I don't like the new LiteLoader method to load the mod.
Everyone, today, has the ModLoader.
But with this new stuff, there is just one more mod to install, and also more incompatibilites than before (when I create my own mods).
That would be great if you gave a Mod Loader and a Lite Loader version of your mod.
Thanks in advance.
PS: Also, is it possible to put the files of the mod in the minecraft.jar once we have LiteLoader installed ?
Instead of using an outdated thing like modloader. Use minecraft Forge!
Now, I'm not really positive about this whole modding business, but I BELIEVE that this mod uses forge and (if I'm not mistaken) forge was released for 1.3.2 as of 6 days ago. As I have stated before, I'm no modder, but I'm pretty sure that with a big mod like this (and being in college and all) that it would take more than 6 days to update it completely. (plus, modloadermp hasn't been updated to 1.3.2 as of what I have seen, so flan would either wait for it, or update it himself) I think that these are grounds to stop wondering, or complaining about not updating.
Edit:and turbomodelthingy hasn't been updated yet either
ModLoaderMp is not compatible with minecraft forge.
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I've used it before. I think this is it, no?
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Instead of using an outdated thing like modloader. Use minecraft Forge!
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just replace the jar you download with the minecraft.jar in your bin folder.
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This is true. I mod too. Forge is the best way to mod now.
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ModLoaderMp is not compatible with minecraft forge.
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P.S.>> I will add another option to the poll if its a good idea! :tongue.gif: