Quote from Aj1998
Wait, sorry if this has been posted before, but are we getting client mods from this or only server plugin at the moment?
Great question, they do exist! And this is something we are going to make easier to find very soon, its just one of those things that was easier to ask for than it was to implement :sad.gif:
For now if you go to the Downloads drop down and select Browse all Games it will take you to a list that includes all download types for each game. You will then be able to click on Client Mods and end up here: http://www.curse.com/client-mods/minecraft
Sorry for the inconvenience, we are fixing this asap
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Great question, they do exist! And this is something we are going to make easier to find very soon, its just one of those things that was easier to ask for than it was to implement :sad.gif:
For now if you go to the Downloads drop down and select Browse all Games it will take you to a list that includes all download types for each game. You will then be able to click on Client Mods and end up here: http://www.curse.com/client-mods/minecraft
Sorry for the inconvenience, we are fixing this asap
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The idea is that those giant icons are where you click through to start browsing content, downloading addons and mods, etc. They are the focus because we know that people usually come to Curse.com to get addons and mods.
Other communities, like Minecraft, are now on the front page in a big way (these icons), so we are really giving props to the mod authors and trying to let people know that Curse supports these guys and wants to help get their content out to you the users.
We will also be adding support for other games as they come out, some are coming out very soon. (Skyrim)
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All of the content generators make money when their content is on Curse.com. WoW authors are just the example we have atm as the other communities are still getting their feet wet. Minecraft authors will be making as much or more than WoW authors, but only if you guys go download their stuff.
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Authors that post their mods on Curse get a share of our ad revenue commensurate with the traffic their mod receives. A ton of successful addons for WoW are really paying off for their authors!
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They only run contests in countries where they have an international headquarters. Being a global country with a HQ in that country allows them to operate under the legal umbrellas of that country.
Curse is a US company so those same foreign(to us) countries impose additional fees and legal hoops to jump through, which is what I was referring to in the rest of that post you quoted.
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What happened is we put in the wrong date for the age cutoff O_O Oops. Should be fixed now, and thanks for bringing this to our attention.
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Because we are a US company the costs consist of a minor inclusion on a tax form we already fill out. European countries want as much as thousands of dollars to run a contest in their country and some add even more fees to companies that aren't based in that country.
With (according to Wikipedia) 50 countries in Europe alone we cannot afford to run the contest for everyone. Throw in the aforementioned red tape and it would be (not kidding) a decade before we had permission to run contests in all the European nations and by that time the rules would have changed on so many that we'd be starting over.
Again, I made every effort to include non-US residents but it is just impossible. Like, Ethan Hunt would not choose to accept this mission.
Edit:
The most constructive feedback I can give you is to get involved in your nation's politics. Find out why they are making it so difficult for companies like Curse to run sweepstakes and, if you still think it is BS, work to change the law. Unfortunately that is not something we have in our power to do, but you do.
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This simply isn't the case. We don't acknowledge or return the entries because people are all over this and we get a ton of them, we just don't have the man power. Not including these folks would be very illegal and not worth our jobs, the potential lawsuits, etc.
I literally have a giant stack of envelopes on my desk from the Blizzcon contest. Each one of these people was included in the drawing to be randomly selected. As the rules state, everyone has the same chance of winning and I personally ran the selection process. Non-Premium members were among the winners.
As an aside:
Many people even decorated their envelopes or included fun notes. While this didn't help their chances of winning it did make the process of receiving the entries each day an enjoyable one. Many people here in the office would ask me if I got any cool drawings or stickers that day and we really appreciated the folks that had fun with it.
What I'm trying to say is, with the right attitude you can submit an entry and hope for the best, some of you may even turn up winners. While I can understand the skepticism try to understand that we are doing this the right way and keeping it fair for everyone that is an eligible entrant.
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Giving away trips to conventions etc was my brainchild and I put a lot of work into getting it set up.
While we want to offer this to everyone (really we honestly do) we simply cannot due to the consumer protection laws, tax laws, and random regulatory fees in all the various countries. Curse is a US company and I had to spend months cutting through red tape just to get it approved in the US, and some US states still won't allow us to offer it to their residents.
If we were to offer it to even one non-US country all that red tape would have to be repeated, weird tax fees would arise, and a handful of European countries would require us to pay tons of extra taxes and regulatory fees to offer a contest to their residents. Additionally, some countries just outright make it impossible to run contests.
Essentially we were presented with three choices, make the contest US only, don't offer the contest at all, or run the contest for everyone and get the pants sued off of us. I really wanted to be able to do contests AND keep my job so I had no choice but to choose option A.
I hope our international audience can forgive us but this is something we just can't bring to you guys. We still feel that our continually evolving premium membership is a great deal and part of your subscription goes to support addon/mod authors in the community, so we hope it will contribute to the growth of Minecraft in its own small way. If you have any other suggestion on how we can improve it let us know.
Cheers!
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The old forums didn't work, the number of users on MCF was far more than the software could handle. While the transition is on-going you're going to see some problems but calling it "total ****" is being dramatic.
Also, you're probably being accused of trolling because you are replying to multiple threads with pure vitriol and no real content.
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