Starting July 30th, you will no longer be able to log in to a Curse account that was not merged with a Twitch account. If you have not yet merged your Curse account with a Twitch account, please do so here! Otherwise, your account and its content will be inaccessible.
Dismiss
  • 0

    posted a message on BACK IN TIME
    Considering translation is as simple as running 8 strings through Google Translate, you shouldn't need 50 Polish users before translating. It would take less than 5 minutes to do.

    Also, you type in reasonably good English. Just translate the strings manually! Even faster!
    Posted in: Minecraft Tools
  • 1

    posted a message on PexEdit - PermissionsEx editing tool
    This looks awesome!

    Please add support for per-world permissions.
    Posted in: Minecraft Tools
  • 0

    posted a message on [HELP] Installing Mods with SharpZipLib
    I am trying to write a tool in C# that will automate the installation of mods downloaded from a list of URLs. Teaching myself C# as I go, I have managed to make my program download files, append files from a list to minecraft.jar, make backups of everything, and copy files around as needed.

    Once the mods (in zip format) are downloaded, I need to append their contents to the minecraft.jar. My method for appending files needs nothing more than a list of files to append, but I need a way to generate this list.

    List<string> files = new List<string>();
    files.Add(@"myfile.txt");
    files.Add(@"myFile2.txt");
    ZipFile zipFile = new ZipFile(System.IO.Path.Combine(Root, "JARs/minecraft.jar"));


    Unfortunately, I have no idea how I can create a list of files extracted from the zipped mods. If I could avoid unzipping all of them, that would be ideal. Otherwise, I can just delete the extracted files after they are appended to the JAR file.

    I am using SharpZipLib, as the title implies.

    Does anyone have any suggestions?
    Posted in: Minecraft Tools
  • 0

    posted a message on ModPack Installer[1.0]
    Is this dead? I'm looking to make an installer/configurator for my server's client-side modpack. I think this is the sort of thing I'm looking for.
    Posted in: Minecraft Tools
  • 0

    posted a message on Will MC Ever Get Mob Shield/Spawn Preventers?
    Quote from QuiqkSilver

    Cats dont work for repelling Creepers, at least not consistently. When a Creeper spots a cat, it doesnt just run away, it picks a random direction and runs that way, even if that direction is straight at you. Ive experienced it not only in survival, but also in Mob filters. Slabs are a decent way to handle mob spawning, but make the environment look terrible. A Beacon Effect would be a great way to handle it that wouldnt ruin the way the environment looks.


    Slabs are terrible? I take it you never use any stone, stone brick, wood planks, or cobble in your designs, yes? Since slabs look exactly like those blocks, and slabs look terrible.
    Posted in: Future Updates
  • 0

    posted a message on Interesting Stacked Snow Property in 13W05A Snapshot
    Quote from cecilhowe

    Surviving in a snowy biome would be epic if this were true.


    I have a mod on my server that does this. It is, in fact, epic.
    Posted in: Future Updates
  • 0

    posted a message on Minecraft Online option available in Snapshot! [Pic included][13w04a]
    I'm going to guess that it allows you to create a server with Curse Premium, which means that in no time at all the launcher will be rubbish.

    I can barely go on the wiki or these forums without my laptop overheating, grinding to a halt, and just generally try not to explode under all these blasted advertisements. This laptop can run Minecraft on Fancy at a solid 40+ FPS. It shouldn't lock up just trying to load the ads for the Minecraft forum.

    I hate you, Curse, and no I do NOT care about the latest news in World of Warcraft, League of Legends, Rift, Spiral Knights, Castle Crashers, or any other game you want to talk about on the front page. This is Minecraft Forum! Stop talking about other games!
    Posted in: Future Updates
  • 1

    posted a message on Future Possibilities?
    Wrong section. Suggestions belong in the Suggestions forum.
    Posted in: Future Updates
  • 0

    posted a message on NBT Questions
    Quote from BC_Programming

    A lot of the NBT tags are 'documented' (if you can call it that...) on the wiki, in the chunk format article.


    Someone knowledgeable about this should write a wiki article about just NBT tags, which ones exist and what they all do.
    Posted in: Future Updates
  • 0

    posted a message on Interesting Stacked Snow Property in 13W05A Snapshot
    Quote from Dylan_The_Bard

    so snow can act like real snow?



    Considering real snow doesn't just fall apart when there's nothing below it, no. Minecraft snow is now even less like real snow.

    Also a problem for me server players, since a couple of them have just finished a massive castle built on clouds of snow blocks. This will be very, very bad for them when the server updates. :/
    Posted in: Future Updates
  • 1

    posted a message on update
    Quote from Shnupbups100

    No, they aren't. They were asking for citation on the fact they will be included in 1.5.


    Not what they said.

    Quote from Laughing_Man16

    And it saddens me that some people don't understand that the red dragon was something Notch mused about in the early days of Minecraft and almost nothing has been said of it since. And now out of no where the OP claims it will be in 1.5 without any proof and seeing as they are the only one that seems to have 'heard' this rumor No one with even half a brain cell should consider this as anything more than a hardly veiled attempt at starting a rumor about something that was never even remotely true. Now go check the dates on the crap you are trying to link us to and then check the date on the OP and then try to call us the morons.


    1. Early days of Minecraft? Exactly how long have you been playing?

    2. Learn to read. OP claimed that he heard that dragons would be in 1.5. Are you going to dispute that he hear the same rumor that comes around every single update? Are you requesting proof that he heard this rumor? Exactly what do you expect OP to provide as proof of this?

    3. Red dragons were proposed as a future addition officially. I'd call that at least "remotely true."

    4. Check the validity of the links and see that they are reasonably reliable sources of the fact the red dragon were officially proposed. Find one of my sources to be false and I will concede.

    5. Learn to grammar.
    Posted in: Future Updates
  • 3

    posted a message on update
    Quote from Laughing_Man16

    Citation needed. Until you show some kind of documentation that this is even rumored your just talking non-sense as far as any one else is concerned.

    Quote from Phycozz

    Where did you hear that? [citation needed]


    You are both morons.

    http://www.minecraft...wiki/Red_Dragon

    http://www.minecraft...-transcription/

    https://twitter.com/...154763351818240

    http://www.reddit.co...n_world/c2qxhwh


    It saddens me that there are still people too stupid to use Google or the Minecraft Wiki. You should both be banned from commenting on this site until you learn to use the most powerful force on Earth for something other than asking OP to deliver.
    Posted in: Future Updates
  • 0

    posted a message on Pi edition over 0.1?
    Wrong section. As cool as the Pi is, this has nothing to do with future updates of the PC version, and therefore should not be posted in the Future Updates PC version subforum.
    Posted in: Future Updates
  • 0

    posted a message on Are You in Favour of a Terrain Update?
    My server already has amazingly epic terrain, and has been using the same map since 1.3. A terrain update would do little to improve the already breathe-taking terrain and would require starting an entirely new map.

    Now. A terrain update that adds small-scale content retroactively (structures, ores, etc.) and makes transitional areas between old chunks and new chunks would be simply brilliant.

    Last time my server had to start a new map, everyone left because nobody wanted to start all over. It took months to get a handful of regular players again.
    Posted in: Future Updates
  • 1

    posted a message on JUST redstone?
    It is a theme, not a rule. That's all. It is Mojang saying "let's make this update focus extra on X", and they do it. If they have brilliant ideas or fix bugs along the way not directly related to "X", it isn't a big deal. The focus is still on "X".
    Posted in: Future Updates
  • To post a comment, please or register a new account.