oh thats easy... just go in an edit the java file to the item id :smile.gif:
Well... you cant craft vanilla items..
Because the recipes work like this:
You make an item, you put in what crafts that item. You dont need/can't put in what item is crafted.
You'd need the vanilla item to start with, and you can't get that.
So you can't make recipe's that craft vanilla items..
So not sure what is happening, or if this is a bug. The sleeping bag is showing up as a chainmail helmet for me. I even reinstalled with a fresh download of 1.8.1, installed modloader, then forge api, then campcraft, and still, the sleeping bag shows up as a helmet. The text says sleeping bag, but the icon is wrong. Is this something I can fix, or is it in the code?
Here is a screenshot:
Hmm... tom might have made a mistake.. :tongue.gif: but I don't know.
OK...I'm at a loss.. I'nd I've gone through about 15 pages of forum looking for my problem. (-.-) I'M running minecraft 1.8.1, and trying to install Modloader 1.8.1, But to my dismay, Minecraft crashes. Why I don't Know. It's a fresh install of minecraft. I wiped everything except my saved files. I've run no mods for a while, just been playing on a clean game. I follow the install procedure to the note. Extract Modloader, Open minecraft.jar with Izarc, Drag Modloader files in, Delete Meta ini Folder, Close Izarc, Run Minecraft. - Crashes on initial boot after installing Modloader. There are no outdated mods installed, nothing I can see to cause the crash.
Anyone got any Ideas on what could be happening? I really wanna try out the mod I've been looking at.. but it requires Modloader, and I'm not getting anywhere fast on my own.
The Crash Report is as follows for reference:
Mods loaded: 1
ModLoader Beta 1.8.1
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected].
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT 5424363c --------
Generated 11/17/11 12:03 AM
Minecraft: Minecraft Beta 1.8.1
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 7800 GT/PCI/SSE2 version 2.1.2, NVIDIA Corporation
java.util.zip.ZipException: invalid entry size (expected 1381629960 but got 832 bytes)
at java.util.zip.ZipInputStream.readEnd(Unknown Source)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at ModLoader.readFromClassPath(ModLoader.java:1108)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a16ee412 ----------
I have this problem, and so do many others (so ive read) so it must be a problem with the current Modloader build for 1.8.1. All it does is it gets to the Mojang screen, then hangs there forever. but if you run a debug, the game actually crashes at that point, but doesnt show an onscreen error report. Check out my previous error report, because most likely it is the same for everybody. LINK
It doesnt have anyhing to do with modloader. It's your archiving program. Get another archiving program and do a fresh install with it :wink.gif:
Explosives probably won't be included, sorry! :biggrin.gif:
You can already use vanilla blocks and items in crafting and furnace recipes. Just put Block. or Item. before them. I use this frequently.
I don't think I've done E-mail changing yet, maybe I will in the future.
Just to give everyone a secret, be ready for an update this week or next. I've been really busy with my new job, but I do hope to give some more McModGen stuff soon!
I actually know a little Java, but I think that was from when I was 10 and my memory's not that great. Maybe I'll learn it a while after 1.0 and make Bobite TNT actually work.
Do you know how I can give blocks textures on different sides?
And a suggestion for mobs, could you also choose what model you want?
Look for this code:
public int getBlockTextureFromSideAndMetadata(int i, int j)
To make different textures on the sides of a block :tongue.gif:
I have this for example for a tree I'm making:
public int getBlockTextureFromSideAndMetadata(int i, int j)
{
//i defines the side of the block.
//1 being the top, 0 being the bottom.
//Sides should be from 2-5.
if(i == 1)
{
return mod_FarmingExtended.m_BananaLog1;
}
if(i == 0)
{
return mod_FarmingExtneded.m_BananaLog2;
}
else
{ //j checks the type of tree (metadata), we are not using this
return blockIndexInTexture; //return the set wood texture
}
}
hey do you know that my mod has everything that TNT+ has and more! but TNT+ had a grenade launcher. I just don't get it!!! WHAT IS SO BAD ABOUT MY MOD!!!! IT HAS 10 BLOCKS FULL TOOL SET REDSTONE LIGHT TREE CREEPER DYNAMITE 3 MOBS!!!!!! AND I DON'T EVEN GET SECOND!!! JUST TELL ME WHY!!! and how do I get my prize?
Stop capsraging!...
And you'll get download links to the prizes. (atleast i think so)
0
I now how to do it with normal coding, i'm just saying that it isnt possible.. xd
0
Well... you cant craft vanilla items..
Because the recipes work like this:
You make an item, you put in what crafts that item. You dont need/can't put in what item is crafted.
You'd need the vanilla item to start with, and you can't get that.
So you can't make recipe's that craft vanilla items..
0
Hmm... tom might have made a mistake.. :tongue.gif: but I don't know.
0
You know that, right?..
0
It doesnt have anyhing to do with modloader. It's your archiving program. Get another archiving program and do a fresh install with it :wink.gif:
0
Sounds good :tongue.gif:
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53 for the last update xd
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I wanted to make a pizza oven.. and I will.. later :tongue.gif:
Got more 'important' stuff do do/add first :tongue.gif:
0
Thnx, for your comment and for the notch xD lol
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Look for this code:
To make different textures on the sides of a block :tongue.gif:
I have this for example for a tree I'm making:
0
You never have the right to capsrage, and he capsrages in 90% of his posts...
And still, they are both different mods. They could have liked some ideas of mrcreeper less then tnt+
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XD The person that made my textures told me that.. but I wanted to keep sheepmeat... xd
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Stop capsraging!...
And you'll get download links to the prizes. (atleast i think so)
0
Block populator?... no?... the same way I made my plants generate.. add a little text in the mod_<modname>.java and change the name and the rates...
0
haha xD
ty :tongue.gif: