So after weeks of screwing with the snapshots and getting these crashes I thought "Surely they will be fixed by now" but nope. I still get seemingly random crashing. But now i've managed to get it to constantly crash on a new world load. It also seems like there are 2 different crashes going on. I will post a few of them showing a crash on the included java, and another on the latest version. I've been poking around and saw things like disable overlays (discord and nvidia) so I've done that. I also closed out of all discord and nvidia programs running in the background, to no avail. I have not yet tried to remove them, but maybe I'll try that next.
Render distance set to 13. Fancy graphics. Logs contain what version of java was running as there are 2 versions (stock and latest)
Operating System Windows 10 Pro 64-bit
CPU Intel Core i7 3770K @ 3.50GHz 37 °C Ivy Bridge 22nm Technology
RAM 16.0GB Dual-Channel DDR3 @ 799MHz (10-10-10-27)
Motherboard ASUSTeK COMPUTER INC. SABERTOOTH Z77 (LGA1155) 43 °C
Graphics 2047MB NVIDIA GeForce GTX 1060 6GB (ASUStek Computer Inc) 45 °C
Loading on new world here single player (I cannot move or look around as it crashes almost immediately)
Seemingly random here (running around and it just crashes, then I reload and it seems OK)
These were happening on a server, and the server was not affected, so it seems to be client only crash.
Side note, the same exact settings here had no issues whatsoever on 1.12.2.
Here is another crash i started getting, right after trying to re-launch after a previous crash. The launcher just immediately crashes when trying to launch again.
Also, entering a world, or loading after a portal transition causes the above "random" crashes also.
I'm sure it's something on my system it doesn't like, but I just can't seem to pinpoint it. Any help is greatly appreciated.