Sorry for the delay in updating to Update 38, we have a lot going on at the moment, and there are a few things which are a slightly higher priority at the moment, we have been invited to this big event in a few weeks and they want some demos / talk from us, so we have been working super hard preparing everything.
Still working on the API in some free time I have but it is taking just a tad longer than expected due to everything else aswell, it will still be out this month though, don't worry about that!
does this higher priority have something to do with UKIK? if so, then that is fantastic.
it was "removed", now when you exit the tardis it won't materialize, however if you want to see the materialization effect you can use the tardis key to summon it, to do this you need to press shift and then right click the ground with the key
actually it hasnt been removed, it just materialize before you get out, you dont see it but other players will
Hey could you remove your Quote from Ender up there please, just means that there is less chance of people seeing that list before the admins remove it. They should honestly let the person who owns a thread have the ability to moderate the posts posted to it, it would be so much more helpful than having to report the posts and then wait ages, the amount of times something like that would have came in useful...
that would be a really usefull feature that they should add, sorry your work got ruined
Hey 1WTC ( or any else who decides to answer ) I've got two issues I could use some help with.
1. I brought this up way earlier, but when I first converted my DM world from 1.6-1.7, it seems it buggered up the dimensions it added. Skaro think's it's Gallifrey on the surface, replacing the sand and stone with Gallifreyan dirt and stone (it started much earlier where it was just one section and it replaced the dalekanium). Trenzalore is made of Doctor statues (had to relog to get back in the TARDIS to escape), and I don't even want to know what's going on with Gallifrey itself. I figure if I just delete the dimensions and revisit them it will regenerate? Just don't know how to do that through the files. How do I tell what is what?
2. A simpler one, Twilight Forest mod says there is a biome id conflict. This mod is the only one I have installed that would add new biomes, so, which one would I change in the config?
Thanks in advance
1. all that is probably happening because you came from 1.6, forge changed drastically in this update so that is why you are having id changes
2. i dont think that the dalek mod adds biomes, but if it does it would be the dimensions biomes or something, if there is a crash report can you post that, it will be alot easier to solve that way.
for everyone talking about forge 1.8, it is out, but it is only a test version, i haven't tried it so i dont know how well it runs, but you can get it.
i was finally able to make a mod review for this mod, i haven't been able to because of time, and sound issues (this one is a little quite and i am trying to fix that). hope you like it
Note: this is part one, the mod is so large that i need to split it up into separate parts
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does this higher priority have something to do with UKIK? if so, then that is fantastic.
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actually it hasnt been removed, it just materialize before you get out, you dont see it but other players will
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it was official, sam (UDWF1) made it, but it is outdated and no longer official
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yes, that would be timelord gamer
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that would be a really usefull feature that they should add, sorry your work got ruined
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Happy 1000th page!!!
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1. all that is probably happening because you came from 1.6, forge changed drastically in this update so that is why you are having id changes
2. i dont think that the dalek mod adds biomes, but if it does it would be the dimensions biomes or something, if there is a crash report can you post that, it will be alot easier to solve that way.
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that doesn't matter, they are still fun, the 2Dis is also useless, but we all still love it
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yes it was
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i think missy is a good character, being all creepy and stuff
like your new profile picture,
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Note: this is part one, the mod is so large that i need to split it up into separate parts
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moffat did what he does best, thats why
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what type of file did you put in the models folder? was it .tcn?
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oh, i never noticed that, sorry