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    posted a message on [1.4.7] [WORKS IN MP] Clientside Tweaks! Better Third Person! Sticky arrows! Old Beacons! Better Flaming Arrows! Make your game
    Hey I love better flaming arrows mod! When do you think it might be updated?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7] Advanced HUD 4.8.1
    Thanks turboslow.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7] Advanced HUD 4.8.1
    Here is my crash report
    ---- Minecraft Crash Report ----
    // Quite honestly, I wouldn't worry myself about that.

    Time: 11/27/12 5:09 PM
    Description: Hud has already been modded.

    java.lang.Throwable
    at mod_AdvancedHud.onTickInGame(mod_AdvancedHud.java:45)
    at BaseMod.doTickInGame(BaseMod.java:37)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)
    at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:370)
    at net.minecraft.client.Minecraft.J(Minecraft.java:890)
    at net.minecraft.client.Minecraft.run(Minecraft.java:783)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at mod_AdvancedHud.onTickInGame(mod_AdvancedHud.java:45)
    at BaseMod.doTickInGame(BaseMod.java:37)
    at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:104)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:80)
    at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:58)
    at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:22)
    at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:136)

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [ayk['ccar795'/73, l='MpServer', x=8.50, y=66.62, z=8.50]]
    Chunk stats: MultiplayerChunkCache: 0
    Level seed: 0
    Level generator: ID 01 - flat, ver 0. Features enabled: false
    Level generator options:
    Level spawn location: World: (826,4,73), Chunk: (at 10,0,9 in 51,4; contains blocks 816,0,64 to 831,255,79), Region: (1,0; contains chunks 32,0 to 63,31, blocks 512,0,0 to 1023,255,511)
    Level time: 84286 game time, 6702 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 1 total; [ayk['ccar795'/73, l='MpServer', x=8.50, y=66.62, z=8.50]]
    Retry entities: 0 total; []
    Stacktrace:
    at ayh.a(WorldClient.java:425)
    at net.minecraft.client.Minecraft.b(Minecraft.java:2385)
    at net.minecraft.client.Minecraft.run(Minecraft.java:799)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_07, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1990291496 bytes (1898 MB) / 2594897920 bytes (2474 MB) up to 3817799680 bytes (3640 MB)
    JVM Flags: 2 total; -Xmx4096m -Xms2048m
    AABB Pool Size: 3 (168 bytes; 0 MB) allocated, 3 (168 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.395 Optifine OptiFine_1.4.5_HD_U_D3 10 mods loaded, 10 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_MineCapes [mod_MineCapes] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_ZanMinimap [mod_ZanMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    quinoptions [QuinOptions] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_Audiotori [mod_Audiotori] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_AdvancedHud [mod_AdvancedHud] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    3ditems [3DItems] (3DItems - v1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    mod_MAtmos [mod_MAtmos] (matmos_packaged.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 4200 GL version 3.3.9836 Compatibility Profile Context, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Sphax PureBDCraft 64x MC14.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 31 (1736 bytes; 0 MB) allocated, 31 (1736 bytes; 0 MB)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7] Advanced HUD 4.8.1
    Ok the mod works fine when its first installed but when you log out of minecraft for a short while then log back on it crashes when I try to join smp or ssp what could be the issue?
    Posted in: Minecraft Mods
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