• 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Quote from Wreckage

    I am trying to add spawners to some already existing templates and I am having no luck. Could someone take a look and tell me what I am doing wrong? I added rules 25-27.

    You need to add those rules to the layer grid.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Quote from MohawkyMagoo

    Damn! The village idea works brilliantly, no problem spawning them into the game through RUINS. But Ruins mod doesnt recognize MCEdits Villager spawner block, they become pig spawners when RUINS spawns the village into the world. Ruins recognizes other mob spawners? Is this something that could be easily updated? Please?

    I think you'll need to replace the spawners in your structure with different block types for each kind of spawner you want, before exporting and converting it. Then replace those block IDs in the tml with the mod's special 300 IDs.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Quote from jsmith

    Nice! I'm not sure it can be done, you can embed structures into the ground, or elevate above the ground, but I dont see anything that specifies to only target blocks of a certain height. But then again I only have a basic understanding of how it works.

    99% sure it's not possible to specify an altitude. If there were blocks that only spawned on mountaintops, that would work - but of course there aren't.

    You can try messing with the max_leveling, max_cut_in, and allowable_overhang variables to make the spawn less dependent on flat ground. Note that using leveling overrides the overhang setting. Using the cut setting may give you structures embedded into hillsides, which may or may not be cool. Using both leveling and cut seems to make spawning much more likely (in any biome), since this makes a base below and clears out blocks above the structure's footprint.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Quote from AtomicStryker

    8.3
    + fixed initialization problem preventing Extra Biomes to spawn stuff by default
    + made cavechunk's pack the default pack, props to him http://www.minecraft...3867-cavechunk/

    Wow, thanks!
    However, I made this pack with specific config settings. I'll have to see how it works with the defaults, might be too many in the ocean and on beaches.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Quote from jsmith

    I couldn't help myself, here's another pack, this one features a couple of bunkers, mayan style pyramid, lookout tower, a pantheon type structure and a few others, Pics for each are included in the zip file. Extract the TML file to the biome folder you want it to appear in. (.minecraft\mods\resources\ruins) You can copy each file to more than one folder.

    Looking good! I definitely want some of those...
    btw, you might like this post-apocalyptic pack I did.
    I recommend trying the random features of the block rules so each structure is a bit different. You can use a "dummy" block type to make separate rules for certain parts of the structure, then replace the IDs in the tml. Stacking condition 1 rules makes columns with random height; condition 2 can be used for ruined floors.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Quote from AtomicStryker

    I fixed that in the repository too, next version shouldnt have that anymore. Meh at some point i'll need to use someone elses Ruins pack aswell :P


    I just updated my pack - made some large structures unique, added a shorter ruined Tower, removed BattleBasementMedium (Hard is fine), and other minor tweaks. I just edited the post you have linked in the OP.

    Quote from jsmith

    This is one of my favorite mods! I've put together a pack with few smaller houses and buildings that you can add to your ruins folder.

    Nice! Glad to see some more structures.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Quote from AtomicStryker

    8.2
    + screw it, using Reflection to get World Savedir now

    Works for me, thanks for the update!
    Posted in: Minecraft Mods
  • 3

    posted a message on [32x32] [1.4.7] The End is Extremely Nigh/Vanilla! [Over 250,000 Downloads!][Featured on Curse!] NEWLY UPDATED FOR 1.4.7!
    So I thought I'd play around with textures (bring out the GIMP!)
    I tried making a corrugated metal block, which I've wanted for a long time, to replace the birch planks that I don't use much. Not great, but you see what I'm going for... so, Santiago, feel free to do an improved version ;-)
    (I was also messing with Extrabiomes textures for a wasteland...)

    Posted in: Resource Packs
  • 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Hanging on world generation in SSP

    2012-11-14 18:28:33 [INFO] [ForgeModLoader] Forge Mod Loader version 4.4.4.442 for Minecraft 1.4.4 loading
    2012-11-14 18:28:33 [FINEST] [ForgeModLoader] All core mods are successfully located
    2012-11-14 18:28:33 [FINEST] [ForgeModLoader] Discovering coremods
    2012-11-14 18:28:33 [FINEST] [ForgeModLoader] Found library file argo-2.25.jar present and correct in lib dir
    2012-11-14 18:28:34 [FINEST] [ForgeModLoader] Found library file guava-12.0.1.jar present and correct in lib dir
    2012-11-14 18:28:34 [FINEST] [ForgeModLoader] Found library file asm-all-4.0.jar present and correct in lib dir
    2012-11-14 18:28:34 [FINEST] [ForgeModLoader] Running coremod plugins
    2012-11-14 18:28:34 [FINEST] [ForgeModLoader] Running coremod plugin FMLCorePlugin
    2012-11-14 18:28:34 [FINEST] [ForgeModLoader] Coremod plugin FMLCorePlugin run successfully
    2012-11-14 18:28:34 [FINEST] [ForgeModLoader] Running coremod plugin FMLForgePlugin
    2012-11-14 18:28:34 [FINEST] [ForgeModLoader] Coremod plugin FMLForgePlugin run successfully
    2012-11-14 18:28:34 [FINEST] [ForgeModLoader] Validating minecraft
    2012-11-14 18:28:35 [FINEST] [ForgeModLoader] Minecraft validated, launching...
    2012-11-14 18:28:40 [INFO] [STDOUT] 27 achievements
    2012-11-14 18:28:40 [INFO] [STDOUT] 208 recipes
    2012-11-14 18:28:41 [INFO] [STDOUT] Setting user: stromatolite, e030ddb20feb43b252d366ba438786c79a35f93
    2012-11-14 18:28:41 [INFO] [STDOUT] LWJGL Version: 2.4.2
    2012-11-14 18:28:42 [INFO] [STDOUT] OptiFine_1.4.4_HD_U_D1
    2012-11-14 18:28:42 [INFO] [STDOUT] Wed Nov 14 18:28:42 PST 2012
    2012-11-14 18:28:42 [INFO] [STDOUT] OS: Linux (amd64) version 3.2.0-32-generic
    2012-11-14 18:28:42 [INFO] [STDOUT] Java: 1.6.0_24, Sun Microsystems Inc.
    2012-11-14 18:28:42 [INFO] [STDOUT] VM: OpenJDK 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    2012-11-14 18:28:42 [INFO] [STDOUT] LWJGL: 2.4.2
    2012-11-14 18:28:42 [INFO] [STDOUT] OpenGL: GeForce 9600 GT/PCIe/SSE2 version 3.3.0 NVIDIA 310.14, NVIDIA Corporation
    2012-11-14 18:28:42 [INFO] [STDOUT] OpenGL Version: 3.3
    2012-11-14 18:28:42 [INFO] [STDOUT] Checking for new version
    2012-11-14 18:28:43 [INFO] [STDERR] java.io.FileNotFoundException: http://optifine.net/.../1.4.4/HD_U.txt
    2012-11-14 18:28:43 [INFO] [STDERR] at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1401)
    2012-11-14 18:28:43 [INFO] [STDERR] at VersionCheckThread.run(VersionCheckThread.java:29)
    2012-11-14 18:28:43 [INFO] [STDOUT] setupTexture: "/title/mojang.png", id: 1
    2012-11-14 18:28:43 [INFO] [STDOUT] Loading /font/default.properties
    2012-11-14 18:28:44 [INFO] [ForgeModLoader] Attempting early MinecraftForge initialization
    2012-11-14 18:28:44 [INFO] [STDOUT] MinecraftForge v6.3.0.372 Initialized
    2012-11-14 18:28:44 [INFO] [ForgeModLoader] MinecraftForge v6.3.0.372 Initialized
    2012-11-14 18:28:44 [INFO] [STDOUT] Replaced 84 ore recipies
    2012-11-14 18:28:44 [INFO] [ForgeModLoader] Completed early MinecraftForge initialization
    2012-11-14 18:28:44 [INFO] [ForgeModLoader] Forge Mod Loader has detected optifine OptiFine_1.4.4_HD_U_D1, enabling compatibility features
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Building injected Mod Containers [cpw.mods.fml.common.FMLDummyContainer, net.minecraftforge.common.ForgeDummyContainer]
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Attempting to load mods contained in the minecraft jar file and associated classes
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Skipping known library file /home/jas/.minecraft/bin/lwjgl.jar
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Skipping known library file /home/jas/.minecraft/bin/jinput.jar
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Skipping known library file /home/jas/.minecraft/bin/lwjgl_util.jar
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Found a minecraft related file at /home/jas/.minecraft/bin/minecraft.jar, examining for mod candidates
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Skipping known library file /home/jas/.minecraft/lib/argo-2.25.jar
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Skipping known library file /home/jas/.minecraft/lib/guava-12.0.1.jar
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Skipping known library file /home/jas/.minecraft/lib/asm-all-4.0.jar
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Minecraft jar mods loaded successfully
    2012-11-14 18:28:44 [INFO] [ForgeModLoader] Searching /home/jas/.minecraft/mods for mods
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Found a candidate zip or jar file Ruins_1.4.4.zip
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Found a candidate zip or jar file UpdateCheckerMod_1.4.4.zip
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Found a candidate mod directory resources
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Ignoring unknown file ruins-teien.txt in mods directory
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Ignoring unknown file ruins.txt in mods directory
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] Examining file minecraft.jar for potential mods
    2012-11-14 18:28:44 [FINE] [ForgeModLoader] The mod container minecraft.jar appears to be missing an mcmod.info file
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Examining file Ruins_1.4.4.zip for potential mods
    2012-11-14 18:28:45 [FINER] [ForgeModLoader] Located mcmod.info file in file Ruins_1.4.4.zip
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Identified an FMLMod type mod atomicstryker.ruins.common.RuinsMod
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Parsed dependency info : [] [ExtraBiomes] []
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Examining file UpdateCheckerMod_1.4.4.zip for potential mods
    2012-11-14 18:28:45 [FINER] [ForgeModLoader] Located mcmod.info file in file UpdateCheckerMod_1.4.4.zip
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Identified an FMLMod type mod atomicstryker.updatecheck.common.UpdateCheckMod
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Parsed dependency info : [] [] []
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Examining directory resources for potential mods
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] No mcmod.info file found in directory resources
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Beach
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Desert
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.DesertHills
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Extreme Hills
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Extreme Hills Edge
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Forest
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.ForestHills
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.FrozenOcean
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.FrozenRiver
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Hell
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Ice Mountains
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Ice Plains
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Jungle
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.JungleHills
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.MushroomIsland
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.MushroomIslandShore
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Ocean
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Plains
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.River
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Sky
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Swampland
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.Taiga
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins.TaigaHills
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Beach
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Desert
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.DesertHills
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Extreme Hills
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Extreme Hills Edge
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Forest
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.ForestHills
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.FrozenOcean
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.FrozenRiver
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Hell
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Ice Mountains
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Ice Plains
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Jungle
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.JungleHills
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.MushroomIsland
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.MushroomIslandShore
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Ocean
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Plains
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.River
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Sky
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Swampland
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.Taiga
    2012-11-14 18:28:45 [FINEST] [ForgeModLoader] Recursing into package ruins-teien.TaigaHills
    2012-11-14 18:28:45 [INFO] [ForgeModLoader] Forge Mod Loader has identified 5 mods to load
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Received a system property request ''
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] System property request managing the state of 0 mods
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] After merging, found state information for 0 mods
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Activating mod mcp
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Activating mod FML
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Activating mod Forge
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Enabling mod AS_Ruins
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Activating mod AS_Ruins
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Enabling mod AS_UpdateCheck
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Activating mod AS_UpdateCheck
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Verifying mod requirements are satisfied
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] All mod requirements are satisfied
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Sorting mods into an ordered list
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Mod sorting completed successfully
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] Mod sorting data:
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] AS_Ruins(Ruins Spawning System:8.1): Ruins_1.4.4.zip (after:ExtraBiomes)
    2012-11-14 18:28:45 [FINE] [ForgeModLoader] AS_UpdateCheck(AtomicStryker Update Check Mod:1.0.4): UpdateCheckerMod_1.4.4.zip ()
    2012-11-14 18:28:45 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod mcp
    2012-11-14 18:28:45 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod mcp
    2012-11-14 18:28:45 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod FML
    2012-11-14 18:28:45 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod FML
    2012-11-14 18:28:45 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod Forge
    2012-11-14 18:28:45 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod Forge
    2012-11-14 18:28:45 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod AS_Ruins
    2012-11-14 18:28:46 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into AS_Ruins
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod AS_Ruins
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod AS_UpdateCheck
    2012-11-14 18:28:46 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into AS_UpdateCheck
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod AS_UpdateCheck
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod mcp
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod mcp
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod FML
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod FML
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod Forge
    2012-11-14 18:28:46 [INFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod Forge
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod AS_Ruins
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod AS_Ruins
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sending event FMLPreInitializationEvent to mod AS_UpdateCheck
    2012-11-14 18:28:46 [FINER] [ForgeModLoader] Sent event FMLPreInitializationEvent to mod AS_UpdateCheck
    2012-11-14 18:28:47 [INFO] [STDOUT] Starting up SoundSystem...
    2012-11-14 18:28:47 [INFO] [STDOUT] Initializing LWJGL OpenAL
    2012-11-14 18:28:47 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    2012-11-14 18:28:47 [INFO] [STDOUT] OpenAL initialized.
    2012-11-14 18:28:47 [INFO] [STDOUT] setupTexture: "/terrain.png", id: 7
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 237
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 205
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 14
    2012-11-14 18:28:48 [INFO] [STDOUT] setupTexture: "/gui/items.png", id: 8
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 8, index: 54
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 8, index: 70
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 206
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 238
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 31
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 47
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX removed: [email protected], texId: 7, index: 237
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 237
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX removed: [email protected], texId: 7, index: 205
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 205
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX removed: [email protected], texId: 7, index: 14
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 14
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX removed: [email protected], texId: 7, index: 206
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 206
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX removed: [email protected], texId: 7, index: 238
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 238
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX removed: [email protected], texId: 7, index: 31
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 31
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX removed: [email protected], texId: 7, index: 47
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 47
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX removed: [email protected], texId: 8, index: 54
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 8, index: 54
    2012-11-14 18:28:48 [INFO] [STDOUT] TextureFX removed: [email protected], texId: 8, index: 70
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 8, index: 70
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 33
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 50
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 61
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 67
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 80
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 7, index: 120
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureFX registered: [email protected], texId: 8, index: 55
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/grasscolor.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/foliagecolor.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/watercolorX.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/birchcolor.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/swampgrasscolor.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/swampfoliagecolor.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/skycolor0.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/fogcolor0.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/underwatercolor.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /environment/lightmap0.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading /color.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] Custom color: lilypad = 6A8436
    2012-11-14 18:28:49 [INFO] [STDOUT] Custom color: drop.water = 8CB8C9
    2012-11-14 18:28:49 [INFO] [STDOUT] Block palette: palette.block./misc/sandcolor.png = 12 24 43 44 128
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/sandcolor.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Block palette: palette.block./misc/tintcolor.png = 1 2 3 4 5 6 7 13 14 15 16 17 20 21 22 23 24 35 37 38 39 40 41 42 43 44 45 47 48 49 53 54 56 58 60 61 62 63 64 65 67 71 72 73 74 82 86 87 88 89 91 96 97 98 98 101 102 108 109 110 111 112 113 114 116 117 118 120 121 125 126 127 128 129 130 133 134 135 136
    2012-11-14 18:28:49 [INFO] [STDOUT] Loading custom colors: /misc/tintcolor.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block1.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] setupTexture: "/ctm/randomizer.png", id: 9
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block3.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block4.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block4a.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block5.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block13.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block41.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block43.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block44.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block44a.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block44b.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block45.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block45a.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block53.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block67.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block67a.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] Unknown method: fixed
    2012-11-14 18:28:49 [INFO] [STDOUT] No method: /ctm/block67a.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block85.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block108.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block108a.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block125.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/block126.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain0.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain6.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain12.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain13.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain36.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain39.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain52.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain54.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain64.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/jsctm.png
    2012-11-14 18:28:49 [INFO] [STDOUT] setupTexture: "/ctm/jsctm.png", id: 10
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain100.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain100a.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain143.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain176.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain192.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] Connected texture: /ctm/terrain213.properties
    2012-11-14 18:28:49 [INFO] [STDOUT] TextureAtlas: /ctm/randomizer.png
    2012-11-14 18:28:49 [INFO] [STDOUT] setupTexture: "/ctm.png", id: 11
    2012-11-14 18:28:50 [INFO] [STDOUT] MatchingCtmPng: false
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod mcp
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod mcp
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod FML
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod FML
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod Forge
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod Forge
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod AS_Ruins
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod AS_Ruins
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLInitializationEvent to mod AS_UpdateCheck
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLInitializationEvent to mod AS_UpdateCheck
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event IMCEvent to mod mcp
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event IMCEvent to mod mcp
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event IMCEvent to mod FML
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event IMCEvent to mod FML
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event IMCEvent to mod Forge
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event IMCEvent to mod Forge
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event IMCEvent to mod AS_Ruins
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event IMCEvent to mod AS_Ruins
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event IMCEvent to mod AS_UpdateCheck
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event IMCEvent to mod AS_UpdateCheck
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLPostInitializationEvent to mod mcp
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLPostInitializationEvent to mod mcp
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLPostInitializationEvent to mod FML
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLPostInitializationEvent to mod FML
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLPostInitializationEvent to mod Forge
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLPostInitializationEvent to mod Forge
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLPostInitializationEvent to mod AS_Ruins
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLPostInitializationEvent to mod AS_Ruins
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLPostInitializationEvent to mod AS_UpdateCheck
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLPostInitializationEvent to mod AS_UpdateCheck
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLLoadCompleteEvent to mod mcp
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLLoadCompleteEvent to mod mcp
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLLoadCompleteEvent to mod FML
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLLoadCompleteEvent to mod FML
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLLoadCompleteEvent to mod Forge
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLLoadCompleteEvent to mod Forge
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLLoadCompleteEvent to mod AS_Ruins
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLLoadCompleteEvent to mod AS_Ruins
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sending event FMLLoadCompleteEvent to mod AS_UpdateCheck
    2012-11-14 18:28:50 [FINER] [ForgeModLoader] Sent event FMLLoadCompleteEvent to mod AS_UpdateCheck
    2012-11-14 18:28:50 [INFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 5 mods
    2012-11-14 18:28:50 [INFO] [STDOUT] setupTexture: "/title/bg/panorama0.png", id: 14
    2012-11-14 18:28:50 [INFO] [STDOUT] setupTexture: "/title/bg/panorama1.png", id: 15
    2012-11-14 18:28:50 [INFO] [STDOUT] setupTexture: "/title/bg/panorama2.png", id: 16
    2012-11-14 18:28:50 [INFO] [STDOUT] setupTexture: "/title/bg/panorama3.png", id: 17
    2012-11-14 18:28:50 [INFO] [STDOUT] setupTexture: "/title/bg/panorama4.png", id: 18
    2012-11-14 18:28:50 [INFO] [STDOUT] setupTexture: "/title/bg/panorama5.png", id: 19
    2012-11-14 18:28:50 [INFO] [STDOUT] setupTexture: "/title/mclogo.png", id: 20
    2012-11-14 18:28:50 [INFO] [STDOUT] setupTexture: "/gui/gui.png", id: 21
    2012-11-14 18:28:50 [INFO] [STDOUT] setupTexture: "/gui/particles.png", id: 22
    2012-11-14 18:28:52 [INFO] [STDOUT] setupTexture: "/gui/background.png", id: 23
    2012-11-14 18:28:57 [INFO] [STDOUT] Scanning folders...
    2012-11-14 18:28:57 [INFO] [STDOUT] Total conversion count is 0
    2012-11-14 18:28:58 [INFO] [STDOUT] ViewRadius: 16, for: [email protected] (constructor)
    2012-11-14 18:28:58 [INFO] [ForgeModLoader] Loading dimension 0 (New World) ([email protected])
    2012-11-14 18:28:58 [INFO] [STDOUT] ViewRadius: 16, for: [email protected] (constructor)
    2012-11-14 18:28:58 [INFO] [ForgeModLoader] Loading dimension 1 (New World) ([email protected])
    2012-11-14 18:28:58 [INFO] [STDOUT] ViewRadius: 16, for: [email protected] (constructor)
    2012-11-14 18:28:58 [INFO] [ForgeModLoader] Loading dimension -1 (New World) ([email protected])
    2012-11-14 18:28:59 [INFO] [STDERR] java.lang.IllegalAccessError: tried to access field aaf.d from class atomicstryker.ruins.common.RuinsMod
    2012-11-14 18:28:59 [INFO] [STDERR] at atomicstryker.ruins.common.RuinsMod.getWorldSaveDir(RuinsMod.java:136)
    2012-11-14 18:28:59 [INFO] [STDERR] at atomicstryker.ruins.common.RuinsMod.createHandler(RuinsMod.java:171)
    2012-11-14 18:28:59 [INFO] [STDERR] at atomicstryker.ruins.common.RuinsMod.checkWorld(RuinsMod.java:104)
    2012-11-14 18:28:59 [INFO] [STDERR] at atomicstryker.ruins.common.RuinsMod.generateSurface(RuinsMod.java:82)
    2012-11-14 18:28:59 [INFO] [STDERR] at atomicstryker.ruins.common.RuinsMod.access$100(RuinsMod.java:28)
    2012-11-14 18:28:59 [INFO] [STDERR] at atomicstryker.ruins.common.RuinsMod$RuinsWorldGenerator.generate(RuinsMod.java:60)
    2012-11-14 18:28:59 [INFO] [STDERR] at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:82)
    2012-11-14 18:28:59 [INFO] [STDERR] at im.a(ChunkProviderServer.java:243)
    2012-11-14 18:28:59 [INFO] [STDERR] at zs.a(Chunk.java:1197)
    2012-11-14 18:28:59 [INFO] [STDERR] at im.c(ChunkProviderServer.java:137)
    2012-11-14 18:28:59 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:313)
    2012-11-14 18:28:59 [INFO] [STDERR] at bdo.a(IntegratedServer.java:71)
    2012-11-14 18:28:59 [INFO] [STDERR] at bdo.c(IntegratedServer.java:87)
    2012-11-14 18:28:59 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:456)
    2012-11-14 18:28:59 [INFO] [STDERR] at fy.run(SourceFile:856)
    2012-11-14 18:28:59 [INFO] [ForgeModLoader] Unloading dimension 0
    2012-11-14 18:28:59 [INFO] [ForgeModLoader] Unloading dimension 1
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Thank you for sorting out the Extrabiomes stuff! I'll have to make this a project... hmm, red rock pueblos and ice palaces, redwood treehouses...

    Quote from katalyka

    does this mod support chaining of structures together, like in netherfortresses and overworld fortresses? because if you could add something like that, then it could allow for some really awesome custom cities and such...

    Formivore's Mods extended the Ruins template system to do something similar, but it's not updated.
    Posted in: Minecraft Mods
  • 1

    posted a message on [32x32] [1.4.7] The End is Extremely Nigh/Vanilla! [Over 250,000 Downloads!][Featured on Curse!] NEWLY UPDATED FOR 1.4.7!
    Man, what a week to be afk!
    Santiago, this is really great. Your attention to detail is amazing. It's gonna be fun playing with it and finding all the stuff you added.

    Just one thing though, the zombie textures got changed to 128x128.
    Posted in: Resource Packs
  • 0

    posted a message on [1.15.2] Ruins (Structure Spawning System)
    Pretty sure Extrabiomes uses its own API and not the vanilla biome system. The last time I tested it and Ruins, the new biomes weren't detected and only templates in the root ruins folder spawned in them. You might be able to limit structures to certain biomes with the target blocks variable.
    Posted in: Minecraft Mods
  • 0

    posted a message on I've made dozens of worlds. Here are 13 seeds I saved!
    In the course of creating testing structures for Atomicstryker's Ruins Mod I've created so many worlds I lost count. I haven't explored much in most of them, but I saved seeds for worlds with interesting terrain near the spawn. All are default-option worlds.

    -5419770562761048069
    Just west of the island spawn is a large island with a village in the middle! There are pigs and cows, but no sheep or chickens. More land to the north.



    -3566120633138357115
    One of the most mountainous seeds I've found, start off next to this neat coastal peak.




    8934369911830800646
    Very odd. Spawn in an underground pool inside a hill - you'll have to punch through stone in the dark! Emerge onto a snowy wooded island. There is more land a ways northeast.



    3336393748159797780
    This one has a bunch of large islands (or a small continent separated by rivers), each with various biomes.




    -6257667596760807904
    Start on a grassy peninsula that looks perfect for a lighthouse, but you'll need to cross the desert to the north to find wood & animals.



    2336052511600281781
    This jungle seems to have more water than usual. There are rocky patches to build on and mountains to the south.



    2649236851381659708
    Start near a desert village. There is a buried pyramid nearby, and further south is a jungle with a temple perched on a hill.





    7586069336016433827
    This island and swamp is sort of like an atoll. The mainland to the west has an interesting piece of desert.




    -7355698546428716042
    Start in a small patch of jungle surrounded by desert, plains, and swamps.



    8069386761217065645
    This one has one of the coolest Nether forts I've seen.



    8844986534887826894
    Start in the mountains, but there is a village with a forge down in the valley.



    -3826192486648725693
    Start near some large frozen lakes in taiga.




    -2634115073183953566
    Notable for having this single mountain overhang at the edge of a plain. Nice jungle patch to the west.


    Posted in: Seeds
  • 0

    posted a message on [32x32] [1.4.7] The End is Extremely Nigh/Vanilla! [Over 250,000 Downloads!][Featured on Curse!] NEWLY UPDATED FOR 1.4.7!


    RUINS MOD CUSTOM STRUCTURES PACK FOR TEIEN (v1)
    40 structures, (4 skyscrapers), many with randomized features, some of them biome-specific!
    Some structures are rarer than others - keep exploring! Please let me know if something doesn't look right, this is the first try...

    DOWNLOAD

    Instructions:
    1. BACKUP YOUR SAVES
    2. Install Atomicstryker's Ruins Mod
    3. Create a test world and fly around to verify it's working.
    4. Extract the contents of the custom pack into .minecraft/mods/ replacing the default structure pack and config file.
    5. Create a new world - structures spawn in new chunks.

    Credits for structures adapted for the pack:
    Atomicstryker
    d00dv4d3r
    THEJESTR (City of Greenfield)
    Antonove (Downtown New Crafton)
    GnomeWorks
    Mozai
    RoofFiddler


    Posted in: Resource Packs
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