• 0

    posted a message on Enchanting Is UNFAIR!
    I enchanted an iron pickaxe at level 30 and got efficiency 1. It's just luck. Unfortunately I haven't found that many diamonds... check that, I found a ton of diamonds and had a stack of 19. My friend was in the process of bringing them from our old base to our new base when the server dropped. Upon logging back in... diamonds gone. :(

    Anyway, I like the enchanting system. Most of the time you get something decent *if* you are enchanting at maximum level... but sometimes you hit duds and that can't be helped. I like the fact that it is random as well. If you could just pick the things you wanted I think it would be boring.
    Posted in: Survival Mode
  • 0

    posted a message on I think XP farms are kindof cheating.
    Personally I don't mind it. I don't think it is lazy or cheating. It takes a LOT of resources to build a good spawner. I built one and the damn thing doesn't even work. It sits up there in the sky doing nothing as a reminder that I used stacks and stacks of cobble, pressure plates, wool, redstone, redstone torches, etc... to build it, and it was all a waste! I should demolish the thing, but that's more time and pick-axes, and axes, etc... that I'll spend doing that too.

    P.S. It doesn't work because I wanted to have it be as little of an eye-sore as possible, so I built it nearly at the sky-cap. I didn't figure out that you had to be within a certain distance of the thing for mobs to spawn until it was built and didn't work. Of course I could build a platform closer to it, but the point was that it is supposed to produce mobs when you are just roaming around on the surface or in the castle. I don't want to have to go up onto a platform and just wait for mobs to spawn. Also, putting it at the sky cap would mean that I wouldn't necessarily have to light up every cave under my base.
    Posted in: Survival Mode
  • 0

    posted a message on Starting a Multiplayer Server... having issues - help appreciated!
    I found out that my friend that lives in another state (same time-zone though!) plays Minecraft! So he set up a server on his PC and we've been playing together. It is really fun! There is a fair bit of lag and his connection seems to dry up every once-in-a-while and boots me, but other than that it is great.

    I wanted to see if maybe my PC's connection would be better and have less lag, so I tried to set up a server on my Windows XP machine (SP3) (Athalon X2 Dual Core 2.2Ghz w/ 2GB ram) but the server setup program won't run. I double click the icon and the little window pops up asking if I really want to do this to which I answer "yes" and then nothing happens.I check the task manager and I don't see it anywhere. Any ideas? Thanks.
    Posted in: Survival Mode
  • 0

    posted a message on Surface Mob Spawner?
    Thanks for the responses. Glad to know it was something normal.
    Posted in: Survival Mode
  • 14

    posted a message on The "survival" part of the game is bad on a fundamental level.
    Here is what I realize that you don't seem to... the game devs are NOT obligated in any way, shape, or form to do ANYTHING else to this game. Most don't. Yet they do. They already have your money, and my money, for both the computer and pocket versions of this game, and nowhere in the purchasing of this game did I read anything that states that they have to continually release updates or improve upon the game in any way. Yet they do. Just in the last two weeks they added a new ore, trading with the villagers, and tripwire/tripwire hooks. Mobs are on their way to being unique and more difficult. Zombies can break down doors where they couldn't before. Trees have so many different materials and shapes. Oak, Birch, Pine, and Jungle, all of which grow differently. Again, this is a game "in-progress" that is constantly evolving when it doesn't have to. But the expansion of this game takes time, and right now they are having to deal with three different platforms (Xbox, PC/Mac, and Pocket,) all with people like you pestering them to add the things that you want them to add.

    All I'm saying is that you need to give it time. They are constantly working on this game, and we should be thankful that they are.

    That said, I completely agree with you about an in-game manual, and your book idea is great. It would probably be best to have a few "hidden" recipes for each type of material... I don't know like if you get diamond, maybe you have to search out and find the recipe for an enchanting table. They could even add scrolls that you find in dungeons and such that add new recipes to your master book. But maybe they are on that path already, with the addition of writable books. We don't know what their plans are. And many people aren't going to bother scrounging dungeons for scrolls with recipes and such when they have the wiki to refer to, because it isn't going away. They could however nullify the information in the wiki by not allowing you to craft something in game until you have that recipe in your book. That would probably **** a lot of people off though.
    Posted in: Survival Mode
  • 1

    posted a message on Surface Mob Spawner?
    Here's something I hadn't seen before! I was searching the desert for one of the temples and I saw a rectangular hole in the ground. As I approached I saw cobble stone walls a couple layers below the sand. The bottom of the pit was covered with a layer of sand. I dropped down into it and saw some mossy cobble stone and then the chest. I uncovered everything and since it was open to the sky, the little skeleton in the spawner was completely still. Anyway I thought it was pretty cool, and had never seen a mob spawner that close to the surface before.

    I am on the newest snapshot, and for some reason my "F3" screen doesn't show the map seed any more. How do I find it? If I can find it I will post it.

    Posted in: Survival Mode
  • 0

    posted a message on What is your goal/project in Minecraft right now?
    I recently protected a village, got a fence around it, lit it up, and built an iron golem for it. I then built a portal to the nether so I can get back to my main base more quickly. The current project is to make the portal room (under the village chapel) into a hellish dungeon (all nether brick with fire and lava all around!
    Posted in: Survival Mode
  • 0

    posted a message on Thoughts on Weapons, tools, and enchantments
    Thanks. I appreciate it.
    Posted in: Suggestions
  • 0

    posted a message on Stronghold question
    Bear in mind that strongholds aren't necessarily visible from the surface... so if you traveled 40,000 blocks on the surface, you probably wouldn't have seen it, especially if they spawn within a certain range from the origin.
    Posted in: Survival Mode
  • 0

    posted a message on Forest Idea
    It makes sense that if a leaf doesn't have a trunk, then it will eventually decay, so it doesn't really make sense to change it. What is the point of the OP? Is it just that when the world/chunk is generated it generates leaves too far away from wood so they automatically start decaying without you doing anything? If that is the case, then just change it so that leaves may not spawn more than 4 spaces from a piece of wood. To me it seems reasonable that leaves would keep growing beyond the limit and fall off, or perhaps continually spawn, so if I have a tree trunk and build a "branch" with wood blocks, then the leaves will grow out to cover that branch... Just a thought though.
    Posted in: Suggestions
  • 0

    posted a message on Thoughts on Weapons, tools, and enchantments
    I was in the Nether working on a Blaze XP farm and realized that I wanted a sword. I didn't have one so I tried to build one out of Nether brick. This of course didn't work. So I started wondering why. I think it would be cool to be able to make a "nether sword". Maybe it needs a diamond handle or something, and it is created with the fire enchantment automatically or something. This started me thinking of other things...

    It would be cool if we could craft an iron or other material sword with blaze powder or magma creme to give it the fire enchantment automatically. Or if the enchantment table gave two inputs. If you put magma creme and a sword then you get the fire enchantment, if you put a snowball then a freezing enchantment, if you put a poison potion then your sword can hit to give poison damage... stuff like that. I don't mind so much the current enchanting system, and I think it should stay in place, but perhaps we could interact with it a little bit more by adding this kind of thing.

    Also, why can I make nether brick fence but not stone brick fence? Seems silly to me.
    Posted in: Suggestions
  • 0

    posted a message on Is minecraft survival getting boring? (creative was always boring)
    Quote from Redyoshi101

    I think jeb is making minecraft too easy. Think about it.

    1) Reach range increased so you can hit enemies from farther away
    2) Armor buffed so it doesn't decrease in quality
    3) Enchantments that make it easier to kill enemies
    4) Auto health regen
    5) Caves made extremely common so ores are easy
    6) Ore rate buff
    7) Endermen nerfed to move less blocks
    8) Trading system added so you don't need to mine or hunt
    9) Protection systems added (iron and snow golems)
    10) Enchantments that protect you
    11) Animal breeding=infinite food
    12) Sheep wool regrowth=infinite wool
    13) Cats that keep creepers away
    14) Rare items such as cocoa beans are easier to get
    15) Bows buffed to be stronger
    etc...

    This is what's making it boring for me. NO CHALLENGE.


    But this is all just stuff that stems naturally from continually developing the game right? For example, Cocoa beans. To me it seems odd that you can find cocoa beans in a dungeon chest, but NOT plant and grow them. I'm relatively new to the game. I haven't seen a major update to it in the time I've been playing. Massive biomes and growing cocoa beans in the latest snapshot is the most change I've seen...

    Massive biomes alone will make the game more challenging. In my new world where I implemented the snapshot I haven't actually seen a different biome. I spawned in extreme hills and I'm still there. Granted, I haven't specifically traveled, but still... if I want sand, it's hard to get in large quantities without messing up the shores of the lakes and such around me.

    And as they keep adding things that make it a bit easier (growing cocoa plants) I'm sure that they will also add new MOBs and other dangers. Maybe they will add traps to dungeons and such.

    What is so great about this game is what others have said... there is so much that you can do in it, it takes much, much longer to get boring. I posted yesterday that I wasn't sure what to do next... and last night I decided to find another NPC village because mine was abandoned... so I did some travelling and found one! I fenced it in, lit up the entire fenced area, added missing doors, went ahead and built an Iron Golem, and now I'm working on the portal room deep under the chapel... it will of course be Nether themed, made out of nether brick with perma-fires and lava everywhere.
    Posted in: Discussion
  • 0

    posted a message on where is your house?
    In my main world, my castle is on the top of a very tall mountain which on one side is overlooking a now abandoned village on the edge of a desert. The other side is overlooking the beginning of an ocean biome. It's actually a great spot. I have an ocean biome, a desert, hills, a taiga, and a swamp, all visible from my castle. There is a jungle less than a days walk. I have a complex built down into the mountain. with my main farm level roughly at the base of the mountain, and I have exits to all sides.

    In my world on my work computer I have entrenched myself into the side of a hill. In front I have a pond around which I planted some trees and sugarcane, and off to one side I put a pen for some animals. I still need to get a second pig though. My entrance is partially protected by outward flowing water... makes it hard to get in, so eventually I'll build a doorway. Inside I have a small wheat farm and the entrance to my mines as well as a small area with bed, crafting table, furnace, and chest. This is on the snapshot, and I have large biomes turned on, so I'm not actually sure where/what the next biome is. Once I get into the nether I'll do some travelling, but the world is fairly new, so I haven't gotten there yet.
    Posted in: Survival Mode
  • 0

    posted a message on Village Question
    Thanks for the info. Now I think I need to travel to another village and protect it so if this trading system does come into effect I won't lose out completely. I'll have to build a nether gate for easier travel... actually, I have a village with a gate already in it, I just can't remember the exact coordinates so I don't know if I can sync a gate to it from the nether.
    Posted in: Survival Mode
  • 0

    posted a message on here kitty !
    I tamed a cat then traveled back to my home base through a nether portal. My cat was nowhere to be found. I later went back to the jungle for some reason and when I came out of the nether portal room, there was the cat! I went back through the portal and he didn't "teleport" to me. After a week or more of playing consistently, I finally decided to get the cat. I went back through the portal and there he was. I then walked back to my base and he followed me. So, even at far distances, he didn't de-spawn or anything. I don't know what your issue is. Sorry.Maybe you walked to close to lava and he fell in? I think I lost my first dog because he fell off a cliff.
    Posted in: Survival Mode
  • To post a comment, please .