• 0

    posted a message on MineCon 2016

    I would actually like to see it in salt lake city, and i have a few good reasons.

    1. The comiccon there is the largest in the world, and stan lee said it was the best.

    2. SLC international airport is one of the largest hubs in the west.

    3. The city is one of the most simplist cities to navigate thanks to its grid layout.

    4. Lots of hotels not far from the salt palace convention center.

    5. Lots of underground parking.

    6. Wide roads, with trax (obove ground train system)

    those are my reasons, now i highly bet that this will never be read by mojang, but i hope they at least concider it this year.

    Posted in: Minecon
  • 0

    posted a message on W.I.P - Draco Animus: Minecraft through a Dragon's Eyes ~ On Hold ~ In need of experienced coder

    havent checked this forum in quite a while, but i love what it has become, love the become a dragon feature. i will try it out tomorrow.

    Posted in: WIP Mods
  • 0

    posted a message on Pixelbots Mod WIP

    Hello everyone

    I would like to introduce you all to the brand new official PixelBots website, enjoy

    http://pixelbots.weebly.com/

    Posted in: WIP Mods
  • 0

    posted a message on The Dalek Mod - Updated (March 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!


    Dalek Mod: Are you ready...?

    ~Update 39 approaches~

    impressive, i like your work very much khotarri
    Posted in: Minecraft Mods
  • 0

    posted a message on W.I.P - Draco Animus: Minecraft through a Dragon's Eyes ~ On Hold ~ In need of experienced coder
    Quote from wildbill22»

    So I will be the one coding what this mod does. I'm a little confused as to what you think the difference will be between morphing into a mob (a dragon for instance) and being able to become a dragon where you can fly around and do the things (abilities) that the dragon can do.

    well, morph can only go as far as give you the same hitbox and make you move/look like a dragon, as long as morph doesnt have any special coding for it. what i am thinking is that it would be cool if we could get a intergration thing between our two mods, that way when they are both installed on someones client they have more choices to choose from (your dragons, and HTTYMDs dragons), which i think would help both mod quite alot. i havent talked to the owner of our mod yet about this idea, i just think it would be a cool addition.
    Posted in: WIP Mods
  • 0

    posted a message on W.I.P - Draco Animus: Minecraft through a Dragon's Eyes ~ On Hold ~ In need of experienced coder
    Quote from vincentmet»

    morph?

    yes morph does alow you to turn into mobs, but it doesnt do the same stuff as what this one will do.
    Posted in: WIP Mods
  • 0

    posted a message on The Dalek Mod - Updated (March 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from Hatter_III»

    I take it the Microblocks are what allow you to make those grates in the floor?


    ooh. also "GOTTA POST EM ALL!"

    actually the grates are a new block in the mod
    Posted in: Minecraft Mods
  • 0

    posted a message on W.I.P - Draco Animus: Minecraft through a Dragon's Eyes ~ On Hold ~ In need of experienced coder
    Quote from wildbill22»
    We are looking into if we can do just that. It will take a few weeks before we can say if that will be in the mod or not.

    ok, thank you

    Well, well, well.... Look who's here.

    well, i saw the banner on peipai's signature and decided to take a look, then i thought to myself in my draconic mind "wouldn't it be cool if i could be a night fury in game" so i decided to post a comment.
    Posted in: WIP Mods
  • 0

    posted a message on W.I.P - Draco Animus: Minecraft through a Dragon's Eyes ~ On Hold ~ In need of experienced coder
    it would be cool if you could add something in the code that allows you to turn into other dragons from mods installed
    Posted in: WIP Mods
  • 0

    posted a message on The Dalek Mod - Updated (March 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!

    Preview for the following update that is expected to be released within the next month or so

    that looks fantastic (should we still call you khotarri or do you want to be called by something else?)

    P.S.
    its fantastic to see you again, welcome back.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (March 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from Tumblr_cat»
    just downloaded pixel smash, pretty good if you ask me :) i made 400 on my first try :)

    good job
    have you seen the scoarboard?
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (March 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from sean3011»

    that's their android/apple game called star speed

    oh... didnt think about it tell you said that, lol. but it isnt the same as the normal android version, for example the fire behind the ship, and the red words under the name. so does that mean that there is going to be an update, or maybe it is finally coming to the windows pc store?
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (March 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from 1WTC»




    Finally got the API Daleks loading!

    Not too much left to do now!



    By the way these new API Daleks are not limited to 10 like the old ones, with these new ones you can add as many as you like!

    knowing you, you usually have hidden stuff in the background, otherwise you would have just pressed f2 on minecraft. so the question is, waht is your screen saver, is it a clue to a new mod or maybe a new game? if only we had a larger view of the image, then we could tell easier
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (March 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from sean3011»
    what the??? the date just changed from 01/12/14 to 24/12/14 in the page title



    *Reads title* Huh? *Thinks about how that makes sense in no way possible* Weird.

    in England they read the date as day/month/year, not month/day/year. that is what makes it possible
    Posted in: Minecraft Mods
  • 0

    posted a message on The Dalek Mod - Updated (March 2020) - Tardis, Sonic Screwdrivers, Daleks, Cybermen, Time travel and much more!
    Quote from ItsBlade»
    my game keeps crashing when trying to spawn an Invasion Dalek (took me a while to figure out which mod caused the crash, and which dalek crashed it.) and after the invasion dalek is in my world, i cant get in my world, it just keeps crashing. it invaded my world NOT like it's supposed to.



    And, yes. i am using the latest version for 1.7.10 (downloaded from the SWD website)



    Crash Report:

    ---- Minecraft Crash Report ----
    // I let you down. Sorry :(

    Time: 22/01/15 3:40 PM
    Description: Unexpected error

    java.lang.NullPointerException: Unexpected error
    at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2049)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [GCEntityClientPlayerMP['deathdude202'/255, l='MpServer', x=56.86, y=77.54, z=253.97]]
    Chunk stats: MultiplayerChunkCache: 5, 5
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (64,64,252), Chunk: (at 0,4,12 in 4,15; contains blocks 64,0,240 to 79,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 320 game time, 320 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 9 total; [GCEntityClientPlayerMP['deathdude202'/255, l='MpServer', x=56.86, y=77.54, z=253.97], EntityZombie['Zombie'/175, l='MpServer', x=58.50, y=22.00, z=241.50], EntityZombie['Zombie'/174, l='MpServer', x=57.50, y=22.00, z=241.50], EntityZombie['Zombie'/173, l='MpServer', x=59.50, y=22.00, z=247.50], EntityZombie['Zombie'/172, l='MpServer', x=58.50, y=22.00, z=242.50], EntityEnderman['Enderman'/178, l='MpServer', x=59.50, y=28.00, z=247.50], EntityPilotDalek['Pilot Dalek'/179, l='MpServer', x=55.50, y=75.00, z=253.50], EntityZombie['Zombie'/176, l='MpServer', x=55.50, y=22.00, z=250.50], EntityZombie['Zombie'/177, l='MpServer', x=54.38, y=22.00, z=254.06]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2432)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_67, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1738181200 bytes (1657 MB) / 2654273536 bytes (2531 MB) up to 4080271360 bytes (3891 MB)
    JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn2G -XX:PermSize=512m -XX:MaxPermSize=1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 96
    FML: MCP v9.05 FML v7.10.85.1286 Minecraft Forge 10.13.2.1286 65 mods loaded, 65 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.85.1286} [Forge Mod Loader] (forge-1.7.10-10.13.2.1286.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.2.1286} [Minecraft Forge] (forge-1.7.10-10.13.2.1286.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    appliedenergistics2-core{rv2-beta-7} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{1.0.4.29} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    <CoFH ASM>{000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LanteaCraft-Core{1.0} [LanteaCraft Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{1.0.3.74} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.3.74-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    modJ_StarMinerCore{0.9.7} [StarMinerCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VeinMiner_coremod{0.21.2_build-43} [Core mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FLabsBF{4.1.2} [Better Furnaces] ([1.7.10]Better_Furnaces_V4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DC1{3.4.2.19} [KingCore] ([1.7.2+] KingCore v3.4.2.19.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FishingNets{1.2.1.5} [Fishing Nets] ([1.7.10M] FishingNets v1.2.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Enchiridion{1.1} [Enchiridion] (Enchiridion-1.7.X-1.2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    adventurersamulets{1.7.10-1.5.0c} [Adventurer's Amulets] (AdventurersAmulets-1.7.10-1.5.0c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    antiqueatlas{4.0.1a-1.7.10} [Antique Atlas] (antiqueatlas-4.0.1a-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    appliedenergistics2{rv2-beta-7} [Applied Energistics 2] (appliedenergistics2-rv2-beta-7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BiblioCraft{1.7.5} [BiblioCraft] (BiblioCraft[v1.7.5][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CoFHCore{1.7.10R3.0.0B9} [CoFH Core] (CoFHCore-[1.7.10]3.0.0B9-93.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Core{6.3.1} [BuildCraft] (buildcraft-6.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Transport{6.3.1} [BC Transport] (buildcraft-6.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Silicon{6.3.1} [BC Silicon] (buildcraft-6.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Builders{6.3.1} [BC Builders] (buildcraft-6.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Energy{6.3.1} [BC Energy] (buildcraft-6.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    BuildCraft|Factory{6.3.1} [BC Factory] (buildcraft-6.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ComputerCraft{1.65} [ComputerCraft] (ComputerCraft1.65.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoCreatures{6.3.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    EnderIO{1.7.10-2.2.6.317} [Ender IO] (EnderIO-1.7.10-2.2.6.317.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2{2.2.660-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.660-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GalacticraftCore{3.0.7} [Galacticraft Core] (GalacticraftCore-1.7-3.0.7.252.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GalacticraftMars{3.0.7} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.7.252.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    iChunUtil{4.1.3} [iChunUtil] (iChunUtil-4.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest{6.0.41.729} [Iron Chest] (ironchest-1.7.10-6.0.41.729-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LanteaCraft{1.0.0-68} [LanteaCraft] (LanteaCraft-1.7.10-68.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mythril{1.6} [Mythril mod] (mithril_mod-1.7.2-1.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    numina{0.4.0.100} [Numina] (Numina-0.4.0.100.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    powersuits{0.11.0.176} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.11.0.176.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Morph{0.9.1} [Morph] (Morph-Beta-0.9.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    neiintegration{1.0.4} [NEI Integration] (NEIIntegration-MC1.7.10-1.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    origin{3.4.0} [Origin] (Origin-1.7.10-3.4.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    PowerConverters{1.7.10-2.2} [Power Converters] (PowerConverters-1.7.10-2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ProjectE{1.7.10-0.2d-dev13} [ProjectE] (ProjectE-1.7.10-0.2d-dev13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RIO{1.8.1} [RemoteIO] (RemoteIO-1.7.10-1.8.1.B84-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    secretroomsmod{@[email protected]} [The SecretRoomsMod] (secretroomsmod-1.7.10-4.7.1.371.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DP_SimpleFlight{0.8} [Simple Flight] (simpleflight-0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    modJ_StarMiner{0.9.7} [Starminer Mod] (Starminer1710-0.9.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ttCore{MC1.7.10-0.1.0-56} [ttCore] (ttCore-MC1.7.10-0.1.0-56.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    superMassiveTech{MC1.7.10-0.3.0-alpha-106} [Super Massive Tech] (SuperMassiveTech-MC1.7.10-0.3.0-alpha-106.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Sync{4.0.0} [Sync] (Sync-4.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Talismans{1.1.4} [Talismans] (Talismans-1.7.10-1.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct{1.7.10-1.8.2.build858} [Tinkers' Construct] (TConstruct-1.7.10-1.8.2a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mdc{1.1} [mdc] (the_dalek_mod_1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    thedalekmod{15.01} [DalekMod] (the_dalek_mod_1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    kitchen{1.2.2} [The Kitchen Mod] (TheKitchenMod-1.7.2-1.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TMechworks{1.7.10-86.e500b88} [Tinkers' Mechworks] (TMechworks-1.7.10-0.2.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VeinMiner{0.21.2} [Vein Miner] (VeinMiner-1.7.10_0.21.2.43.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VeinMinerModSupport{0.21.2} [Mod Support] (VeinMiner-1.7.10_0.21.2.43.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    taverns{2.2.1-0} [Village Taverns] (VillageTaverns-2.2.1-0.23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    eureka{2.2} [Eureka] (Eureka-1.7.10-2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    AE2 Version: beta rv2-beta-7 for Forge 10.13.2.1230
    Mantle Environment: Environment healthy.
    TConstruct Environment: Environment healthy.
    AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:OFF, BC:ON, MJ6:OFF, MJ5:OFF, RF:ON, RFItem:ON, MFR:OFF, DSU:ON, FZ:OFF, FMP:OFF, RB:OFF, CLApi:OFF, Waila:OFF, InvTweaks:OFF, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
    Launched Version: 1.7.10-Forge10.13.2.1286
    LWJGL: 2.9.1
    OpenGL: ATI Radeon HD 4800 Series GL version 3.3.11672 Compatibility Profile Context, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)


    there is one way that you can get back on your world, but you may not want to do it if you have alot of mod related blocks/items
    what you need to do is log onto the world without the mod on, that will delete anything dalek mod related in the world, then you log back on with the mod and it should be solved.
    Posted in: Minecraft Mods
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