• 0

    posted a message on Destroy the Tower
    Quote from Evanist

    I get the medics to ubercharge the tower to heal it.
    61/100

    That is HOW many times you've changed your avatar in the past year? You were changing it constantly months ago as well.
    Btw, as this is technically not fair to spam posts as much as possible, I'm not charging yet. After next person posts, I will.
    Posted in: Forum Games
  • 0

    posted a message on If got sucked in any TV show would you stay why or why not?
    F**K YES.

    Next person gets teleported into Three Delivery! (Show in 2010, look it up)
    Posted in: Forum Games
  • 0

    posted a message on Hug it, eat it, burn it, keep it.
    Burn it

    Emolga from Pokemon
    Posted in: Forum Games
  • 0

    posted a message on Destroy the Tower
    It's been several months since I've posted on this thread. I'll start off with a bang!
    I drop a gigantic hydrogen bomb that lowers the shields and health of all vehicles AND the tower, on every side, by 5%!
    I then start a charge. The catch? This will be THREE HUNDRED FIFTY posts to charge. Anyone from any side can help out, because I'm not revealing which side will benefit from this charge. I'm also making it so that the charge will continue through the rounds, is unaffected by "Next move fails" post, and doesn't have to be used right away. It will basically mean an ensured win. I will stand by these conditions, but if these conditions are too OP, then I'm okay with the post count increasing, but I refuse to change the conditions. It WILL be OP, but that's why its 350 posts!
    I'll start charging next post.
    Posted in: Forum Games
  • 0

    posted a message on Destroy the Godmodder 2: Operator!
    Quote from pionoplayer

    Hmm...
    Well then, I seem to have come late, but I must learn patience...
    Maybe this will be a test in the powers of OP... actually having to charge...
    Wow, this might be difficult for me.

    Anyway, I think I'll start with 1/5 for summoning Gandalf the Grey.
    Just as a probing.

    Ninja'd you.
    Posted in: Forum Games
  • 0

    posted a message on Destroy the Godmodder 2: Operator!
    I'm baaaaack!
    ...from a month or two from not being on the forum. Wow, time flies fast.
    Quote from Crusher48

    The Virus, now really bored, sends a part of it into the computer, creates numerous errors, and attempts to force it to crash and shut down. due to extremely advanced mutable code, it bypasses antivirus.

    No entities from the main DTG, including the Virus, are allowed in this battle. This is a bonus from a different person.
    On-topic, I poke the computer with a tiny branch, somehow doing massive damage.
    Posted in: Forum Games
  • 0

    posted a message on Pixelmon 8.1.2 (12th Nov 2020)
    I have repeatedly gotten a crash when using this with two other mods. There are two funny things about it, though. 1. It only happens when I enter a server, I can get to the menu just fine. 2. The other mods I'm using did not conflict with previous versions of the mod, it's only now.

    ---- Minecraft Crash Report ----
    // Don't be sad. I'll do better next time, I promise!

    Time: 1/5/14 2:45 PM
    Description: Unexpected error

    java.lang.NoSuchFieldError: CHAT
    at pixelmon.client.gui.GuiChatOverlay.eventHandler(GuiChatOverlay.java:23)
    at net.minecraftforge.event.ASMEventHandler_7_GuiChatOverlay_eventHandler_Pre.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
    at net.minecraftforge.event.EventBus.post(EventBus.java:108)
    at net.minecraftforge.client.GuiIngameForge.pre(GuiIngameForge.java:861)
    at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:102)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1014)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:944)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at pixelmon.client.gui.GuiChatOverlay.eventHandler(GuiChatOverlay.java:23)
    at net.minecraftforge.event.ASMEventHandler_7_GuiChatOverlay_eventHandler_Pre.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
    at net.minecraftforge.event.EventBus.post(EventBus.java:108)
    at net.minecraftforge.client.GuiIngameForge.pre(GuiIngameForge.java:861)
    at net.minecraftforge.client.GuiIngameForge.func_73830_a(GuiIngameForge.java:102)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 9 total; [EntityClientPlayerMP['chronoquairium'/137921, l='MpServer', x=353.50, y=157.12, z=232.50], EntityOtherPlayerMP['ARMAGEDDON2112'/137919, l='MpServer', x=353.50, y=155.00, z=232.50], EntityOtherPlayerMP['ULTIMATE220'/137913, l='MpServer', x=357.61, y=155.00, z=231.89], EntityOtherPlayerMP['LightHero721'/137911, l='MpServer', x=352.50, y=155.00, z=234.50], EntityOtherPlayerMP['kebrst1'/137906, l='MpServer', x=353.50, y=155.00, z=232.50], EntityOtherPlayerMP['Lucas824'/137892, l='MpServer', x=353.50, y=155.00, z=235.47], EntityOtherPlayerMP['DragonForce0098'/137890, l='MpServer', x=359.69, y=153.00, z=231.34], EntityOtherPlayerMP['1_IAmMikkel_1'/137909, l='MpServer', x=375.18, y=150.34, z=232.50], EntityOtherPlayerMP['MegSh4rk'/137057, l='MpServer', x=354.84, y=149.50, z=245.19]]
    Chunk stats: MultiplayerChunkCache: 75
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (353,155,232), Chunk: (at 1,9,8 in 22,14; contains blocks 352,0,224 to 367,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 38074092 game time, 38887986 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: adventure (ID 2). Hardcore: false. Cheats: false
    Forced entities: 17 total; [EntityClientPlayerMP['chronoquairium'/137921, l='MpServer', x=353.50, y=157.12, z=232.50], EntityOtherPlayerMP['ARMAGEDDON2112'/137919, l='MpServer', x=353.50, y=155.00, z=232.50], EntityOtherPlayerMP['ARMAGEDDON2112'/137919, l='MpServer', x=353.50, y=155.00, z=232.50], EntityOtherPlayerMP['ULTIMATE220'/137913, l='MpServer', x=357.61, y=155.00, z=231.89], EntityOtherPlayerMP['LightHero721'/137911, l='MpServer', x=352.50, y=155.00, z=234.50], EntityOtherPlayerMP['ULTIMATE220'/137913, l='MpServer', x=357.61, y=155.00, z=231.89], EntityOtherPlayerMP['kebrst1'/137906, l='MpServer', x=353.50, y=155.00, z=232.50], EntityOtherPlayerMP['Lucas824'/137892, l='MpServer', x=353.50, y=155.00, z=235.47], EntityOtherPlayerMP['DragonForce0098'/137890, l='MpServer', x=359.69, y=153.00, z=231.34], EntityOtherPlayerMP['1_IAmMikkel_1'/137909, l='MpServer', x=375.18, y=150.34, z=232.50], EntityOtherPlayerMP['MegSh4rk'/137057, l='MpServer', x=354.84, y=149.50, z=245.19], EntityOtherPlayerMP['1_IAmMikkel_1'/137909, l='MpServer', x=375.18, y=150.34, z=232.50], EntityOtherPlayerMP['LightHero721'/137911, l='MpServer', x=352.50, y=155.00, z=234.50], EntityOtherPlayerMP['kebrst1'/137906, l='MpServer', x=353.50, y=155.00, z=232.50], EntityOtherPlayerMP['Lucas824'/137892, l='MpServer', x=353.50, y=155.00, z=235.47], EntityOtherPlayerMP['MegSh4rk'/137057, l='MpServer', x=354.84, y=149.50, z=245.19], EntityOtherPlayerMP['DragonForce0098'/137890, l='MpServer', x=359.69, y=153.00, z=231.34]]
    Retry entities: 0 total; []
    Server brand: mcpc,craftbukkit,fml,forge
    Server type: Non-integrated multiplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2310)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:861)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_15, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 172761952 bytes (164 MB) / 444334080 bytes (423 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 831 (46536 bytes; 0 MB) allocated, 831 (46536 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.3.883 Minecraft Forge 9.11.0.883 6 mods loaded, 6 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    FML{6.4.3.883} [Forge Mod Loader] (minecraftforge-9.11.0.883.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Forge{9.11.0.883} [Minecraft Forge] (minecraftforge-9.11.0.883.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    guilib{1.0.6.1} [GUI Library] (Forge_GuiLibv1.0.6.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    AutoJoin{1.6.4.0} [Auto Join] (Forge_AutoJoinv1.6.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    pixelmon{2.5.7} [Pixelmon] (Pixelmon 2.5.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
    Launched Version: 1.6.4-Forge9.11.0.883
    LWJGL: 2.9.0
    OpenGL: Intel(R) HD Graphics 2000 GL version 3.1.0 - Build 9.17.10.3347, Intel
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 35 (1960 bytes; 0 MB) allocated, 35 (1960 bytes; 0 MB) used
    Posted in: Minecraft Mods
  • 0

    posted a message on Clan Tournament! (Based off of "Bronies vs Furries")
    Uh...
    Posted in: Forum Games
  • 0

    posted a message on Clan Tournament! (Based off of "Bronies vs Furries")
    Hello?
    Posted in: Forum Games
  • 0

    posted a message on Count to 1,000 (Without using your hands!)
    14 (Nose)
    Posted in: Forum Games
  • 0

    posted a message on Clan Tournament! (Based off of "Bronies vs Furries")
    Time to start a tournament! In this tournament, I will have lots and lots of teams, and opposites will fight each other to get their team to -100 or 100 (using the same format of Bronies vs Furries). Whichever team beats the opposition will move on to take on another team, until there is one team remaining!


    Rules:

    1. You must choose a team and stick with it until it loses.
    2. If you support none of the teams, make your own and I will add it to the list.
    3. You may only post again after THREE different people post before you.
    4. You must state what team you're on in each post before continuing your count.
    5. The first team in a battle counts up, the second counts down.
    6. If it is evident you did not read the rules, you will be banned permanently.


    Battles:

    SkyArmy vs. SquidArmy - 1

    Bronies vs. Furries - 0

    Baccas vs. Benjas


    Players:
    chronoquairium (SkyArmy)


    Winners:

    Tournament 1:

    Tournament 2:

    Tournament 3:




    I'll start!

    SkyArmy: 1
    Posted in: Forum Games
  • 0

    posted a message on Destroy the Godmodder 2: Operator!
    I decide to join the fray, relinquish all my abilities, and start to form a machine.
    1/35
    Posted in: Forum Games
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