• 0

    posted a message on [1.5.2] Amazopack v1.0.3b (ITS BACK!)
    Quote from Miner128

    :) Update :)
    If you make Airships shoot arrows, wars on servers would be fun but would be hard to make teams.
    How about you make coloured or patterned Airships?

    Hmm, ill think about something like that!
    Posted in: Minecraft Mods
  • 0

    posted a message on Fishing Craft - new fish, new rods, and more! (10,000+ d's!)
    Did you want me to help with server support?
    I would love to play with this on my server.
    Posted in: Minecraft Mods
  • 0

    posted a message on XENOCONTENDI Resource Pack
    It's beautiful.
    Posted in: Resource Packs
  • 0

    posted a message on Herblore Mod™ V2.1g [Finally Updated!]
    Quote from StfuBruh

    There wasn't a toke farm behind the Dealers house. :/

    I had to remove that since it grows differently now, I may just add it as a field for the next update.
    Quote from RastaG671

    I have the same white and transparent screen problem, but I just now tried setting the view distance to Normal and it seems like it fixed the problem

    Ah that makes sense, kind of a shame.
    Ill have to remove the effect unless I force the render distance to Normal while the effect is on. Wouldn't be good for bad computers though.
    Quote from general2811

    how do I install the mod in the modpack dns??
    the SMP version 1.3.2 unpack when I come out with two folders which I can not do much.
    I have a Nitrado server and as I said the DNS Techpack.
    unpack, throw in the modfolder, server restart, and then crashes the server!
    HEEEEELLP please :)

    I dont support older versions, sorry.
    Quote from blazRu

    If I take Toke the high effect comes not completely i think. I only have the speed but the textures are still the same. In an older version the Screen was getting green. But now nothing changes?

    Try putting the render distance to normal, tell me if that changes anything?
    Quote from mislead_spax

    Is there supposed to be any visual effects when using toke? Like i get the speed and paranoia maybe the screen gets a little bit brighter but thats all

    Thats pretty much it. It should be a big difference to the lighting of the screen when you use it.
    What else should it do?
    Quote from alec8

    Does this still work with Moadloader because i get black screen every time i try to install forge

    Nope, sorry.
    Quote from Aupri21

    The new update crashes minecraft before it gets to the main menu please help! Heres the crash report:


    ---- Minecraft Crash Report ----
    // Hey, that tickles! Hehehe!

    Time: 5/18/13 3:54 PM
    Description: Failed to start game

    cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: mods.herblore.Herblore
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:733)
    at java.lang.Thread.run(Thread.java:680)
    Caused by: java.lang.ClassNotFoundException: mods.herblore.Herblore
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:56)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:249)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:425)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:503)
    ... 5 more
    Caused by: java.lang.NullPointerException
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:227)
    ... 32 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.5.2
    Operating System: Mac OS X (x86_64) version 10.8.3
    Java Version: 1.6.0_45, Apple Inc.
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 483488744 bytes (461 MB) / 534708224 bytes (509 MB) up to 1069416448 bytes (1019 MB)
    JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.10.703 Minecraft Forge 7.8.0.703 4 mods loaded, 4 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{5.2.10.703} [Forge Mod Loader] (coremods) Unloaded->Constructed
    Forge{7.8.0.703} [Minecraft Forge] (coremods) Unloaded->Constructed
    Herblore{2.0} [Herblore] (Herblore.jar) Unloaded->Errored
    LWJGL: 2.4.2
    OpenGL: NVIDIA GeForce 8600M GT OpenGL Engine GL version 2.1 NVIDIA-8.10.44 304.10.65f03, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    I don't think you installed it right.
    Why is there a Herblore.jar ?
    Quote from Nosamthor

    Use my new mod review series for 1.5.2!



    Also, I am currently putting a picture of all the crafting recipes together for you to use if you would like.

    Ill have to watch that!
    That would be nice, thanks.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumic Tinkerer (Thaumcraft Addon) - Evolve Knowledge
    Well this has gotten popular quick!
    Posted in: Minecraft Mods
  • 3

    posted a message on [1.4.7] Advanced HUD 4.8.1
    I would take over if Turbo is too busy to update.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] Amazopack v1.0.3b (ITS BACK!)
    Updated to 1.5.2!
    Posted in: Minecraft Mods
  • 0

    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Any chance you could add a way to grow the cattails?
    I have a cattail sitting beside water and it still hasn't grown to that 2 high alternative.
    It would be cool if it did that so you could just constantly harvest the top.

    Also, if you haven't already added this, but it would be nice if the bonemeal actually generated the flowers and grass that grow in that biome.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.5.2] Amazopack v1.0.3b (ITS BACK!)
    Well, I did a quick update to 1.5.2 and fixed the airship!
    Only problem is it seems to be stuck on recompiling...
    Im too tired, ill have to figure it out tomorrow and release it.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Otherworld
    Quote from Flying_Bat

    Nice new profile picture :)

    Thanks! Drew it myself.
    Posted in: WIP Mods
  • 0

    posted a message on [1.5.2] Amazopack v1.0.3b (ITS BACK!)
    Quote from Miner128

    Ahhh ok. (Now I am thinking of other strange movies I have seen >>)

    It's an amazing movie!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] Amazopack v1.0.3b (ITS BACK!)
    Quote from Miner128

    You mean like Don't Starve's updated called "Progress"?
    Nah I'm just joking no pressure but this is the last mod I am waiting on.
    Also btw what was inspiration for your profile picture dunno why but my head says Binding of Isaac.
    Also I wonder what would happen if I put an AmazoPack bee in a Forestry Apiary

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.1/1.5.2][Forge][SMP-capable] AltriaCraft - v1.0_a2b [WIP]
    Quote from StarshadesJack

    I don't have many plans for cross-mod support beyond ore compatibility and possibly Thaumcraft essentia stuffs.

    Then again, I don't have many plans to touch this mod for a while so heck if I know what I'll think when I resume working on this.

    I can only imagine you adding any more mod support after you have fully released the mod.
    Core features first!
    Posted in: WIP Mods
  • 0

    posted a message on Herblore Mod™ V2.1g [Finally Updated!]
    Quote from RainbowHugger

    Is that the nausea effect?

    No, thats for the shrooms.
    The toke gives you the Munchies and a High.
    Posted in: Minecraft Mods
  • 0

    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from TDWP_FTW

    I changed the drop rate of apple leaves when you break them for 0.5.3. You can also right click fully grown apple leaves to get the apples without breaking them, BTW.

    Alright, sweet. Cheers.
    Posted in: Minecraft Mods
  • To post a comment, please .