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  • calebcop
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  • Member for 9 years, 3 months, and 9 days
    Last active Fri, May, 18 2012 12:01:26
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  • 115 Total Posts
  • 21 Thanks
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    May 3, 2012
    calebcop posted a message on I have a small server, How do I update to the latest one with losing all my stuff and my friends stuff (Using Vanilla Server fro
    Quote from timsomor

    On my server it ends with .exe and not .jar. It's the plain of windows server you would download from minecraft.net. Can you give me just a bit more steps? If the .jar is the thing that needs to change can you give me a 1, 2, 3 list? Thanks.


    All you need to do is replace the exe and it will be updated.
    Posted in: Legacy Support
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    Apr 30, 2012
    calebcop posted a message on How do I run 128x and 256x Texture packs?
    Quote from Poly_G

    If you want to receive a high frame rate, you should use optifine:

    link: http://www.minecraft...__fromsearch__1

    In the menu section video settings you will find many options which can improve the frame rate of minecraft.


    Alright thanks I'll look into it.
    Posted in: Resource Pack Discussion
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    Apr 27, 2012
    calebcop posted a message on How do I run 128x and 256x Texture packs?
    Hello everyone I had a question.

    I know that the higher the number Texture Pack the higher resolution and quality it is. So I had a question.

    What do I need to run a 128x or 256x Texture pack? My PC is a good PC. I have an i7 Processor, a Nividia HD 530M (1GB), I have 6GBs DDR3, and my resolution is 1366x768

    What do I need to do in order to use high resolution texture packs? I know MCPatcher can patch your game so it can use HD textures, but most importantly, how would I get my Minecraft to run Max FPS, with no lag what so ever and still be able to use these very high resolution texture packs?

    Thanks!
    Posted in: Resource Pack Discussion
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    Apr 27, 2012
    calebcop posted a message on Textures to Test By (Portal 2 Texture Pack, discontinued)


    I am so using this.
    Posted in: Resource Packs
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    Apr 27, 2012
    calebcop posted a message on Mod Help
    Check out my topic I made in tutorials. It covers pretty much everything and goes into crazy detail.
    Posted in: Legacy Support
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    Apr 27, 2012
    calebcop posted a message on Minecraft 1.2.5 Crashes on startup on my mac
    It's a Mac. There's your problem. Seriously though, this error is only possible on a mac.
    Posted in: Legacy Support
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    Apr 26, 2012
    calebcop posted a message on What's instore for us in Minecraft 1.3?
    Mod API is my highlight. I could go without everything else.
    Posted in: Recent Updates and Snapshots
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    Apr 26, 2012
    calebcop posted a message on Server Mod Help plz =]
    It is official support for mods. Instead of having to open the jar, delete the meta-inf etc. All you will have to do is place the mod, it will be called a plug in when it comes out, in the plugins folder. And it will automatically work just like that. Similar to how you install Bukkit plugins.
    Posted in: Server Support and Administration
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    Apr 26, 2012
    calebcop posted a message on Server Mod Help plz =]
    Multiplayer mods are a fickle. They're a pain to set up, and once you finally do there is so many things that can go wrong. I do not recommend them.

    Just wait until the mod api comes out, even if it does not download the mod content, it will make installing mods so simple.
    Posted in: Server Support and Administration
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    Apr 26, 2012
    calebcop posted a message on Need a plugin and permissons setup (coder)
    Quote from aleex77

    would you be able to set up a permissions.yml for me?


    I could I suppose. But I'm a little busy lately with my new job and my driver's test coming up soon.
    Posted in: Server Support and Administration
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    Apr 25, 2012
    calebcop posted a message on Gerudoku Faithful
    Interesting Texture Pack. I don't see the difference in a lot of textures though. Perhaps some better Screenshots would show this? Especially a house shot?
    Posted in: Resource Packs
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    Apr 25, 2012
    calebcop posted a message on Died in Creative, can't find what I made
    Quote from Magix

    Yes, everything is permanent unless you destroy it (or a creeper)


    Luckily creepers aren't hostile while you are in Creative. Unless you attack them of course.
    Posted in: Creative Mode
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    Apr 25, 2012
    calebcop posted a message on What permissions plugin actually works?
    I have the same problem. I have tried Permissions Bukkit and that just wouldn't do what I said even after fixing the errors.
    Posted in: Server Support and Administration
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    Apr 25, 2012
    calebcop posted a message on Need a plugin and permissons setup (coder)
    Quote from beefytacos

    We need a coder leave a comment or add me on skype were a brand new server and we have a dedicated server


    skype name: beefytaquitos


    How the heck are people supposed to know what you want? Most people would want to know what they're in for up front, to see if they even want to mess with it.
    Posted in: Server Support and Administration
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    Apr 25, 2012
    calebcop posted a message on Multiplayer Mod Recommendations
    Quote from mining_killer

    No SMP though :C


    Yeah they are. I made a personal server with my brother and it works. They're SMP.

    But multiplayer mods are a pain in the butt. So I recommend just use Bukkit with plugins. They are usually just as awesome and require no work what so ever. Best of all, your players don't need to have the plugins installed.
    Posted in: Mods Discussion
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  • View calebcop's Profile
    Apr 24, 2012
    calebcop posted a message on Minecraft Snapshot 12w16a Available For Testing!
    The Mystery behind the API is killing me. I know its going to make MC official support mods and make them way easier to make and install, but what about the downloading? I heard its going to download the content of the mods so you can play on a modded server, similar to source.
    Quote from Zeeth_Kyrah

    Your question doesn't make a lot of sense to me. "Why get the official, known and trustworthy version with unlockable parts, when you could grab unknown code from a potentially dangerous source that unlocks everything for you (and possibly doing bad things on the side)?"

    Basically, you're advocating piracy on the game's forums, which is a bad idea all around. Personally, I'm not sure about the demo mode itself, but my biggest concern is how it will be implemented so that registered users are allowed to play at our own convenience and not someone else's.


    I'm guessing you will have to sign up, and log in through the launcher. Then it sees if you are not premium, if you aren't, it gives you the files but some how makes them not work after the time limit, perhaps through the Last Login. But if you are premium, then you have it forever and it won't lock you out.
    Posted in: News
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