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    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?

    Alright, that works with villagers, the witchery demon, etc, but I still can't figure out how to capture "sittable" mobs. Things like tamed wolves, tamed cats, etc. Whether I shift right click, right click, etc, it always just makes it sit or stand.

    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?

    Hey, all. Hope you're doin' well. I'm having an issue. I can't seem to figure out how to properly capture the souls of mobs like villagers and animals that sit such as cats, dogs, witchery familiars, etc. I've tried googling this issue but I just keep getting the wiki entries for the powered spawner or the soul vial, which doesn't help at all.


    With villagers or other things that have a trading-type menu, such as the demon, it seems if I spam right click it eventually gets caught, but this seems like a bug. As for things that sit it doesn't matter how many times I click it, whether I shift click, etc, it simply doesn't work.


    Is there a way around this? Maybe changing key bindings or something?


    Ender IO 1.7.10-2.2.8.381

    Posted in: Minecraft Mods
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    posted a message on ExtraTiC - Tinkers' Construct Mod Support Add-on

    Yeah, I'm aware that that's how you make tools and arrowheads. However, nothing helps you tip a bolt core in the part builder as far as I'm aware.


    You can only make various parts there, you can't take a tool rod you have and use the draconium to tip it like you would iron or something from the smeltery to make a full on bolt.

    Posted in: WIP Mods
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    posted a message on ExtraTiC - Tinkers' Construct Mod Support Add-on

    Hey, all. I'm running the June-2016 Crackpack on the Curse-FTB launcher. My problem is that I'm trying to figure out how to make awakened draconium-tipped bolts. I've seen in various forums on Reddit that they've been able to have thaumium-tipped, awakened draconium-tipped, etc, but, as of current, you can't melt these things down in the TiC smeltery.


    I've seen people saying that they can do this as little as five months ago, and I can make these things into arrow heads, swords, and virtually everything else as well. My question is how can I tip the bolts with these materials? There has to be a way to do so, right? The arrowheads, etc, all list Extra TiC as the mod they're from so this mod is the one adding compatibility for that. Am I doing something wrong? Missing something? I've looked all over heck the last couple of days trying to figure this out yet simply haven't been able to.


    Any insight would help immensely.

    Posted in: WIP Mods
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