skype to talk to you privately about something. Skype: LordSmashMan


    You can send me private messages through here.
    Posted in: Server Recruitment
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    posted a message on moved
    Quote from Jazza893»

    Have you started this project?


    No, I haven't. Right now it's just in a "planning" phase.
    Posted in: Server Recruitment
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    posted a message on moved
    Quote from Pershing96»

    Since your making it a roleplay server, leave some notes as to how it happened. Such lore "hunts" are great for those that like to explore a lot, and will make your server richer in detail/things to do. As to zombie, Unless you will be restarting server each month. The "zombies getting bertter per day" aspect will hurt new players as it will be much harder for them to play.


    Instead I would advise adding couple types of zombies scattered further from the "main spawn"


    Indeed you have some good points here. I'll add the lore hunts in the features, thanks for that. How about we give some items for new players that joined "late" in the outbreak so they can start safer. Looks like the new human players would be the weak point of this idea and you are totally right in that. I'm thinking in setting up certain safe areas for these "late" new players so they can gear up and probably team up with other human players before going into the wilderness. An example of this could be a hospital that's "safe" but then these new human players would have to figure out what's the best way to leave the hospital without being killed.

    How does that sound?
    Posted in: Server Recruitment
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    posted a message on moved
    Quote from Pershing96»

    It sounds extremely similar to any TWD server out there.


    Thanks for commenting. Maybe it is similar to it, if you have some ideas of how this could be more different please share them with us, thanks in advance.
    Posted in: Server Recruitment
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    posted a message on moved
    Quote from ursmileyfaces»

    I love this idea!


    Thanks for the feedback! I'm glad that you like it.

    Also updated the thread with the features that this would contain.
    Posted in: Server Recruitment
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    posted a message on moved

    Any commentaries are greatly appreciated.

    Posted in: Server Recruitment
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    posted a message on moved

    moved

    Posted in: Server Recruitment
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    posted a message on Looking for a collaborator for big creative stuff.

    Okay I changed my mind I'll give you a hand. You deserve something good, not some mediocre project. But wait, you want to create a server or just a big building?

    Posted in: Server Recruitment
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    posted a message on CavernCraft - "A NEW Survival experience" - Join Now - Looking for Staff

    How's this a "new" survival experience? Pretty sure it's the same experience other 100000000000000000000000000000000000000000000000000000 survival servers offer.

    Posted in: PC Servers
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    posted a message on Looking for a collaborator for big creative stuff.
    Quote from Ossiter»

    Thanks for the good word! Why'd you retire?


    Long story.
    Posted in: Server Recruitment
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