Hey, I'm working on a map, and I want to use a function, I'm not at all new to this Anyway, all the files are correct, I only have one function file named "generate", it has the following commands in it:
The datapack is enabled, I reloaded the world, etcetare, but the function doesn't come up. I tried one thing (important): I changed those commands into one command: say e
Just to test if the problem had to do with my commands, and yes, with that simple command only, the function appeared, so something has to be wrong with my commands I pasted before, but what? Something in it is making Minecraft say "no!".
Hey, I checked the log while doing /reload, it doesn't encounter any errors with the function, so I'm at a total loss, it might be the fact that the version number in my mcmeta file is wrong? I'll try this right now.
Hey, I'm working on a map, but my functions aren't working. This is what I have:
%appdata%\.minecraft\saves\rhythmcraft\datapacks contains one datapack folder, named rhythmcraft.
This datapack folder contains the mcmeta file (named: pack.mcmeta) with this code in it:
{
"pack": {
"pack_format": 4,
"description": "this wont work will it"
}
}
Then also inside the datapack folder, is another folder called data, in that is only a folder named functions, in that is one file called 'resetpigstep.mcfunction'. This file has the following code:
setblock 7 27 -29 stone
setblock 9 27 -26 stone
setblock 7 27 -20 stone
setblock 7 27 -6 stone
setblock 9 27 -3 stone
setblock 7 27 3 stone
setblock 7 27 17 stone
setblock 9 27 20 stone
And in-game, when typing /function Minecraft doesn't even suggest any functions, it doesn't detect my file, all files have the right extension, what's going wrong?
0
It's fixed thanks
0
Hey, I'm working on a map, and I want to use a function, I'm not at all new to this
Anyway, all the files are correct, I only have one function file named "generate", it has the following commands in it:
tellraw @p ["",{"text":"Generation will commence soon, do ","color":"white"},{"text":"not","underlined":true,"color":"dark_red"},{"text":" move!","color":"white"}]
fill ~1 ~ ~ ~1 ~5000 minecraft:air
clone 91 4 126 93 6 128 ~1 ~ ~-1
setblock ~ ~ ~ oak_sign[rotation=4]{Text1:'{"text":"name"}'} replace
setblock ~2 ~1 ~ minecraft:acacia_button
The datapack is enabled, I reloaded the world, etcetare, but the function doesn't come up. I tried one thing (important): I changed those commands into one command: say e
Just to test if the problem had to do with my commands, and yes, with that simple command only, the function appeared, so something has to be wrong with my commands I pasted before, but what? Something in it is making Minecraft say "no!".
0
Hey, I checked the log while doing /reload, it doesn't encounter any errors with the function, so I'm at a total loss, it might be the fact that the version number in my mcmeta file is wrong? I'll try this right now.
0
Hey, I'm working on a map, but my functions aren't working. This is what I have:
%appdata%\.minecraft\saves\rhythmcraft\datapacks contains one datapack folder, named rhythmcraft.
This datapack folder contains the mcmeta file (named: pack.mcmeta) with this code in it:
{
"pack": {
"pack_format": 4,
"description": "this wont work will it"
}
}
Then also inside the datapack folder, is another folder called data, in that is only a folder named functions, in that is one file called 'resetpigstep.mcfunction'. This file has the following code:
setblock 7 27 -29 stone
setblock 9 27 -26 stone
setblock 7 27 -20 stone
setblock 7 27 -6 stone
setblock 9 27 -3 stone
setblock 7 27 3 stone
setblock 7 27 17 stone
setblock 9 27 20 stone
And in-game, when typing /function Minecraft doesn't even suggest any functions, it doesn't detect my file, all files have the right extension, what's going wrong?
0
Bedrock, in my opinion, sucks compared to Java, although it has the new NVIDIA stuff, I can do the same with Java.