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    posted a message on minecraft police mod

    its not dead its in development and it is for 1.7.10!

    Posted in: WIP Mods
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    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta)!

    Hey my knowledge of the EU is also above average and this post sparked my interest i might be of some help.

    Posted in: Minecraft Mods
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    posted a message on Singleplayer Factions Mod for Minecraft version 1.11.2

    hmm strange concept but likable non the less, i will watch this closley

    Posted in: WIP Mods
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    posted a message on Fallout: Crafting Never Changes

    Well that's the spirit!

    Posted in: WIP Mods
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    posted a message on Fallout: Crafting Never Changes

    sounds ambitious too many mods die to ambition

    oh by the as far as making flying enemies just use the base code of a bat and edit it!

    Posted in: WIP Mods
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    posted a message on [1.11.2] The Star Wars Mod (Update 1.0 Coming Soon)

    hey nice

    Posted in: WIP Mods
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    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta)!

    thats my idea

    Posted in: Minecraft Mods
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    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta)!

    it got cancelled so no there wont be

    Posted in: Minecraft Mods
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    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta)!

    Hey all,


    It’s been almost 3 years since we began working on this mod. The initial release took us just about a year to bring to you, with the “incredible” weapons and scenery that was 1.0.0. We took a while to regroup, releasing 1.2 and all the subversions bringing ships and speeders and a whole bunch of new content. Even longer was the development time for 1.3, with the unbelievable amount of work being put into quests, ships, structures, weapons, new features, Forge hacks, and continuity.


    Unfortunately, we’re in a rough place right now. The longer we work in the mod, the quicker our free time to work[/i] on the mod diminishes. Between work, family, and other projects, our time to work on the mod has dwindled to a point that any work we do in the mod is negligible. We’ve gotten a lot done, but moving content over is tedious.


    That said, there are two main factors at play here: time, as I’ve said, and Forge itself. Players don’t realize it, but every update Forge has (following each Minecraft update) requires us to completely re-write the mod to fit the new framework. It’s been fine until now, but the new changes to 1.11+ are so dramatic that it would be essentially impossible to convert all our current features to anything 1.11 or beyond. Blame Mojang and Microsoft for pushing so many updates that it’s killing the modding community, and blame the Forge authors for not taking input as to how the platform should be changed, but most of all, this is on us. There’s just so much content to be added, and so many people with their unique ideas of what[/i]should be added and when[/i], that it’s impossible to balance function with content between updates.


    It is with that, that I announce with a heavy heart that Parzi’s Star Wars Mod is dead[/b]. It’s been an incredible number of years with y’all, working with the community to build this mod, and it’s been a huge learning experience for us in almost every way possible. We hope to work on something else in the community here someday, but it’s unlikely, seeing the direction in which Forge is going.


    Lastly, you’re probably wondering if we’ll be passing the torch to some other spry developer to continue our legacy, or be releasing our source code for the community to tinker with. In short, we won’t be. The long answer it that, if you want to make a Star Wars mod, start from scratch. You can build it the way you want it, and cater to your community. This was built with a specific set of goals in mind, and your goals might be different. We’ve improved on the mods that came before us, so you shouldn’t work with ours, but write your own that improves on ours. We might release what progress we have right now on 2.0, but we’re still talking about how we’d do that, if[/b] we did. We’ll still get notifications for stuff that’s happening here on this forum, so we’d like to hear your comments. Our forum over at http://forum.parzivail.com will soon be taken offline, but the downloads page on the mod site will still be intact if you’re looking to download 1.X versions. As I’ve gotten many requests, I’ll take this time to publicly announce that I’m not currently available for hire as a programmer for a Mod. If this changes, you’ll know via my Twitter feed, which is also where you can follow any future projects I’m working on.


    Again, thank you. We could not have done this without you as a community.


    Parzival

    Oh NO

    Posted in: Minecraft Mods
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    posted a message on minecraft police mod

    ok i will wait to 50% completion then relase an alpha ;)

    Posted in: WIP Mods
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    posted a message on minecraft police mod

    38% to be correct, i could release a prototype earlier then 100 percent though.

    Posted in: WIP Mods
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    posted a message on Parzi's Star Wars Mod is now Galaxies: Parzi's Star Wars Mod (beta)!

    when do you hope for 2.0 release?

    Posted in: Minecraft Mods
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    posted a message on Do you like my minecraft star wars 1.12.2 resource pack

    thats amazing

    Posted in: WIP Resource Pack
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    posted a message on Dark Roleplay Core (Alpha) - MMORPG API

    hmm interesting

    Posted in: WIP Mods
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    posted a message on Project Superhuman: Infinity Crisis (Superhero RPG) - Still Active: Read Notice!

    does green latern work properly yet?

    Posted in: Minecraft Mods
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