Hello, I recently opened up a realm for 1.9 for me and my friends to play on. However, I was wondering if some other people would like to join to make the server more active.
Features:
2000 by 2000 map made with world painter.
About 5 people
We started on Monday(2/29)
Hard mode
Rules:
Killing people is allowed, but please don't kill unarmed players.
No greifing
No stealing from chests, furnaces, and brewing stands
No killing animals inside of a pen
No box houses
Act mature, dont start fights in the chat
If you would like to join DusKraft, please leave a reply with your minecraft username, and any questions about the server. I will inform you when you have been added.
Unfortunately, caves cannot be made more common, but if the problem is they have nowhere to generate, then try increasing the base height of the world.
Update Log:
+Coal veins increased from 5 to 8
+Gold veins increased from 6 to 7
+Lapis veins increased from 2 to 4
+Andesite veins increased from 8 to 10
+Diorite veins increased from 8 to 10
+Granite veins increased from 8 to 10
-Biomes decreased from size 5(double) to 4(default)
-Diamond veins decreased from 4 to 3
-Iron veins' spawn rate decreased from 15 to 11
After doing more play-testing, this seems to be more balanced than the previous preset
Well, certain ores will be rarer than normal, but because more caves may contain diamonds(Max elevation of diamonds is 32) you will probably get about the same amount as you normally do. I strongly recommend caving for ores and dungeons.
Alright, well that is kinda disappointing that I wont be seeing very many caves near the surface, but it is also a bit realistic. When me and my friend tested out this world in survival, we had to dig down to find our first cave, but after we did, we got quite a bit of loot from a dungeon. My main intention is to make strip mining extremely inefficient for my server, and to make caves much more rewarding(The now common dungeons are almost certain to appear in a cave, I went and played about up to day 10 thanks for the information about lapis, I will go update the preset to make lapis have a vein size of 4, but I will keep them at a spawn rate of 1. After all, enchanting is a (somewhat) important thing for certain players. In fact, maybe I could just remove lapis completely to make people have to trade with vilagers or use enchanted books from dungeon chests(There is a villager trade with 1 emerald for 1-2 lapis). Thank you for the tips, I will definitely take them into consideration if I remake this. Also, something off topic, typing on mobile is so annoying.
I have been working on this preset for the past week and I feel like seeing what others thought about it, so here it is. In this preset I have doubled the minecraft worlds elevation, the main result of this is more caves, ores, and stone to mine underground. Mountains and oceans still generate like normal, and the sea level is set to y-127. I have also added a more realistic ore generation by making each ore and stone variant have a specific level to mine them at. Diamond, redstone, and granite generate from y-0 to y-32, gold, lapis, and diorite generate from y-32 to y-64, iron and andesite generate from y-64 to y-96, and lastly coal and gravel generate from y-96 to y-128. Most ores are more common then usual, however they have smaller veins. The average elevation is around y-68 in vanilla generation, but in this preset it is around y-136.
tl;dr: I made a realistic terrain where the ground and sea level is much higher and has realistic ores.
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Added LunaChai. Have fun.
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Added Llama_Rider. enjoy
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I still have a few more open slots if anyone else wants to join.
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Added TardedTRex,Libre007,CaleKillerYT,nonnie_fenner, and AkwardAshleigh. Hope you enjoy :D.
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Hello, I recently opened up a realm for 1.9 for me and my friends to play on. However, I was wondering if some other people would like to join to make the server more active.
Features:
Rules:
If you would like to join DusKraft, please leave a reply with your minecraft username, and any questions about the server. I will inform you when you have been added.
0
Unfortunately, caves cannot be made more common, but if the problem is they have nowhere to generate, then try increasing the base height of the world.
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Cool, I might check this out.
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+Coal veins increased from 5 to 8
+Gold veins increased from 6 to 7
+Lapis veins increased from 2 to 4
+Andesite veins increased from 8 to 10
+Diorite veins increased from 8 to 10
+Granite veins increased from 8 to 10
-Biomes decreased from size 5(double) to 4(default)
-Diamond veins decreased from 4 to 3
-Iron veins' spawn rate decreased from 15 to 11
After doing more play-testing, this seems to be more balanced than the previous preset
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Well, certain ores will be rarer than normal, but because more caves may contain diamonds(Max elevation of diamonds is 32) you will probably get about the same amount as you normally do. I strongly recommend caving for ores and dungeons.
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Alright, well that is kinda disappointing that I wont be seeing very many caves near the surface, but it is also a bit realistic. When me and my friend tested out this world in survival, we had to dig down to find our first cave, but after we did, we got quite a bit of loot from a dungeon. My main intention is to make strip mining extremely inefficient for my server, and to make caves much more rewarding(The now common dungeons are almost certain to appear in a cave, I went and played about up to day 10 thanks for the information about lapis, I will go update the preset to make lapis have a vein size of 4, but I will keep them at a spawn rate of 1. After all, enchanting is a (somewhat) important thing for certain players. In fact, maybe I could just remove lapis completely to make people have to trade with vilagers or use enchanted books from dungeon chests(There is a villager trade with 1 emerald for 1-2 lapis). Thank you for the tips, I will definitely take them into consideration if I remake this. Also, something off topic, typing on mobile is so annoying.
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Here is the code, to use it on your world
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Here is a picture of the spawn point of a fresh world made with this customization
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I have been working on this preset for the past week and I feel like seeing what others thought about it, so here it is. In this preset I have doubled the minecraft worlds elevation, the main result of this is more caves, ores, and stone to mine underground. Mountains and oceans still generate like normal, and the sea level is set to y-127. I have also added a more realistic ore generation by making each ore and stone variant have a specific level to mine them at. Diamond, redstone, and granite generate from y-0 to y-32, gold, lapis, and diorite generate from y-32 to y-64, iron and andesite generate from y-64 to y-96, and lastly coal and gravel generate from y-96 to y-128. Most ores are more common then usual, however they have smaller veins. The average elevation is around y-68 in vanilla generation, but in this preset it is around y-136.
tl;dr: I made a realistic terrain where the ground and sea level is much higher and has realistic ores.
Have Fun!
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Ign: diaminer178