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    posted a message on Minecraft defensive idea: iron golems are useful now
    Okay so since leads were added to the game, they actually are extremely helpful for alot of stuff
    other than taking a mob up a verticle incline because it stores how long they're in the air so you can't exactly get your horse out of a ravine like I tried to.


    anyways
    Iron golems used to be practically useless, made rare by the developers "so people couldn't farm them" but people farm them anyways. this really frustrates me.

    anyanyways
    throw a lead on an iron golem and it will actually follow you around, not sure if they disconnect the lead when they attack but I feel like this adds some minuscule justice to the addition of iron golems to the game. it's easy enough to use and I feel like it could keep zombies off of me when I'm trying to get records from skeletons/creepers



    I'm open to hear your opinions even if you disagree with anything.
    but enjoy the idea.
    Posted in: Discussion
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    posted a message on Solid Suggestion: MAKE EVERYTHING LESS RARE
    Please support this, +1 or anything, the only way this will be seen is with a large count of supporters and attention.

    okay, this has always been a problem in minecraft ever since early beta when they really started adding stuff, squid for example, we waited 3 weeks for, and when the update came, there were no squid (yeah big deal) it was a big deal at the time because of the hype, now atleast there is a tiny bit of atmosphere to the EMPTY oceans.

    they add cool stuff like the iron golem, then practically remove it from the game, making it TOO RARE for an average player to ever notice is a thing, it ruins the features and mojang's hard work, and frustrates me to no end.

    look at HEXXIT, nothing is too rare in hexxit and it makes the game alot more fun and adds ATMOSPHERE. if it is too rare, it's worth it massively, how did 3rd party modders not being payed 50 dollars an hour add 10 times more stuff in a fraction of the time it has taken mojang to? it just doesn't make sense.



    everything is too rare.
    -villages
    -mob spawner dungeons
    -zombie villagers
    -nether fortresses
    -witch huts
    -nether fortresses again, because they're SO RARE.
    -iron golems in villages, might as well have not been added.
    -horses and their equpiment


    okay let's start with villages
    they said they were going to make villages spawn in more biomes around 1.2 but that turned out to be a lie
    -the only spawn in "flat areas" and most of the time they just don't spawn period, my current seed I'm using doesn't even have a village anywhere on the 4:4 map and that's ridiculous, and when you do find a village finally? they have crap trades and crap AI, you have to build a fence around the village so they don't get slaughtered and light up every block or they get slaughtered anyways, jeb didn't even take the time to light all the buildings so that they generate with light.
    and iron golems? I've NEVER seen a village equipped with one, you have to baby a village and they're PATHETIC

    -mob spawner dungeons
    and how exactly are we supposed to find them? the way I recognize as legitimate is using the X-ray machine, a track, a minecart and a redstone block, I never would have found a dungeon yet without this even though I've searched for HOURS in the caves, finding nothing, and even then you might not find a saddle for the horses, ANOTHER FEATURE MIGHT AS WELL HAVE BEEN REMOVED BECAUSE IT'S TOO RARE.

    -zombie villagers
    okay an alternative to finding a village, yay!
    NOPE once dinnerbone saw that docm77 had a villager farm he had to "nerf" zombie villagers
    now it took me 3 whole nights in minecraft to find just one villager with a garbage trade
    -that brings me to another point, dinnerbone is a terrible developer in the fact that he only adds stuff that his FRIENDS like docm77 and etho want, this can be good or bad, but also a waste of time. like the "UHC snapshot" that's a bit corrupt doing things to help out friends don't you think, dinnerbone?

    -nether fortresses
    I spent SIX HOURS looking for a nether fortress before finally giving up and finding one with MCEdit, this is very frustrating considering you have to find a nether fortress to fight the wither and to find blaze rods for brewing, and SERIOUSLY what else does the nether have to offer that you don't find within the first 100 blocks? nether quartz? get real, this is a ruined feature, how do they expect anyone to find nether fortresses when you CAN'T EVEN NAVIGATE THE NETHER without leaving a trail of torches/cobble? did they even think that through? don't even get me started on how sometimes you can just spawn in solid netherrack, that's IDIOTIC. oh one more thing, now my DIM-1 folder is TWICE THE SIZE of my overworld. yeah. good one mojang. keep up the good work.

    -witch huts
    -they're hideous and never spawned witches for me until 13w39b
    seriously? you guys saw the witch towers that awesome mods added and then added an ugly watered down version that is too rare for even advanced players to really find? you realize that not everyone can make big 5 gig worlds looking for this stuff, I only get usually one swamp per world and I got very lucky to see that the swamp I have does have a witch hut, but before that I NEVER saw it other than in creative with a seed. and when I did see a witch hut, there was no witch, period. witch huts might as well have not been added.

    -nether fortresses again. COME ON, they're the ONLY THING to find in the nether, and you ofen can't find one without 6 hours of searching. this seriously needs to change. someone. please hear me out.

    -iron golems in villages
    yeah as I've said, I have never once seen an iron golem spawn naturally not even in a superflat world, adding them as a "village defense" is a poor excuse, villages need to be looked at again, and made alive and solid and functional, not just clusters of houses ofen too buried to identify, villages were so hyped too, and they are a ruined feature because they're too rare.


    -horses and equipment
    okay horses spawning in plains makes sense and sure they can be rare, but what's not okay? making none of the stuff craftable.
    when jeb added horses he said something like "we made saddles etc dungeons only so the player will find them metagame rather than at spawn, well guess what jeb, you can just get a seed with a dungeon and horses and there you have horses at spawn, what this really does? RUINS it for the average player.
    this is equivelant to adding something, then completely removing it *cough* COLORED GLASS*
    it's like, you spent hours coding this allegedly, why did you just ruin all of your hard work?

    well that's my big rant, Idk if anyone will read through it, but you didn't have to, so if you disagree, I don't have to read your flametard comments.

    I made no mention of jungle temples/desert temples because they're kinda just loot houses and are ugly, they should atleast have spawners to make it a minuscule challange.

    the game is fun sure, but they promised this stuff would add atmosphere to the game, but most of the time you spawn you get a forest 1000 blocks in any direction.
    please show your support if you agree.
    Posted in: Suggestions
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    posted a message on Minecraft Snapshot 13w38c Seed (Works in 1.7.2) - All New 1.7 Biomes Within 1k of 0,0!
    I've been using this seed guy, it's now my perminant first 1.7 world that i kept lol and I will keep it forever<3 I got an underwater home and mob grinder going and I made an ass that is as fast as a donkey but speedy as a horse
    Posted in: Seeds
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    posted a message on Minecraft Snapshot 13w36b Seed - Request - justListenRelax
    Quote from xBCrafted

    For the overview maps i use Amidst. :D


    huh wow I deleted amidst because it was soo pathetic but I don't remember quite why I'll give it another chance
    Posted in: Seeds
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    posted a message on Minecraft Snapshot 13w36b Seed - Request - justListenRelax
    very nice video guy I will go give it a like. umm what program do you use for the imgur screenshots?
    Posted in: Seeds
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    posted a message on a seed that has alot of biomes in a 2000 block range?
    Quote from xBCrafted

    Might i suggest this?

    It is a seed i found as a request. I think it may work for you. I am not too sure about the dungeon locations, as i did not look for them as part of the previous request. Anyway, hope this helps you find what you need. :D


    haha thanks guy I'll look into it
    Posted in: Seeds
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    posted a message on a seed that has alot of biomes in a 2000 block range?
    first off: what I need: something with a savannah/mesa and villages and dungeons close by, but also a swamp very close by for slime balls and plains for horses aand a deep ocean for an underwater base etc and hopefully snow biome somewhere on a 4:4 map.

    biomes are way too big now. this effectively eliminates large biomes unless you want your entire map to be a forest with no dungeons.


    they think making dungeons rare makes the game some sort of morphed indie developer screw you over "fun"
    when it really just makes the game bland and offers only a tiny sliver of incentive to explore past looking at some of the nice new terrain features(gotta give credit where credit is due, the biomes look great.)



    I just need a good seed with alot of different biomes very close to eachother/spawn because my computer has the cpu/gpu of a solar calculator.


    maybe mojang should make a "small biomes" generation for people who don't want their entire world to be one biome.


    anyways, ring of fire, try to not post your thoughts disagreeing with me, I am still looking for a SEED, not someone who says there should be no dungeons
    Posted in: Seeds
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    posted a message on simple suggestion: block that makes checkpoint on map
    it would be Extremely useful to see something like this.
    a block that makes a checkpoint on the map, kinda like the bug where if you place a map in an item frame it would make a green character cursor, that was a ghetto way of making a checkpoint and I think it's fixed now

    so I think they should make maps Actually useful.

    about to die in a cave and know it? throw down a checkpoint block



    support plz.also if mojang ever sees this: fix the sides of grass defaulting to the alpha color it makes biomes look hideous and doesn't speed up the game to have the sides not match the top.
    Posted in: Suggestions
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    posted a message on i lose a world of 1.7.3 and i want a seed similar to my lost world
    no way.

    it's random generation
    the seed system is in place so you don't have to make posts like this.
    I loved my worlds so I grabbed the seeds while I could.

    I've lost worlds too, I'd probably pay a good sum of money to get those alpha worlds back too but like losing a pet, they're not coming back sadly.

    the only thing you can really effectively do is try to create new memories on a current world. and move on
    Posted in: Seeds
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    posted a message on Beautiful Bryce Mesa biome, plus Village at Spawn (1.7)
    I think we make a decent point.
    biomes are just too large now, this effectively eliminates the "large biomes" option, you see I don't have a problem exploring a 5000 block world sure whatever, but what irks me about it is the fact that it takes up sooo much memory, now imagine all your minecraft worlds being huge, and my computer has about as much CPU and GPU as a toaster so I Have to have a good seed with awesome stuff nearby, but it just should be like that anyways.

    mojang makes dungeons too rare in some kind of attempt to make it more rewarding which is counteractive, it makes worlds too bland and this really makes me mad to think about, they add cool stuff for once, then make it too rare to ever see in the average world.
    making dungeons more rare does NOT make the game more fun.
    Posted in: Seeds
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    posted a message on EPIC DOUBLE MUSHROOM BIOME & WITCH HUT SEED AT SPAWN WITH YOUTUBE VIDEO!
    not too bad little girl
    Posted in: Seeds
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    posted a message on 13w38c - Island / deep ocean Seed
    +1 for effort
    Posted in: Seeds
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    posted a message on The Top 5 [1.7] Seeds Guaranteed!
    all excellent +1 for you
    Posted in: Seeds
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    posted a message on 4 spawner seed
    version

    coords

    pics

    nothing.
    Posted in: Seeds
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