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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from m4dn3zz»

    You'll need to set custom prices for anything in mods, but other than that it's pretty much good to go. The entity names for the coins are, from smallest to largest:
    universalcoins:item.itemCoin
    universalcoins:item.itemSmallCoinStack
    universalcoins:item.itemLargeCoinStack
    universalcoins:item.itemSmallCoinBag
    universalcoins:item.itemLargeCoinBag
    You can get a baseline for values from the defaults in config/universalcoins/minecraft.cfg and work from there.
    I'd personally increase any minebay prices for items by 10-25% over what the universal trading station sells at, since you can order a first item from minebay without already having to have one in inventory, but that's just personal preference.

    Thanks for introducing me to this mod, I'm definitely adding it to my modpack.
    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Was just a wild guess...
    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Quote from Crisperstorm»

    Still looks like the same error to me. Just updated Thermal Foundation, Thermal Dynamics, Big Reactors, and COFHcore
    http://pastebin.com/iqMZaPrU

    I couldn't tell from the logs, but do you guys have CoFHLib-[1.7.10]1.0.0B9-118 installed as well?
    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from m4dn3zz»

    There is a default system for handling pricing, but I'm not sure exactly how it works. It's briefly covered in the wiki.

    Oh ok, I've never used it myself so I wasn't sure how it worked. I thought it was something like you specify what you want to pay in return for whatever you want. I'll have to go do some reading, might need to add a way to get emeralds...
    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from MrBones1102»
    Wondering if anyone can help me with custom recipes. I am trying to make a minebay recipe that involves an item having additional metadata such as color for wool. Anyone know how to do it?

    For instance:
    type=minebay,input-item=minecraft:wool,payment-price=1 ==> default wool color
    type=minebay,inout-item=minecraft:wool <#>,payment-price=1 ==> # wool color

    Your examples are hard to follow, what are you using as the payment? As is, it looks like you want to pay with what you are getting back... At any rate, you can try adding:

    input-metadata=#

    Wool Meta-Data:
    white 35:0
    orange 35:1
    magenta 35:2
    light blue 35:3
    yellow 35:4
    lime 35:5
    pink 35:6
    gray 35:7
    light gray 35:8
    cyan 35:9
    purple 35:10
    blue 35:11
    brown 35:12
    green 35:13
    red 35:14
    black 35:15
    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Quote from Crisperstorm»

    http://pastebin.com/7Ns1E1jr
    Still acting up, still points towards Ender IO I believe? Not the best at interpreting these.

    Looks as if your issues are here:

    CoFHCore{1.7.10R3.0.0RC1} [CoFH Core] (CoFHCore-[1.7.10]3.0.0RC1-181.jar) Unloaded->Errored
    ThermalFoundation{1.7.10R1.0.0RC2} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0RC2-53.jar) Unloaded->Errored
    ThermalExpansion{1.7.10R4.0.0RC1} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.0RC1-119.jar) Unloaded->Errored
    BigReactors{0.4.0A} [Big Reactors] (BigReactors-0.4.0A.jar) Unloaded->Errored

    I would start with using the latest BigReactors first. Big Reactors 0.4.2A2 is now available.
    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from m4dn3zz»

    Yeah, that is odd, but I'm glad it worked. Cheers!

    Bit of info that I came across. If you have the UniqueNames.txt config file, it lists the washing machine as cfm:washingmachine. So I'm going to make a mental note to always check in there for any names that I might not be sure about. Thanks for the help once again. Now to get back to making more of my "cheaty" recipes, as my kids like to call them. :D
    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from m4dn3zz»

    If it doesn't work, hit me up and we'll figure something out. But it should work.

    It worked!! I originally had gotten the name of the machine from further below in that config, weird that it has to be this way in this section.

    Thanks bud!
    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from m4dn3zz»

    Derp. I just realized what the issue probably is. Take the dash out of "washing-machine" and it should work.

    Here are a few of the items from my .cfg:
    type=washingmachine,input-item=enviromine:camelPack
    type=washingmachine,input-item=enviromine:gasMask
    type=washingmachine,input-item=enviromine:hardHat

    And they work just fine.

    Dude,

    you just made my day, thank you! I'll try that out tonight after I get off work.
    Posted in: Minecraft Mods
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    posted a message on [FREE]PROFESSIONAL MINECRAFT ART! DIGITALLY DRAWN![FREE]
    Is there a list of names of the ones that he's done?
    Posted in: Art Shops
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from m4dn3zz»

    Are you by any chance using bspkrsCore (used for treecapacitator, amongst other things)? If so, it generates a list of all the unique IDs in your configs directory. That should give you the exact names to use for the cfm.cfg file.

    I sure am. That's where I got the original names that I tried:

    EnderIO:item.darkSteel_axe
    EnderIO:item.darkSteel_boots
    EnderIO:item.darkSteel_chestplate
    EnderIO:item.darkSteel_helmet
    EnderIO:item.darkSteel_leggings
    EnderIO:item.darkSteel_pickaxe
    EnderIO:item.darkSteel_sword
    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from clamytoe»

    I'll give that a shot.

    I did want to report that I was able to get it to work last night, but only if I put vanilla armor in first. Start it up, and then swap it for the darksteel. It would then continue to repair it. When I ran out of soap, and added more, again it would not start with just that armor in, until I did the vanilla swap once again. I'll remove the 'item.' entry and see if that fixes it later tonight though.

    Thanks!

    Ok,

    Made the change to the config, but it still didn't work. On the other hand, I did confirm the vanilla swap bug. I was able to repair the black steel armor and tools with it. I also tried it with some resonant jetpacks and it actually took it down a tier on each pass until it was just armor plating that didn't give you any type of armor protection...
    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from Mr_Crayfish»

    Try removing the 'item.' before the item name

    I'll give that a shot.

    I did want to report that I was able to get it to work last night, but only if I put vanilla armor in first. Start it up, and then swap it for the darksteel. It would then continue to repair it. When I ran out of soap, and added more, again it would not start with just that armor in, until I did the vanilla swap once again. I'll remove the 'item.' entry and see if that fixes it later tonight though.

    Thanks!
    Posted in: Minecraft Mods
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    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    I must admit that I haven't read this whole thread, so sorry if this has already been asked before. I added the following recipes to the cfm.cfg, but it doesn't work. Can anyone tell me what I'm doing wrong?

    type=washing-machine,input-item=EnderIO:item.darkSteel_helmet
    type=washing-machine,input-item=EnderIO:item.darkSteel_chestplate
    type=washing-machine,input-item=EnderIO:item.darkSteel_leggings
    type=washing-machine,input-item=EnderIO:item.darkSteel_boots

    Thanks!
    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] Ender IO - How many pipes in one block?
    Not trying to give myself a plug, but if it helps you can use my modpack. That way you will have the same setup that I have... Delete this post if this is not allowed.

    Posted in: Minecraft Mods
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