can someone make this scripe id work for andriod if u can can u it will help a lot and also can someone look at this and make it work thats the id is ID:6846
//blow up
}
function attackHook(attacker, victim)
{
//
}if(getCarriedItem()==280)//If your item is a stick
{clientMessage(text);Ant no body got time for that!!
function modTick()
{
}if(getCarriedItem()==280)//If your item is a stick
//setNightMode(isNight);
}
{clientMessage(text);Ant no body got time for that!!
Player.addItemInventory(302,1);
Player.addItemInventory(303,1);
Player.addItemInventory(304,1);
Player.addItemInventory(305,1);
Player.addItemInventory(259,1);
Player.addItemInventory(65,64);
function clientMessage(text); get read to kill mobs!!!!!!!!
function useItem(x,y,z,289,blockId,side)
{clientMessage(text);Ant no body got time for that!!
//blow up
}
function attackHook(attacker, victim)
{
//
}if(getCarriedItem()==280)//If your item is a stick
{clientMessage(text);Ant no body got time for that!!
function modTick()
{
}if(getCarriedItem()==280)//If your item is a stick
//setNightMode(isNight);
}
{clientMessage(text);Ant no body got time for that!!
Player.addItemInventory(302,1);
Player.addItemInventory(303,1);
Player.addItemInventory(304,1);
Player.addItemInventory(305,1);
Player.addItemInventory(259,1);
Player.addItemInventory(65,64);
function clientMessage(text); get read to kill mobs!!!!!!!!
0
0
0
0
//blow up
}
function attackHook(attacker, victim)
{
//
}if(getCarriedItem()==280)//If your item is a stick
{clientMessage(text);Ant no body got time for that!!
function modTick()
{
}if(getCarriedItem()==280)//If your item is a stick
//setNightMode(isNight);
}
{clientMessage(text);Ant no body got time for that!!
Player.addItemInventory(302,1);
Player.addItemInventory(303,1);
Player.addItemInventory(304,1);
Player.addItemInventory(305,1);
Player.addItemInventory(259,1);
Player.addItemInventory(65,64);
function clientMessage(text); get read to kill mobs!!!!!!!!
function useItem(x,y,z,289,blockId,side)
{clientMessage(text);Ant no body got time for that!!
//blow up
}
function attackHook(attacker, victim)
{
//
}if(getCarriedItem()==280)//If your item is a stick
{clientMessage(text);Ant no body got time for that!!
function modTick()
{
}if(getCarriedItem()==280)//If your item is a stick
//setNightMode(isNight);
}
{clientMessage(text);Ant no body got time for that!!
Player.addItemInventory(302,1);
Player.addItemInventory(303,1);
Player.addItemInventory(304,1);
Player.addItemInventory(305,1);
Player.addItemInventory(259,1);
Player.addItemInventory(65,64);
function clientMessage(text); get read to kill mobs!!!!!!!!