• 1

    posted a message on H3llC0r3 - A CPU in Minecraft - A 2.00Hz CPU
    Quote from Overflown

    Very nice, but I have one question: what makes a cpu? An alu with memory? Please respond, it would help alot :)


    The ALU (Arithmetic Logic Unit) does the actual math.

    The CPU (Central Processing unit) consists of the ALU, some controlling circuitry, Inputs and outputs for various other devices and the instruction set. That's the rudimentary basics anyway, some CPUs have a few things different here and there.
    Posted in: Redstone Creations
  • 1

    posted a message on EDD - Detect entity deaths anywhere! - Perfect for custom maps ;)
    I think this is brilliant! Thank you for putting so much time and effort in to this. It's with no insult to you when I say that I sincerely hope that by what you've done here is completely wasted when Jeb (et all) implements a system to do this much more easily BECAUSE you've made a point to work this exact thing out. In other words, I hope that they see this. If minecraft adventure map making is to evolve in to something truly workable, this is the kind of entity tracking that can make a real difference when it comes to rewards systems and key systems (You need 3 blocks of *blah* to enter this door), and/or "you must defeat x enemies in order to leave this room or for something to pop up, etc and so on.

    Again, well done, Sir!
    Posted in: Redstone Creations
  • 1

    posted a message on QUAD-CORE 25%Done
    My apologies but I'm a little confused here. "God Memory". Do you mean *Good* memory? or is there a new acronym that I'm not aware of - as in G.O.D. Memory. <--Genuinely interested.

    Also, as a comical side-note:

    OR! (And this would be way cooler) Were you visited by The Metatron who delivered unto you the most holy of digital D-Latches? God Memory! It knows all before you do!
    Posted in: Redstone Creations
  • 8

    posted a message on Redpower PDP-8 Project
    Quote from FurryAffins

    build it without red powered them il be impressed


    Although doing these kinds of projects "vanilla" is most certainly challenging and "hard core" I don't think anyone should be penalized for using a mod if they want to. It's still a technical challenge even if some of the work has been simplified. These kinds of mods DO have a practical place in MC for making devices that not only work, but work at a functionally usable level of speed.

    Your personal expectations aside, this is still an impressive endeavor and the OP shouldn't be belittled for sharing his/her ingenuity and hard work.
    Posted in: Redstone Creations
  • 1

    posted a message on 2 1-wide XOR's and 1 1-wide XNOR
    Quote from Wubbi

    Pretty nice designs. Especially the pistonless XOR is something i will keep in mind. You should post this in Metapig's Conspectus of Vertical Logic.

    Play a bit with repeaters, you might get surprised ;)


    Oh, heh, no no. I'm fully aware of how repeaters can transfer power vertically, that wasn't exactly my point. It was just that the first two designs didn't incorporate that type of setup on the inputs. They rely heavily on the fact that switches transfer their power above and below in order to function, - which, again, is fine if you're using them for user input, but they simply won't function in their current state as part of a circuit without modification. :D
    Posted in: Redstone Creations
  • 2

    posted a message on Why is everyone bitching about "high-contrast displays"?
    Lamps will be a perfectly acceptable alternative provided you do not use the default texture pack. It has both a lit and un-lit texture for it AND it's switchable with redstone, so high contrast displays are easily attained even with a simple monochrome change to the default texture pack.
    Posted in: Redstone Discussion and Mechanisms
  • 2

    posted a message on CONFOUNDIUM COMPENDEORIUM OF SUPERIORIUM OF REDSTONEIUM
    I'd just like to point out that the toaster design is a total rip off of CamelBlort27's "Impractically Tiny Tostorium" design. The thread was removed for obvious reasons (See: Whale Insults). His was WAY faster too.

    You should be ashamed of yourselfium!
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on FIX MODLOARDER 1.8 petiton
    Personally, I haven't had any issues with the current version of ModLoader for 1.8.1. Is it possible you've installed it incorrectly?
    Posted in: Mods Discussion
  • 1

    posted a message on My 8-bit Hard Drive
    Updated to Version 2.2! Now 47 Bytes!

    Upgrades:

    Faster write speed!

    Faster seek time for searches!

    Accurate Searching!

    ---------------------------------------------------------------

    Before I get started, I should note that I was greatly inspired by this thread here:

    Compact 46 byte writable memory

    by: ohmganesha

    I really wanted to make a Hard Drive for Minecraft that was not only fast but searchable AND modular. This design makes it so that you could fairly easily build it out to be 16 or even 32 bits wide with some mild modification. The trick was to build it so that everything synced up properly with a minimum of delay but still be a quick as possible.

    This is my Beta 2.2 unit. My first was a vertical design that was actually quite nice, but impractically large and difficult to wire. This is still incomplete as there need to be a few timing tweaks, but those will come in time.

    This is the Version 2.2 unit:



    This is the new SEARCH circuitry. Now it works!



    Input lines and WRITE COMMIT line.



    New wiring to account for a single clock source.



    Output lines structured to output all 8 bits at once instead of rippling down the line.



    The new Clock and counter assembly!



    Here is the schematic: 8 bit horizontal HD

    Tell me what you folks think!
    Posted in: Redstone Discussion and Mechanisms
  • 1

    posted a message on Th3Fa113n1's Redstone Creations
    I've been wondering where you ran off to! Good work buddy!
    Posted in: Redstone Discussion and Mechanisms
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