My HUD started going somewhat going offscreen and I can't see everything. Is your HUD supposed to resize to match the height and width of the screen? Is so, it stopped doing that for whatever reason. I'll try deleting the config file and see if that resets it into working order.
When you move elements you have to lock them in place.
I tried before I made this post and failed. Could you post an example? I'm not to savvy with this. How there is no tutorial on this exact issue is really irritating.
EDIT: Okay so I figured out how to do it. I replaced the java version the launcher was using the one from Program Files (x64) which is update 171. When I update java in the future will I have to manually replace it in the Minecraft folder which is in the x86 folder?
EDIT #2: So the launcher automatically redownloaded java version 1.8.0_25.... What do I need to do so the launcher uses the version of java on my machine?
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Great to hear.
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Just join the official discord. It's way more active plus sp614x responds a lot more there. https://discord.gg/3mMpcwW
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Your new download link worked.
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Why was the pack taken down from One Drive?
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Crash: https://pastebin.com/xjhTWPbY
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@sp614x So since in 1.14 the lighting engine is being redone, will a lot of features have to be re-done?
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The mod got 3x better, thank you for adding customizazble vanilla elements.
In terms of whats needed and whats broken.
1. vanilla elements should be able to be set vertical and horizontal. (health, hunger, air, armor, hotbar, xp bar etc.)
2. There needs to be a delete button for getting rid of presets. https://imgur.com/a/3YAw7fn
3. XP Bar and Hunger Bar are not in alphabetical order.
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Terracotta blocks when placed down have missing textures.
1.12.2/Optifine Pre E2
EDIT: Maybe I didn’t have the most recent version, but I re downloaded and it’s not a problem anymore.
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Just would like a simple no frills main menu like way back in 1.7.3 and before. With the current button layout of course.
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Well just so it doesn't happen again be sure to anchor the elements in place so they don't move off screen.
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When you move elements you have to lock them in place.
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I tried before I made this post and failed. Could you post an example? I'm not to savvy with this. How there is no tutorial on this exact issue is really irritating.
EDIT: Okay so I figured out how to do it. I replaced the java version the launcher was using the one from Program Files (x64) which is update 171. When I update java in the future will I have to manually replace it in the Minecraft folder which is in the x86 folder?
EDIT #2: So the launcher automatically redownloaded java version 1.8.0_25.... What do I need to do so the launcher uses the version of java on my machine?
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So by default, the launcher uses java version 1.8.0_25. How do I get the launcher to use the version installed on my machine (1.8.0_171)?
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Back in time before fall!
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For a new feature could you add the ability to move the main hud around like advanced hud mod (which was long abandoned)?