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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    Anyone know how to get the bat logo?

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    Add Daredevil! Also, can u make more spawnable boss mobs that spawn occasionally in the wild?

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from gloizou»

    yo tihyo is red hood gonna be in the next update


    And more villains? And also, does anyone know where Professor Zoom spawns?

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from Actionluigi»

    I love this mod but is the server gonna come back? because I really want to do a server with this mod.


    yes, he has said before that it will

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from Kaijucraft333»

    K thanks and how do I get symbiote?


    in survival? Not sure, I haven't looked much yet, I've done a ton of Batcave stuff :D

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from Kaijucraft333»

    Could anyone tell me how do you climb when your Spider-man?


    hold space while you're on the wall and move in the direction u wanna move in

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from ProvenBeat»

    Btw, what do you guys think of the new mod poster that I've made?


    love it!

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from troller52125»

    hmm mine is troller52125


    i fixed it. Hmmm i kinda remeber u . Do u know how to make speed force work for flash? For me he wont even sprint lol

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from troller52125»

    ;)

    whats your in game name? i feel i know you


    cgallo23, wbu?


    btw, I think my MC is VERY messed up. I got this screen when i loaded the recommended forge with the mod. I dont know how to add images but basically all the words were some weird green shapes. I couldnt read anything

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from troller52125»

    leave it as a jar file and get the recommended forge for 1.7.10 not 1.7.10 pre 4 over on files.forge.com or just google forge. Your current forge is outdadted


    ok, thank you so much!

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    Can someone help me? I keep getting this crash report, even with 4.0.4



    ---- Minecraft Crash Report ----
    // I let you down. Sorry :(

    Time: 6/29/15 11:40 AM
    Description: Exception in server tick loop

    java.lang.NoClassDefFoundError: net/minecraftforge/common/BiomeManager$BiomeType
    at com.tihyo.superheroes.dimensions.wakanda.WakandaGenLayerBiomes.<init>(WakandaGenLayerBiomes.java:16)
    at com.tihyo.superheroes.dimensions.wakanda.WakandaGenLayer.makeTheWorld(WakandaGenLayer.java:15)
    at com.tihyo.superheroes.dimensions.wakanda.WorldChunkManagerWakanda.<init>(WorldChunkManagerWakanda.java:43)
    at com.tihyo.superheroes.dimensions.wakanda.WorldProviderWakanda.func_76572_b(WorldProviderWakanda.java:29)
    at net.minecraft.world.WorldProvider.func_76558_a(WorldProvider.java:44)
    at net.minecraft.world.World.<init>(World.java:241)
    at net.minecraft.world.WorldServer.<init>(WorldServer.java:97)
    at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:14)
    at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:65)
    at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:92)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.BiomeManager$BiomeType
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 12 more
    Caused by: java.lang.NullPointerException

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (x86_64) version 10.10
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 168068816 bytes (160 MB) / 279924736 bytes (266 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 16, allocated: 29, tallocated: 77
    FML: MCP v9.05 FML v7.10.18.1180 Minecraft Forge 10.13.0.1180 4 mods loaded, 4 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    FML{7.10.18.1180} [Forge Mod Loader] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Forge{10.13.0.1180} [Minecraft Forge] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    sus{4.0.4} [Superheroes Unlimited Mod] (Superheroes Unlimited Mod-1.7.10-4.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 0 / 8; []
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'

    Are we supposed to leave it as a jar file or convert it into a folder? Or does it even matter?

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from Kaijucraft333»

    Scroll up.


    isnt that the 4.0 version? That one crashes for me

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from Kaijucraft333»

    Any thoughts on 3d weapons that I made?


    can u leave a link for the v 4.0.3 version so that i can play it. 4.0 doesn't work and i bet the models are sick

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD

    Make that 4 days, since the last confirmed release date was the 25th. Did he back it up to the 30th?


    7 days is the 28th, which is when Tihyo said it is coming out... Where did u get 25 from, and how did u get the 30th from 7 days from now???

    Posted in: Minecraft Mods
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    posted a message on [1.7.10] SUPERHEROES UNLIMITED MOD - NOW APART OF THE LEGENDS MOD
    Quote from Gamerguy0811»

    He wasn't invincible. You could easily take damage if you weren't careful.


    well I never did

    Posted in: Minecraft Mods
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