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    posted a message on too much redstone updates in the new updates?
    I haven't really used 1.8. It's terribly laggy but I have seen plenty of update videos. Has there been any redstone updates at all?
    Posted in: Recent Updates and Snapshots
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    posted a message on Iron farms once again "nerfed" to the point of impracticality?
    I always just assumed that since the farm was smaller, it could flush its iron golems out sooner and thus restart its spawning cycles more often


    The 'cloud' has over 200 less spawning spaces for Golem's which makes it slower.
    Posted in: Future Updates
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    posted a message on Iron farms once again "nerfed" to the point of impracticality?
    the Iron Cloud was just a smaller-and-therefore-less-efficient version of docm's/JL2579's iron farm with slightly-easier water and villager placement.


    This.

    Not really bothered too much about Iron Farms being 'nerfed'. When I did play survival a single cell of JL's farm ticking over in the spawn chunks produced more iron than i could ever use without building everything out of iron blocks.

    Shame the trench doesn't work anymore though, farms like that show just how intelligent some Minecraft players are.
    Posted in: Future Updates
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    posted a message on Walking same as spawning?
    Just in case you didn't know, mobs cannot spawn on a lower half slab, but they can on an upper one. Hope that makes sense
    Posted in: Survival Mode
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    posted a message on Iron Farms Nerfed!
    Quote from SinisterBro

    Man, people here as so angry when there little thingys get nerfed. I am fine with monster farms, iron farms are rediculous because its already simple to get.

    You sound paranoid as heck that your lovely iron farms and so on disapear, hah.


    I simply asked a question, which wasn't aimed at you, yet you still felt the need to reply? "hah"

    If you read my original post you would notice that I am actually not bothered at all.

    I am just interested to know why a player that plays in a certain way is happy when a player that plays in a different way has to change tact.

    All seems a bit childish to me.
    Posted in: Recent Updates and Snapshots
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    posted a message on Iron Golem Farm Fix for Snapshot 14w03 Using Eggs
    lol nice.
    Posted in: Tutorials
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    posted a message on Simple 1.8 Gold / XP Farm
    Rates are ridiculous (700 nuggets every 5 minutes. More if using vines instead of cobwebs I wouldn't AFK for more than 10 minutes.

    The pigmen are pushed into a portal where they accumulate in the overworld.



    Video for those interested: (World download in the description).

    Posted in: Tutorials
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    posted a message on Iron Farms Nerfed!
    Quote from oCrapaCreeper

    They also did the same thing to gold farms. Good.


    Why do you say that? Does it bother you how others play the game?
    Posted in: Recent Updates and Snapshots
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    posted a message on Iron Farms Nerfed!
    I only started playing in 1.5.2. What attracted me to this game was that it could be played pretty much however you wanted.
    It seems though that you can play however you want as long as it's in a way Mojang want you to play, which is fair enough, it is their game after all.

    Iron farms and Gold farms hurt nobody, even the people that for some reason feel the need to constantly moan about others that use them.In fact I am sure some of the videos on YouTube of these ridiculously large Gold farms and the ingenuity of Iron farms such as the 'Iron Trench' and 'Lava Trench' is what attracted a lot of older players, like myself, to the game.

    This change in 1.8 is a bad one IMO but not that bad. I like automation, but at the same time I don't like having unnecessary amounts of drops.
    I prefer the 'Lava Trench' over the foundry, having to AFK there for a couple of hours now and then is no big deal to me.

    As for gold farms, the mob cap is an issue so willing players will just use portals instead.
    Posted in: Recent Updates and Snapshots
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    posted a message on AFK Wither Skeleton Farm (Using Portals)
    Somebody suggested (Efficiency VI) on my previous Wither skeleton farm video that I use a portal to move them to the overworld. Originally I had built it in 1.5.2 and did toy with the idea at the time but getting the Wither skeletons through the portal would require a laggy piston set up or an afk position above the portal to lure them in. I didn't particularly like either solution so I didn't bother.

    Anyway, with the recent suggestion and the now bigger portals I revised the farm slightly (it still works by letting unwanted mobs despawn where possible but seperating mobs in the overworld is a lot simpler).
    I linked five portals together with a sixth used for player access (toggleable to stop pigmen gathering inside when AFKing for long periods)

    AFKing for one hour in perfect conditions will yield approximately 750-800+ Wither Skeletons. I also made a much smaller version meant for AFKing overnight which will produce around 100 Wither skeletons per hour.

    I did look on YouTube and only found one other design which was uploaded recently. It was basically JL and Kabo's WitherRipper with a portal add-on which works well also.

    Couple of pics:





    Video: (World download in description)


    Thanks :)
    Posted in: Creative Mode
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    posted a message on Another bud powered sugar cane farm - with derpy minecarts
    Derpy minecarts have been known for a while now but for some reason a use hadn't been implemented for them (that I know of) until I saw DicoTheRedstoner use them as... normal minecarts.



    Video for those interested:



    Thanks :)
    Posted in: Redstone Creations
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    posted a message on Infinitely Stackable Iron Foundry (Iron Foundry v1.1) (With Pics)
    Thanks.

    The villages won't link if you copy and paste them. Of course, I used MCE to build 95% of the structure.

    Posted in: Creative Mode
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    posted a message on My Wither Woodfarm 7.5k p/h (Feedback appreciated)
    Quote from Plasterboard
    I'm not sure what a whither farm is but iv seen them popping up on the forums a lot. Anyways - it looks great. It's compact, aesthetically pleasing and modular. I very much like that "cartridge" addon looking system you hav for changing it up. I'm sure it's very efficient for it purpose as well. Does it cause noticeable lag?


    There is some, but not a great deal. Would depend on your pc specs.
    Posted in: Creative Mode
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    posted a message on My Wither Woodfarm 7.5k p/h (Feedback appreciated)
    Quote from SwaggyMarv
    I love this. Just what I was searching for. (I'll be subbing to you btw :D)


    Welcome aboard mate ;)


    Quote from FiZZYCRAFT
    This is sooooo cool!


    Thanks a lot!
    Posted in: Creative Mode
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