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    posted a message on Weren't they called 'Redstone Delays'?!?! Mandela effect or madness?!?!

    You see, back then I knew nothing about redstone. I'd never done any and didn't plan on doing any either, but now I know they, as well as repeating a signal strength, delay a signal. So I can't be imagining this.

    Posted in: MCX360: Discussion
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    posted a message on ADD REALM BACKUPS!!!

    The amount of times I've been on a Realm all day, built a wonderful building only for me to come back the next day to see it completely obliterated, with every last trace of it left out of existence. All my stuff will have despawned, and I'm basically starting anew. Sure, you could say I shouldn't be playing on public realms, but i shouldn't have to not play on public realms because of a few virtual-terrorists who get pleasure out of destroying innocent peoples' hard labour.


    Anyway, to the point. Why on Earth does Minecraft Bedrock not have realm backups?? I'm pretty sure Java does, so you can all yell at me for not picking Java over Bedrock and all that jazz, but that's outside of the point. The point is, MCPE needs automatic realm backups. It's an absolute necessity. Especially with Bedrock's general audience of younger people, due to it being available on all current-gen consoles and mobile. How about, every hour, a backup of the realm is created, and is available until 50 or so backup spaces are taken up, then it starts overwriting the older ones? Please, please add this feature. It's absolutely vital and will make people feel much more comfortable playing on public realms.

    Posted in: Suggestions
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    posted a message on Weren't they called 'Redstone Delays'?!?! Mandela effect or madness?!?!

    Redstone Repeaters are a vital part of nearly every thinkable redstone contraption. They were one of the first redstone components to be added into the game, and, apparently, have always had the same name, 'Redstone Repeaters', but I am so, so sure it used to be called 'Redstone Delay'. I can't remember how long ago this was, but it was sometime around 2014 or 2015. I was on Xbox 360, so PS3 users, this one should apply to you as well. Do any of you remember it? I've looked so hard on the internet but have found nothing about this beloved block's former name. I hope I haven't gone insane...

    Posted in: MCX360: Discussion
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    posted a message on Item Duplication bug in Hardcore Mode

    Yeah, but this is cooler.

    Posted in: Discussion
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    posted a message on Message in a Bottle

    Good idea! I might actually prefer that over my own. Plus, it's more of a message than a treasure map.

    Posted in: Suggestions
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    posted a message on Item Duplication bug in Hardcore Mode

    Hello, all. So the other day I discovered a glitch in Hardcore mode that... kind of breaks the game a little. It seems to still be working in the latest snapshot and also appears to be working in all older versions. Here's how you pull it off.


    So, first, back up your Hardcore world in case you screw up. (Believe me, I have many times.) Then, on your world, have all the items you want to duplicate in your inventory. After this, you die. Now, do not close the application, spectate or delete your world just yet. Instead, we're gonna get a bit technical and open up your saves folder. (In Windows 10, this is C:, Users, (whichever user you are), AppData, Roaming, .minecraft, saves. I'm sure it's something simular for Windows 7 and 8) Find the name of your world, and copy-paste the folder. You should now have a folder named *hardcore world name - Copy*. Now, hop back into Minecraft and click 'Delete World'. Now, return back to your world selection screen, and select the copy of the world. The name of the world will be the same, but underneath it will read the file name, and it's gonna be the one with ' - Copy' at the end. Select this one and you should spawn close to your death point with your inventory full, and copies of your items will be lying somehwere close!


    It should be noted that there may be one or two items that didn't duplicate, but that's okay, you can just try again!


    So this is a very, very gamebreaking bug indeed. I kind of want Mojang to patch it, but I also kind of don't. What do you think of this bug? How often will you use it in your hardcore worlds? Do you think it should be patched? Let me know in the comments.


    That's all for now, bye! :)

    Posted in: Discussion
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    posted a message on Message in a Bottle

    I suppose AFK fishing might be a problem but I'm sure Mojang will find a way to permanently patch it, by changing trapdoor or pressure plate physics or something. The cooldown idea could work, but it would seem a bit odd to non-AFK fishers.

    Posted in: Suggestions
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    posted a message on Message in a Bottle

    Water bottles are a pretty common thing to fish up, and... well, they can be useful, especially when it comes to brewing, But they are a bit boring. Perhaps every now and then you could fish up a message in a bottle, which is essentially a treasure map in a bottle? It can be rare, probably a 1/200 chance or something along those lines. But I just think it would be a cool addition to an already really cool game. :)

    Posted in: Suggestions
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