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    posted a message on Are there any sites that let you sort mod versions by what version of Forge they use?

    Thank you very much for all this :)

    Posted in: Mods Discussion
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    posted a message on Are there any sites that let you sort mod versions by what version of Forge they use?

    It's not at all that simple, unfortunately.


    Optifine for 1.14.4 only works with Forge 28.1.56; There are *four different versions* of Forge that were released on that day (10/15/19), and while I'll take your word that what you're saying is the common experience, it's not been mine at all with using mods out of version.

    Every time I first try to install a mod I try the most recent, and it almost never works, only finally opening when I pick whatever version was made available around that date.

    Fabric has been fairly version agnostic, but that's not been my experience with Forge at all. Maybe it's particular to the kinds of mods I use, I dunno.

    Posted in: Mods Discussion
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    posted a message on Best version of Minecraft for mods? (Read post)

    1.12.2 really is the sweet spot for everything, imo, except performance; This can, however, be remedied with things like VanillaFix and BetterFPS.


    1.12.2 has *everything*, and you can even add most of what's available in later versions w/mods.

    Posted in: Mods Discussion
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    posted a message on Problem

    Are all of your mods for the correct version of forge?

    Check what version of Forge you're running, go to their site and check the release date for that version. Then check what version of each mod you're using, and compare the release date for that version to the Forge version. If the version of the mod you're using was released *after* the Forge release, it's likely incompatible and you should download one from within the same timeframe as the Forge version.

    Also be sure to check the description/comments of all the mods to see if any of them are incompatible with each other.

    Posted in: Mods Discussion
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    posted a message on Are there any sites that let you sort mod versions by what version of Forge they use?

    I have a pretty awesome computer, and I'm not a purist, so I don't run Java without Optifine and ray tracing shaders. That being said, my son is an avid youtube viewer who comes to me requesting new mods pretty much every day, so to marry these two scenarios I mostly run 1.12.2 w/Forge 2847 or 2838 (depending on whether we're doing singleplayer LAN or spongeforge server).

    I like to try to keep total parity between the two, and I also run a heavily modded 1.14.4 world for my own play/experimentation (which restricts me to forge 28.1.56, as that's the only one compatible with Optifine), and will more than likely switch that to 1.15.x when Optifine finally finishes, and who knows what version of Forge if any will work with that... My problem is that the only way to do all of this seems to be to find the release date for whatever version of Forge I'm using and compare release dates for whatever mod I want on curseforge, but this is a fairly exhausting process and I'm wondering if anyone knows of any sites or any way to streamline this process at all.

    Thanks in advance :)



    also inb4 dragging me for my humble brag - I'm sorry to anyone who owns a potato. If it helps, it's one of those iBuyPower ripoff joints. They're better than they get credit for <3

    Posted in: Mods Discussion
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    posted a message on I need Shaders for Minecraft Windows 10

    There are no actual "shaders" in the Java Minecraft sense of the word that you're used to. There are some pseudo-shader textures that offer many improvements like realistic water and better lighting, but most of them are made for PE and therefore only work on either iOS/Android versions or the MCPELauncher.

    The best one for Bedrock on Windows 10 is 'Parallax Shaders', which can be found on mcpedl.com - pair this with the 'Parallax Textures' and you'll have a much improved Bedrock experience, but without physically based rendering (3D textures), fog, realistic shadows and all that sort of thing. Very rudimentary, but still a big improvement. If you *really really* want to experiment, you could install the MCPELauncher (a port of the Android version of Bedrock, previously Pocket Edition, made to run on Linux/OS X computers - installing on Windows may be a mild challenge) and then you'll have access to *all* of the shaders on mcpedl (as the 'pocket edition' of bedrock is what they were and mostly still are made for). Many of them are better than Parallax, but they don't work on the PC version.


    Some time this year, ray tracing is supposed to be added (first as a beta feature), which will provide a highly optimized version of what is essentially available now from the SEUS PTGI shaders. An NVidia RTX card will provide the best experience with this, but not be necessary (contrary to popular belief).

    Posted in: Discussion
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